Add cobbled deepslate to cobble group.
By adding cobbled deepslate to the group "cobble", it automatically inherits all crafting recipes and tool repair capabilities that apply to that group. * Add `cobble=1` to cobbled deepslate node definition groups. This requires a little refactoring of the deepslate variants registration function. * Remove stone tools, furnace and brewing stand crafting recipes.bonemeal
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f5abc28190
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1266396e1d
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@ -367,7 +367,7 @@ end
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--]]
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--]]
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local function register_deepslate_variant(item, desc, longdesc)
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local function register_deepslate_variant(item, desc, longdesc)
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local texture = desc:lower():gsub("% ", "_")
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local texture = desc:lower():gsub("% ", "_")
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minetest.register_node("mcl_deepslate:deepslate_"..item, {
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local def = {
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description = S(desc),
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description = S(desc),
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_doc_items_longdesc = S(longdesc),
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_doc_items_longdesc = S(longdesc),
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_doc_items_hidden = false,
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_doc_items_hidden = false,
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@ -377,19 +377,17 @@ local function register_deepslate_variant(item, desc, longdesc)
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_mcl_blast_resistance = 6,
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_mcl_blast_resistance = 6,
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_mcl_hardness = 3.5,
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_mcl_hardness = 3.5,
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_mcl_silk_touch_drop = true,
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_mcl_silk_touch_drop = true,
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})
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}
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if item == "cobbled" then
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def.groups.cobble = 1
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end
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minetest.register_node("mcl_deepslate:deepslate_"..item, def)
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if item == "bricks" or item == "tiles" then
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if item == "bricks" or item == "tiles" then
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minetest.register_node("mcl_deepslate:deepslate_"..item.."_cracked", {
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def.description = S("Cracked "..desc)
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description = S("Cracked "..desc),
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def._doc_items_longdesc = S("Cracked "..desc:lower().." are a cracked variant.")
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_doc_items_longdesc = S("Cracked "..desc:lower().." are a cracked variant."),
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def.tiles = { "mcl_cracked_"..texture..".png" }
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_doc_items_hidden = false,
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minetest.register_node("mcl_deepslate:deepslate_"..item.."_cracked", def)
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tiles = { "mcl_cracked_"..texture..".png" },
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groups = { pickaxey = 1, building_block = 1, material_stone = 1 },
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sounds = mcl_sounds.node_sound_stone_defaults(),
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_mcl_blast_resistance = 6,
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_mcl_hardness = 3.5,
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_mcl_silk_touch_drop = true,
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})
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end
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end
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if item ~= "chiseled" then
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if item ~= "chiseled" then
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mcl_stairs.register_stair_and_slab_simple("deepslate_"..item, "mcl_deepslate:deepslate_"..item, S(desc.." Stairs"), S(desc.." Slab"), S("Double "..desc.." Slab"))
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mcl_stairs.register_stair_and_slab_simple("deepslate_"..item, "mcl_deepslate:deepslate_"..item, S(desc.." Stairs"), S(desc.." Slab"), S("Double "..desc.." Slab"))
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@ -440,83 +438,3 @@ minetest.register_craft({
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{ "mcl_stairs:slab_deepslate_cobbled" },
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{ "mcl_stairs:slab_deepslate_cobbled" },
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},
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},
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})
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})
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minetest.register_craft({
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output = "mcl_brewing:stand_000",
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recipe = {
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{ "", "mcl_mobitems:blaze_rod", "" },
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{ cobble, cobble, cobble },
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},
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})
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minetest.register_craft({
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output = "mcl_furnaces:furnace",
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recipe = {
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{ cobble, cobble, cobble },
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{ cobble, "", cobble },
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{ cobble, cobble, cobble },
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},
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})
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minetest.register_craft({
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output = "mcl_tools:pick_stone",
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recipe = {
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{ cobble, cobble, cobble },
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{ "", stick, "" },
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{ "", stick, "" },
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},
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})
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minetest.register_craft({
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output = "mcl_tools:shovel_stone",
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recipe = {
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{ cobble },
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{ stick },
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{ stick },
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},
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})
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minetest.register_craft({
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output = "mcl_tools:axe_stone",
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recipe = {
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{ cobble, cobble },
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{ cobble, stick },
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{ "", stick },
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},
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})
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minetest.register_craft({
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output = "mcl_tools:axe_stone",
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recipe = {
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{ cobble, cobble },
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{ stick, cobble },
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{ stick, "" },
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},
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})
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minetest.register_craft({
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output = "mcl_tools:sword_stone",
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recipe = {
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{ cobble },
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{ cobble },
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{ stick },
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},
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})
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minetest.register_craft({
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output = "mcl_farming:hoe_stone",
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recipe = {
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{ cobble, cobble },
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{ "", stick },
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{ "", stick }
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},
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})
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minetest.register_craft({
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output = "mcl_farming:hoe_stone",
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recipe = {
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{ cobble, cobble },
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{ stick, "" },
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{ stick, "" }
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},
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})
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