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Auto-hide armor slot icons when empty

To prevent bad slot background images
objects
Wuzzy 2017-03-09 05:24:50 +01:00
parent ea9e80e020
commit 1130631962
1 changed files with 12 additions and 6 deletions

View File

@ -40,8 +40,9 @@ local function set_inventory(player)
crafting.set_creative_formspec(player, 0, 1)
return
end
player:get_inventory():set_width("craft", 2)
player:get_inventory():set_size("craft", 4)
local inv = player:get_inventory()
inv:set_width("craft", 2)
inv:set_size("craft", 4)
local player_name = player:get_player_name()
-- TODO: Use player.png to allow for custom skins
@ -64,19 +65,24 @@ local function set_inventory(player)
img_element = "image[1.1,0.2;2,4;"..img.."]"
end
local armor_slots = {"head", "torso", "legs", "feet"}
local armor_slot_imgs = ""
for a=1,4 do
if inv:get_stack("armor", a+1):is_empty() then
armor_slot_imgs = armor_slot_imgs .. "image[0,"..(a-1)..";1,1;crafting_slot_"..armor_slots[a]..".png]"
end
end
local form = "size[9,8.75]"..
"background[-0.19,-0.25;9.41,9.49;crafting_formspec_bg.png^crafting_inventory.png"..armor_img.."]"..
mcl_vars.inventory_header..
img_element..
--armor
"image[0,0;1,1;crafting_slot_head.png]"..
"image[0,1;1,1;crafting_slot_torso.png]"..
"image[0,2;1,1;crafting_slot_legs.png]"..
"image[0,3;1,1;crafting_slot_feet.png]"..
"list[detached:"..player_name.."_armor;armor;0,0;1,1;1]"..
"list[detached:"..player_name.."_armor;armor;0,1;1,1;2]"..
"list[detached:"..player_name.."_armor;armor;0,2;1,1;3]"..
"list[detached:"..player_name.."_armor;armor;0,3;1,1;4]"..
armor_slot_imgs..
-- craft and inventory
"list[current_player;main;0,4.5;9,3;9]"..
"list[current_player;main;0,7.74;9,1;]"..