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Fix crash on non existent xp-hud due to gamemode

mobs_head_rotation
cora 2022-05-27 15:06:25 +02:00
parent ff6af32ddf
commit 1127231ca9
1 changed files with 33 additions and 27 deletions

View File

@ -156,33 +156,7 @@ function mcl_experience.throw_xp(pos, total_xp)
end
end
function mcl_experience.update(player)
local xp = mcl_experience.get_xp(player)
local cache = caches[player]
cache.level = xp_to_level(xp)
if not minetest.is_creative_enabled(player:get_player_name()) then
player:hud_change(hud_bars[player], "text", "mcl_experience_bar_background.png^[lowpart:"
.. math.floor(math.floor(xp_to_bar(xp, cache.level) * 18) / 18 * 100)
.. ":mcl_experience_bar.png^[transformR270"
)
if cache.level == 0 then
player:hud_change(hud_levels[player], "text", "")
else
player:hud_change(hud_levels[player], "text", tostring(cache.level))
end
end
end
function mcl_experience.register_on_add_xp(func, priority)
table.insert(mcl_experience.on_add_xp, {func = func, priority = priority or 0})
end
-- callbacks
minetest.register_on_joinplayer(function(player)
local function setup_hud(player)
caches[player] = {
last_time = get_time(),
}
@ -205,7 +179,39 @@ minetest.register_on_joinplayer(function(player)
z_index = 12,
})
end
end
function mcl_experience.update(player)
local xp = mcl_experience.get_xp(player)
local cache = caches[player]
cache.level = xp_to_level(xp)
if not minetest.is_creative_enabled(player:get_player_name()) then
if not hud_bars[player] then
setup_hud(player)
end
player:hud_change(hud_bars[player], "text", "mcl_experience_bar_background.png^[lowpart:"
.. math.floor(math.floor(xp_to_bar(xp, cache.level) * 18) / 18 * 100)
.. ":mcl_experience_bar.png^[transformR270"
)
if cache.level == 0 then
player:hud_change(hud_levels[player], "text", "")
else
player:hud_change(hud_levels[player], "text", tostring(cache.level))
end
end
end
function mcl_experience.register_on_add_xp(func, priority)
table.insert(mcl_experience.on_add_xp, {func = func, priority = priority or 0})
end
-- callbacks
minetest.register_on_joinplayer(function(player)
setup_hud(player)
mcl_experience.update(player)
end)