Merge pull request 'fix_xp_reload_bug' (#4226) from teknomunk/MineClone2:fix_xp_reload_bug into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/4226 Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>patch_skins
commit
0f20e18e53
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@ -177,7 +177,6 @@ minetest.register_entity("mcl_experience:orb", {
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delete_timer = 0,
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radius = 4,
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on_activate = function(self, staticdata, dtime_s)
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self.object:set_velocity(vector.new(
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math.random(-2,2)*math.random(),
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@ -187,10 +186,14 @@ minetest.register_entity("mcl_experience:orb", {
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self.object:set_armor_groups({immortal = 1})
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self.object:set_velocity({x = 0, y = 2, z = 0})
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self.object:set_acceleration(gravity)
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local xp = tonumber(staticdata)
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-- Assign 0 xp in case the entity was persisted even though it should not have been (static_save = false)
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-- This was a minetest bug for a while: https://github.com/minetest/minetest/issues/14420
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local xp = tonumber(staticdata) or 0
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self._xp = xp
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size = xp_to_size(xp)
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self.object:set_properties({
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size = xp_to_size(xp)
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self.object:set_properties({
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visual_size = {x = size, y = size},
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glow = 14,
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})
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