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New translation system, part 3: HUD

objects
Wuzzy 2019-03-07 21:10:39 +01:00
parent d691490016
commit 0d6610dcee
12 changed files with 100 additions and 131 deletions

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@ -29,10 +29,7 @@ function awards.save()
end
end
local S = function(s) return s end
function awards.set_intllib(locale)
S = locale
end
local S = minetest.get_translator("awards")
function awards.init()
awards.players = awards.load()

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@ -14,12 +14,7 @@
-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
--
local S
if minetest.get_modpath("intllib") then
S = intllib.Getter()
else
S = function ( s ) return s end
end
local S = minetest.get_translator("awards")
minetest.register_chatcommand("awards", {
params = S("[c|clear|disable|enable]"),

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@ -1,3 +1,2 @@
intllib?
sfinv?
unified_inventory?

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@ -14,18 +14,9 @@
-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
--
local S
if minetest.get_modpath("intllib") then
S = intllib.Getter()
else
S = function ( s ) return s end
end
dofile(minetest.get_modpath("awards").."/api.lua")
dofile(minetest.get_modpath("awards").."/chat_commands.lua")
dofile(minetest.get_modpath("awards").."/sfinv.lua")
dofile(minetest.get_modpath("awards").."/unified_inventory.lua")
dofile(minetest.get_modpath("awards").."/triggers.lua")
awards.set_intllib(S)

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@ -1,10 +1,5 @@
if minetest.get_modpath("sfinv") then
local S
if minetest.get_modpath("intllib") then
S = intllib.Getter()
else
S = function ( s ) return s end
end
local S = minetest.get_translator("awards")
sfinv.register_page("awards:awards", {
title = S("Awards"),

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@ -14,12 +14,7 @@
-- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
--
local S
if minetest.get_modpath("intllib") then
S = intllib.Getter()
else
S = function ( s ) return s end
end
local S = minetest.get_translator("awards")
awards.register_trigger("dig", function(def)
local tmp = {

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@ -1,10 +1,5 @@
if minetest.get_modpath("unified_inventory") ~= nil then
local S
if minetest.get_modpath("intllib") then
S = intllib.Getter()
else
S = function ( s ) return s end
end
local S = minetest.get_translator("awards")
unified_inventory.register_button("awards", {
type = "image",

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@ -1,2 +1 @@
awards
intllib?

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@ -3,12 +3,7 @@
-- If true, activates achievements from other Minecraft editions (XBox, PS, etc.)
local non_pc_achievements = false
local S
if minetest.get_modpath("intllib") then
S = intllib.Getter()
else
S = function ( s ) return s end
end
local S = minetest.get_translator("mcl_achievements")
-- Achievements from PC Edition

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@ -1,101 +1,103 @@
local S = minetest.get_translator("mcl_death_messages")
mcl_death_messages = {}
-- Death messages
local msgs = {
["arrow"] = {
"%s was fatally hit by an arrow.",
"%s has been killed with an arrow.",
S("%s was fatally hit by an arrow."),
S("%s has been killed with an arrow."),
},
["arrow_name"] = {
"%s was shot by an arrow from %s.",
S("%s was shot by an arrow from %s."),
},
["fire"] = {
"%s has been cooked crisp.",
"%s felt the burn.",
"%s died in the flames.",
"%s died in a fire.",
S("%s has been cooked crisp."),
S("%s felt the burn."),
S("%s died in the flames."),
S("%s died in a fire."),
},
["lava"] = {
"%s melted in lava.",
"%s took a bath in a hot lava tub.",
"%s died in lava.",
"%s could not survive in lava.",
S("%s melted in lava."),
S("%s took a bath in a hot lava tub."),
S("%s died in lava."),
S("%s could not survive in lava."),
},
["drown"] = {
"%s forgot to breathe.",
"%s drowned.",
"%s ran out of oxygen.",
S("%s forgot to breathe."),
S("%s drowned."),
S("%s ran out of oxygen."),
},
["starve"] = {
"%s starved.",
S("%s starved."),
},
["murder"] = {
"%s was killed by %s.",
S("%s was killed by %s."),
},
["mob_kill"] = {
"%s was killed by a mob.",
S("%s was killed by a mob."),
},
["blaze_fireball"] = {
"%s was burned to death by a blaze's fireball.",
"%s was killed by a fireball from a blaze.",
S("%s was burned to death by a blaze's fireball."),
S("%s was killed by a fireball from a blaze."),
},
["fire_charge"] = {
"%s was hit by a fire charge.",
S("%s was hit by a fire charge."),
},
["ghast_fireball"] = {
"A ghast scared %s to death.",
"%s has been fireballed by a ghast.",
S("A ghast scared %s to death."),
S("%s has been fireballed by a ghast."),
},
["fall_damage"] = {
"%s fell from a high cliff.",
"%s took fatal fall damage.",
"%s fell victim to gravity.",
S("%s fell from a high cliff."),
S("%s took fatal fall damage."),
S("%s fell victim to gravity."),
},
["other"] = {
"%s died.",
S("%s died."),
}
}
local mobkills = {
["mobs_mc:zombie"] = "%s was killed by a zombie.",
["mobs_mc:baby_zombie"] = "%s was killed by a baby zombie.",
["mobs_mc:blaze"] = "%s was killed by a blaze.",
["mobs_mc:slime"] = "%s was killed by a slime.",
["mobs_mc:witch"] = "%s was killed by a witch.",
["mobs_mc:magma_cube_tiny"] = "%s was killed by a magma cube.",
["mobs_mc:magma_cube_small"] = "%s was killed by a magma cube.",
["mobs_mc:magma_cube_big"] = "%s was killed by a magma cube.",
["mobs_mc:wolf"] = "%s was killed by a wolf.",
["mobs_mc:cat"] = "%s was killed by a cat.",
["mobs_mc:ocelot"] = "%s was killed by an ocelot.",
["mobs_mc:ender_dragon"] = "%s was killed by an ender dragon.",
["mobs_mc:wither"] = "%s was killed by a wither.",
["mobs_mc:enderman"] = "%s was killed by an enderman.",
["mobs_mc:endermite"] = "%s was killed by an endermite.",
["mobs_mc:ghast"] = "%s was killed by a ghast.",
["mobs_mc:guardian_elder"] = "%s was killed by an elder guardian.",
["mobs_mc:guardian"] = "%s was killed by a guardian.",
["mobs_mc:iron_golem"] = "%s was killed by an iron golem.",
["mobs_mc:polar_bear"] = "%s was killed by a polar_bear.",
["mobs_mc:killer_bunny"] = "%s was killed by a killer bunny.",
["mobs_mc:shulker"] = "%s was killed by a shulker.",
["mobs_mc:silverfish"] = "%s was killed by a silverfish.",
["mobs_mc:skeleton"] = "%s was killed by a skeleton.",
["mobs_mc:stray"] = "%s was killed by a stray.",
["mobs_mc:slime_tiny"] = "%s was killed by a slime.",
["mobs_mc:slime_small"] = "%s was killed by a slime.",
["mobs_mc:slime_big"] = "%s was killed by a slime.",
["mobs_mc:spider"] = "%s was killed by a spider.",
["mobs_mc:cave_spider"] = "%s was killed by a cave spider.",
["mobs_mc:vex"] = "%s was killed by a vex.",
["mobs_mc:evoker"] = "%s was killed by an evoker.",
["mobs_mc:illusioner"] = "%s was killed by an illusioner.",
["mobs_mc:vindicator"] = "%s was killed by a vindicator.",
["mobs_mc:villager_zombie"] = "%s was killed by a zombie villager.",
["mobs_mc:husk"] = "%s was killed by a husk.",
["mobs_mc:baby_husk"] = "%s was killed by a baby husk.",
["mobs_mc:pigman"] = "%s was killed by a zombie pigman.",
["mobs_mc:baby_pigman"] = "%s was killed by a baby zombie pigman.",
["mobs_mc:zombie"] = S("%s was killed by a zombie."),
["mobs_mc:baby_zombie"] = S("%s was killed by a baby zombie."),
["mobs_mc:blaze"] = S("%s was killed by a blaze."),
["mobs_mc:slime"] = S("%s was killed by a slime."),
["mobs_mc:witch"] = S("%s was killed by a witch."),
["mobs_mc:magma_cube_tiny"] = S("%s was killed by a magma cube."),
["mobs_mc:magma_cube_small"] = S("%s was killed by a magma cube."),
["mobs_mc:magma_cube_big"] = S("%s was killed by a magma cube."),
["mobs_mc:wolf"] = S("%s was killed by a wolf."),
["mobs_mc:cat"] = S("%s was killed by a cat."),
["mobs_mc:ocelot"] = S("%s was killed by an ocelot."),
["mobs_mc:ender_dragon"] = S("%s was killed by an ender dragon."),
["mobs_mc:wither"] = S("%s was killed by a wither."),
["mobs_mc:enderman"] = S("%s was killed by an enderman."),
["mobs_mc:endermite"] = S("%s was killed by an endermite."),
["mobs_mc:ghast"] = S("%s was killed by a ghast."),
["mobs_mc:guardian_elder"] = S("%s was killed by an elder guardian."),
["mobs_mc:guardian"] = S("%s was killed by a guardian."),
["mobs_mc:iron_golem"] = S("%s was killed by an iron golem."),
["mobs_mc:polar_bear"] = S("%s was killed by a polar_bear."),
["mobs_mc:killer_bunny"] = S("%s was killed by a killer bunny."),
["mobs_mc:shulker"] = S("%s was killed by a shulker."),
["mobs_mc:silverfish"] = S("%s was killed by a silverfish."),
["mobs_mc:skeleton"] = S("%s was killed by a skeleton."),
["mobs_mc:stray"] = S("%s was killed by a stray."),
["mobs_mc:slime_tiny"] = S("%s was killed by a slime."),
["mobs_mc:slime_small"] = S("%s was killed by a slime."),
["mobs_mc:slime_big"] = S("%s was killed by a slime."),
["mobs_mc:spider"] = S("%s was killed by a spider."),
["mobs_mc:cave_spider"] = S("%s was killed by a cave spider."),
["mobs_mc:vex"] = S("%s was killed by a vex."),
["mobs_mc:evoker"] = S("%s was killed by an evoker."),
["mobs_mc:illusioner"] = S("%s was killed by an illusioner."),
["mobs_mc:vindicator"] = S("%s was killed by a vindicator."),
["mobs_mc:villager_zombie"] = S("%s was killed by a zombie villager."),
["mobs_mc:husk"] = S("%s was killed by a husk."),
["mobs_mc:baby_husk"] = S("%s was killed by a baby husk."),
["mobs_mc:pigman"] = S("%s was killed by a zombie pigman."),
["mobs_mc:baby_pigman"] = S("%s was killed by a baby zombie pigman."),
}
-- Select death message

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@ -1,3 +1,6 @@
local S = minetest.get_translator("mcl_inventory")
local F = function(s) return minetest.formspec_escape(S(s)) end
-- Prepare player info table
local players = {}
@ -320,16 +323,16 @@ mcl_inventory.set_creative_formspec = function(player, start_i, pagenum, inv_siz
player_preview..
-- crafting guide button
"image_button[9,1;1,1;craftguide_book.png;__mcl_craftguide;]"..
"tooltip[__mcl_craftguide;Recipe book]"..
"tooltip[__mcl_craftguide;"..F("Recipe book")"..]"..
-- help button
"image_button[9,2;1,1;doc_button_icon_lores.png;__mcl_doc;]"..
"tooltip[__mcl_doc;Help]"..
"tooltip[__mcl_doc;"..F("Help").."]"..
-- skins button
"image_button[9,3;1,1;mcl_skins_button.png;__mcl_skins;]"..
"tooltip[__mcl_skins;Select player skin]"..
"tooltip[__mcl_skins;"..F("Select player skin").."]"..
-- achievements button
"image_button[9,4;1,1;mcl_achievements_button.png;__mcl_achievements;]"..
"tooltip[__mcl_achievements;Achievements]"
"tooltip[__mcl_achievements;"..F("Achievements").."]"
-- For shortcuts
listrings = listrings ..
@ -382,35 +385,35 @@ mcl_inventory.set_creative_formspec = function(player, start_i, pagenum, inv_siz
"background[-0.19,-0.25;10.5,9.87;"..inv_bg.."]"..
"label[-5,-5;"..name.."]"..
tab(name, "blocks") ..
"tooltip[blocks;Building Blocks]"..
"tooltip[blocks;"..F("Building Blocks").."]"..
tab(name, "deco") ..
"tooltip[deco;Decoration Blocks]"..
"tooltip[deco;"..F("Decoration Blocks").."]"..
tab(name, "redstone") ..
"tooltip[redstone;Redstone]"..
"tooltip[redstone;"..F("Redstone").."]"..
tab(name, "rail") ..
"tooltip[rail;Transportation]"..
"tooltip[rail;"..F("Transportation").."]"..
tab(name, "misc") ..
"tooltip[misc;Miscellaneous]"..
"tooltip[misc;"..F("Miscellaneous").."]"..
tab(name, "nix") ..
"tooltip[nix;Search Items]"..
"tooltip[nix;"..F("Search Items").."]"..
fnt..
"list[current_player;main;0,7;9,1;]"..
main_list..
tab(name, "food") ..
"tooltip[food;Foodstuffs]"..
"tooltip[food;"..F("Foodstuffs").."]"..
tab(name, "tools") ..
"tooltip[tools;Tools]"..
"tooltip[tools;"..F("Tools").."]"..
tab(name, "combat") ..
"tooltip[combat;Combat]"..
"tooltip[combat;"..F("Combat").."]"..
tab(name, "mobs") ..
"tooltip[mobs;Mobs]"..
"tooltip[mobs;"..F("Mobs").."]"..
-- TODO: Add brew
--tab(name, "brew") ..
--"tooltip[brew;Brewing]"..
--"tooltip[brew;"..F("Brewing").."]"..
tab(name, "matr") ..
"tooltip[matr;Materials]"..
"tooltip[matr;"..F("Materials").."]"..
tab(name, "inv") ..
"tooltip[inv;Survival Inventory]"..
"tooltip[inv;"..F("Survival Inventory").."]"..
"list[detached:trash;main;9,7;1,1;]"..
"image[9,7;1,1;crafting_creative_trash.png]"..
listrings

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@ -1,3 +1,6 @@
local S = minetest.get_translator("mcl_inventory")
local F = function(s) return minetest.formspec_escape(S(s)) end
mcl_inventory = {}
local show_armor = minetest.get_modpath("3d_armor") ~= nil
@ -101,16 +104,16 @@ local function set_inventory(player, armor_change_only)
"list[current_player;craftpreview;7,1.5;1,1;]"..
-- crafting guide button
"image_button[4.5,3;1,1;craftguide_book.png;__mcl_craftguide;]"..
"tooltip[__mcl_craftguide;Recipe book]"..
"tooltip[__mcl_craftguide;"..F("Recipe book").."]"..
-- help button
"image_button[8,3;1,1;doc_button_icon_lores.png;__mcl_doc;]"..
"tooltip[__mcl_doc;Help]"..
"tooltip[__mcl_doc;"..F("Help").."]"..
-- skins button
"image_button[3,3;1,1;mcl_skins_button.png;__mcl_skins;]"..
"tooltip[__mcl_skins;Select player skin]"..
"tooltip[__mcl_skins;"..F("Select player skin").."]"..
-- achievements button
"image_button[7,3;1,1;mcl_achievements_button.png;__mcl_achievements;]"..
"tooltip[__mcl_achievements;Achievements]"..
"tooltip[__mcl_achievements;"..F("Achievements").."]"..
-- for shortcuts
"listring[current_player;main]"..
"listring[current_player;craft]"..