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Merge pull request 'Mob lightning transformation / fix on_lightning_strike api' (#2904) from mob_lighting_transforms_2 into master

Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2904
Reviewed-by: MysticTempest <mystictempest@noreply.git.minetest.land>
mcl-structures-fixes
cora 2022-11-05 00:17:26 +00:00
commit 0d19a66bdd
7 changed files with 27 additions and 19 deletions

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@ -4939,6 +4939,7 @@ minetest.register_entity(name, {
harmed_by_heal = def.harmed_by_heal, harmed_by_heal = def.harmed_by_heal,
on_lightning_strike = def.on_lightning_strike
}) })
if minetest.get_modpath("doc_identifier") ~= nil then if minetest.get_modpath("doc_identifier") ~= nil then

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@ -153,6 +153,16 @@ mooshroom_def.on_rightclick = function(self, clicker)
end end
mcl_mobs:capture_mob(self, clicker, 0, 5, 60, false, nil) mcl_mobs:capture_mob(self, clicker, 0, 5, 60, false, nil)
end end
mooshroom_def.on_lightning_strike = function(self, pos, pos2, objects)
if self.base_texture[1] == "mobs_mc_mooshroom_brown.png" then
self.base_texture = { "mobs_mc_mooshroom.png", "mobs_mc_mushroom_red.png" }
else
self.base_texture = { "mobs_mc_mooshroom_brown.png", "mobs_mc_mushroom_brown.png" }
end
self.object:set_properties({ textures = self.base_texture })
return true
end
mcl_mobs:register_mob("mobs_mc:mooshroom", mooshroom_def) mcl_mobs:register_mob("mobs_mc:mooshroom", mooshroom_def)

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@ -219,6 +219,10 @@ mcl_mobs:register_mob("mobs_mc:creeper_charged", {
end end
end end
end, end,
on_lightning_strike = function(self, pos, pos2, objects)
mcl_util.replace_mob(self.object, "mobs_mc:creeper_charged")
return true
end,
maxdrops = 2, maxdrops = 2,
drops = { drops = {
{name = "mcl_mobitems:gunpowder", {name = "mcl_mobitems:gunpowder",

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@ -1,6 +1,5 @@
name = mobs_mc name = mobs_mc
author = maikerumine author = maikerumine
description = Adds Minecraft-like monsters and animals. description = Adds Minecraft-like monsters and animals.
depends = mcl_init, mcl_particles, mcl_mobs, mcl_wip, mcl_core depends = mcl_init, mcl_particles, mcl_mobs, mcl_wip, mcl_core, mcl_util
optional_depends = default, mcl_tnt, mcl_bows, mcl_throwing, mcl_fishing, bones, mesecons_materials, mobs_mc_gameconfig, doc_items optional_depends = default, mcl_tnt, mcl_bows, mcl_throwing, mcl_fishing, bones, mesecons_materials, mobs_mc_gameconfig, doc_items

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@ -60,6 +60,10 @@ mcl_mobs:register_mob("mobs_mc:pig", {
"mcl_mobitems:carrot_on_a_stick" "mcl_mobitems:carrot_on_a_stick"
}, },
view_range = 8, view_range = 8,
on_lightning_strike = function(self, pos, pos2, objects)
mcl_util.replace_mob(self.object, "mobs_mc:zombified_piglin")
return true
end,
do_custom = function(self, dtime) do_custom = function(self, dtime)
-- set needed values if not already present -- set needed values if not already present

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@ -1885,6 +1885,10 @@ mcl_mobs:register_mob("mobs_mc:villager", {
mcl_log("Died, so bye bye jobsite") mcl_log("Died, so bye bye jobsite")
end end
end, end,
on_lightning_strike = function(self, pos, pos2, objects)
mcl_util.replace_mob(self.object, "mobs_mc:witch")
return true
end,
}) })

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@ -135,25 +135,11 @@ function lightning.strike_func(pos, pos2, objects)
-- damage nearby objects, transform mobs -- damage nearby objects, transform mobs
for _, obj in pairs(objects) do for _, obj in pairs(objects) do
local lua = obj:get_luaentity() local lua = obj:get_luaentity()
if lua and lua._on_strike then if lua then
lua._on_strike(lua, pos, pos2, objects) if not lua.on_lightning_strike or ( lua.on_lightning_strike and lua.on_lightning_strike(lua, pos, pos2, objects) ~= true ) then
end mcl_util.deal_damage(obj, 5, { type = "lightning_bolt" })
-- remove this when mob API is done
if lua and lua.name == "mobs_mc:pig" then
mcl_util.replace_mob(obj, "mobs_mc:pigman")
elseif lua and lua.name == "mobs_mc:mooshroom" then
if lua.base_texture[1] == "mobs_mc_mooshroom.png" then
lua.base_texture = { "mobs_mc_mooshroom_brown.png", "mobs_mc_mushroom_brown.png" }
else
lua.base_texture = { "mobs_mc_mooshroom.png", "mobs_mc_mushroom_red.png" }
end end
obj:set_properties({ textures = lua.base_texture })
elseif lua and lua.name == "mobs_mc:villager" then
mcl_util.replace_mob(obj, "mobs_mc:witch")
elseif lua and lua.name == "mobs_mc:creeper" then
mcl_util.replace_mob(obj, "mobs_mc:creeper_charged")
else else
-- WARNING: unsafe entity handling. object may be removed immediately
mcl_util.deal_damage(obj, 5, { type = "lightning_bolt" }) mcl_util.deal_damage(obj, 5, { type = "lightning_bolt" })
end end
end end