Basic mcl_gamemode documentation
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# `mcl_gamemode`
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## `mcl_gamemode.gamemodes`
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List of availlable gamemodes.
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Currently `{"survival", "creative"}`
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## `mcl_gamemode.get_gamemode(player)`
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Get the player's gamemode.
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Returns "survival" or "creative".
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## `mcl_gamemode.set_gamemode(player, gamemode)`
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Set the player's gamemode.
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gamemode: "survival" or "creative"
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## `mcl_gamemode.register_on_gamemode_change(function(player, old_gamemode, new_gamemode))`
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Register a function that will be called when `mcl_gamemode.set_gamemode` is called.
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## `mcl_gamemode.registered_on_gamemode_change`
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Map of registered on_gamemode_change.
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