parent
192a440745
commit
06d109e86b
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@ -109,6 +109,7 @@ These groups are used mostly for informational purposes
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* `flower_pot=2`: Flower pot with a plant or flower
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* `flower=1`: Flower
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* `place_flowerlike=1`: Node has placement rules like that of a flower
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* `place_flowerlike=2`: Node has placement rules like tall grass
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* `cake`: Cake (rating = slices left)
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* `book=1`: Book
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* `pane=1`: Node is a “pane”-like node glass pane or iron bars
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@ -62,7 +62,9 @@ end)
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doc.sub.items.register_factoid("nodes", "groups", function(itemstring, def)
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local datastring = ""
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if def.groups.place_flowerlike == 1 then
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return "This plant can only grow on dirt, grass blocks and podzol. To survive, it needs to have an unobstructed view to the sky above or be exposed to a light level of 8 or higher."
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return "This plant can only grow on grass blocks and dirt. To survive, it needs to have an unobstructed view to the sky above or be exposed to a light level of 8 or higher."
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elseif def.groups.place_flowerlike == 2 then
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return "This plant can grow on grass blocks, podzol, dirt and coarse dirt. To survive, it needs to have an unobstructed view to the sky above or be exposed to a light level of 8 or higher."
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end
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return ""
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end)
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@ -4,7 +4,7 @@ local init = os.clock()
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-- Simple flower template
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local smallflowerlongdesc = "This is a small flower. Small flowers are mainly used for dye production and can also be potted."
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local flowerusagehelp = "It can only be placed on a block on which it would also survive."
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local plant_usage_help = "It can only be placed on a block on which it would also survive."
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-- on_place function for flowers
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local on_place_flower = mcl_util.generate_on_place_plant_function(function(pos, node, itemstack)
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@ -20,6 +20,7 @@ local on_place_flower = mcl_util.generate_on_place_plant_function(function(pos,
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--[[ Placement requirements:
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* Dirt or grass block
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* If not flower, also allowed on podzol and coarse dirt
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* Light level >= 8 at any time or exposed to sunlight at day
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]]
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local light_night = minetest.get_node_light(pos, 0.0)
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@ -28,7 +29,8 @@ local on_place_flower = mcl_util.generate_on_place_plant_function(function(pos,
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if (light_night and light_night >= 8) or (light_day and light_day >= minetest.LIGHT_MAX) then
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light_ok = true
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end
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local ok = (soil_node.name == "mcl_core:dirt" or minetest.get_item_group(soil_node.name, "grass_block") == 1 or soil_node.name == "mcl_core:coarse_dirt" or soil_node.name == "mcl_core:podzol" or soil_node.name == "mcl_core:podzol_snow") and light_ok
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local is_flower = minetest.get_item_group(itemstack:get_name(), "flower") == 1
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local ok = (soil_node.name == "mcl_core:dirt" or minetest.get_item_group(soil_node.name, "grass_block") == 1 or (not is_flower and (soil_node.name == "mcl_core:coarse_dirt" or soil_node.name == "mcl_core:podzol" or soil_node.name == "mcl_core:podzol_snow"))) and light_ok
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if ok and replace then
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return replace
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end
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@ -39,7 +41,7 @@ local function add_simple_flower(name, desc, image, simple_selection_box)
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minetest.register_node("mcl_flowers:"..name, {
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description = desc,
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_doc_items_longdesc = smallflowerlongdesc,
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_doc_items_usagehelp = flowerusagehelp,
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_doc_items_usagehelp = plant_usage_help,
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drawtype = "plantlike",
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waving = 1,
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tiles = { image..".png" },
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@ -85,7 +87,7 @@ local wheat_seed_drop = {
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-- Tall Grass and Fern
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for i=1,2 do
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-- CHECKME: How does tall grass behave when pushed by a piston?
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local tgf_groups = {dig_immediate=3, flammable=3,attached_node=1,plant=1,place_flowerlike=1,non_mycelium_plant=1,dig_by_water=1,destroy_by_lava_flow=1,deco_block=1}
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local tgf_groups = {dig_immediate=3, flammable=3,attached_node=1,plant=1,place_flowerlike=2,non_mycelium_plant=1,dig_by_water=1,destroy_by_lava_flow=1,deco_block=1}
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local id, idf, longdesc, longdesc_fern, create_entry, shears_drop, shears_drop_fern
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if i==1 then
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@ -110,6 +112,7 @@ for i=1,2 do
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description = "Tall Grass",
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drawtype = "plantlike",
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_doc_items_longdesc = longdesc,
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_doc_items_usagehelp = plant_usage_help,
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_doc_items_hidden = hidden,
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_doc_items_create_entry = create_entry,
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waving = 1,
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@ -140,6 +143,7 @@ for i=1,2 do
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minetest.register_node("mcl_flowers:"..idf, {
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description = "Fern",
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_doc_items_longdesc = longdesc_fern,
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_doc_items_usagehelp = plant_usage_help,
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_doc_items_create_entry = create_entry,
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_doc_items_hidden = hidden,
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drawtype = "plantlike",
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@ -173,18 +177,19 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
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if not inv_img then
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inv_img = top_img
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end
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local flowergroup, usagehelp, noncreative, create_entry
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local flowergroup, place_flowerlike, usagehelp, noncreative, create_entry
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if is_flower == nil then
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is_flower = true
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end
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if is_flower then
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flowergroup = 1
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usagehelp = flowerusagehelp
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place_flowerlike = 1
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else
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place_flowerlike = 2
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end
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if longdesc == nil then
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noncreative = 1
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create_entry = false
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usagehelp = nil
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end
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-- Drop itself by default
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local drop_bottom, drop_top
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@ -198,7 +203,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
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description = desc,
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_doc_items_create_entry = create_entry,
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_doc_items_longdesc = longdesc,
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_doc_items_usagehelp = usagehelp,
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_doc_items_usagehelp = plant_usage_help,
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drawtype = "plantlike",
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tiles = { bottom_img },
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inventory_image = inv_img,
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@ -262,9 +267,10 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
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-- Placement rules:
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-- * Allowed on dirt or grass block
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-- * If not a flower, also allowed on podzol and coarse dirt
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-- * Only with light level >= 8
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-- * Only if two enough space
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if (floorname == "mcl_core:dirt" or minetest.get_item_group(floorname, "grass_block") == 1 or floorname == "mcl_core:coarse_dirt" or floorname == "mcl_core:podzol" or floorname == "mcl_core:podzol_snow") and bottom_buildable and top_buildable and light_ok then
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if (floorname == "mcl_core:dirt" or minetest.get_item_group(floorname, "grass_block") == 1 or (not is_flower and (floorname == "mcl_core:coarse_dirt" or floorname == "mcl_core:podzol" or floorname == "mcl_core:podzol_snow"))) and bottom_buildable and top_buildable and light_ok then
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local dry_override = minetest.registered_nodes[itemstring]._mcl_dry_override
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if dry_override and (floorname == "mcl_core:dirt_with_dry_grass" or floorname == "mcl_core:dirt_with_dry_grass_snow") then
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itemstring = dry_override
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@ -287,7 +293,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
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minetest.remove_node(top)
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end
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end,
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groups = {dig_immediate=3,flammable=2,flower=flowergroup,place_flowerlike=1,non_mycelium_plant=1,attached_node=1, dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1, plant=1,double_plant=1,deco_block=1,not_in_creative_inventory=noncreative},
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groups = {dig_immediate=3,flammable=2,flower=flowergroup,place_flowerlike=place_flowerlike,non_mycelium_plant=1,attached_node=1, dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1, plant=1,double_plant=1,deco_block=1,not_in_creative_inventory=noncreative},
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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})
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@ -315,7 +321,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
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minetest.remove_node(bottom)
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end
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end,
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groups = {dig_immediate=3,flammable=2,flower=flowergroup,place_flowerlike=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1, not_in_creative_inventory = 1, plant=1,double_plant=2},
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groups = {dig_immediate=3,flammable=2,flower=flowergroup,place_flowerlike=place_flowerlike,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1, not_in_creative_inventory = 1, plant=1,double_plant=2},
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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})
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