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Fix can place flower podzol and coarse dirt

Also fix help entries
objects
Wuzzy 2017-11-15 05:02:37 +01:00
parent 192a440745
commit 06d109e86b
3 changed files with 21 additions and 12 deletions

View File

@ -109,6 +109,7 @@ These groups are used mostly for informational purposes
* `flower_pot=2`: Flower pot with a plant or flower
* `flower=1`: Flower
* `place_flowerlike=1`: Node has placement rules like that of a flower
* `place_flowerlike=2`: Node has placement rules like tall grass
* `cake`: Cake (rating = slices left)
* `book=1`: Book
* `pane=1`: Node is a “pane”-like node glass pane or iron bars

View File

@ -62,7 +62,9 @@ end)
doc.sub.items.register_factoid("nodes", "groups", function(itemstring, def)
local datastring = ""
if def.groups.place_flowerlike == 1 then
return "This plant can only grow on dirt, grass blocks and podzol. To survive, it needs to have an unobstructed view to the sky above or be exposed to a light level of 8 or higher."
return "This plant can only grow on grass blocks and dirt. To survive, it needs to have an unobstructed view to the sky above or be exposed to a light level of 8 or higher."
elseif def.groups.place_flowerlike == 2 then
return "This plant can grow on grass blocks, podzol, dirt and coarse dirt. To survive, it needs to have an unobstructed view to the sky above or be exposed to a light level of 8 or higher."
end
return ""
end)

View File

@ -4,7 +4,7 @@ local init = os.clock()
-- Simple flower template
local smallflowerlongdesc = "This is a small flower. Small flowers are mainly used for dye production and can also be potted."
local flowerusagehelp = "It can only be placed on a block on which it would also survive."
local plant_usage_help = "It can only be placed on a block on which it would also survive."
-- on_place function for flowers
local on_place_flower = mcl_util.generate_on_place_plant_function(function(pos, node, itemstack)
@ -20,6 +20,7 @@ local on_place_flower = mcl_util.generate_on_place_plant_function(function(pos,
--[[ Placement requirements:
* Dirt or grass block
* If not flower, also allowed on podzol and coarse dirt
* Light level >= 8 at any time or exposed to sunlight at day
]]
local light_night = minetest.get_node_light(pos, 0.0)
@ -28,7 +29,8 @@ local on_place_flower = mcl_util.generate_on_place_plant_function(function(pos,
if (light_night and light_night >= 8) or (light_day and light_day >= minetest.LIGHT_MAX) then
light_ok = true
end
local ok = (soil_node.name == "mcl_core:dirt" or minetest.get_item_group(soil_node.name, "grass_block") == 1 or soil_node.name == "mcl_core:coarse_dirt" or soil_node.name == "mcl_core:podzol" or soil_node.name == "mcl_core:podzol_snow") and light_ok
local is_flower = minetest.get_item_group(itemstack:get_name(), "flower") == 1
local ok = (soil_node.name == "mcl_core:dirt" or minetest.get_item_group(soil_node.name, "grass_block") == 1 or (not is_flower and (soil_node.name == "mcl_core:coarse_dirt" or soil_node.name == "mcl_core:podzol" or soil_node.name == "mcl_core:podzol_snow"))) and light_ok
if ok and replace then
return replace
end
@ -39,7 +41,7 @@ local function add_simple_flower(name, desc, image, simple_selection_box)
minetest.register_node("mcl_flowers:"..name, {
description = desc,
_doc_items_longdesc = smallflowerlongdesc,
_doc_items_usagehelp = flowerusagehelp,
_doc_items_usagehelp = plant_usage_help,
drawtype = "plantlike",
waving = 1,
tiles = { image..".png" },
@ -85,7 +87,7 @@ local wheat_seed_drop = {
-- Tall Grass and Fern
for i=1,2 do
-- CHECKME: How does tall grass behave when pushed by a piston?
local tgf_groups = {dig_immediate=3, flammable=3,attached_node=1,plant=1,place_flowerlike=1,non_mycelium_plant=1,dig_by_water=1,destroy_by_lava_flow=1,deco_block=1}
local tgf_groups = {dig_immediate=3, flammable=3,attached_node=1,plant=1,place_flowerlike=2,non_mycelium_plant=1,dig_by_water=1,destroy_by_lava_flow=1,deco_block=1}
local id, idf, longdesc, longdesc_fern, create_entry, shears_drop, shears_drop_fern
if i==1 then
@ -110,6 +112,7 @@ for i=1,2 do
description = "Tall Grass",
drawtype = "plantlike",
_doc_items_longdesc = longdesc,
_doc_items_usagehelp = plant_usage_help,
_doc_items_hidden = hidden,
_doc_items_create_entry = create_entry,
waving = 1,
@ -140,6 +143,7 @@ for i=1,2 do
minetest.register_node("mcl_flowers:"..idf, {
description = "Fern",
_doc_items_longdesc = longdesc_fern,
_doc_items_usagehelp = plant_usage_help,
_doc_items_create_entry = create_entry,
_doc_items_hidden = hidden,
drawtype = "plantlike",
@ -173,18 +177,19 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
if not inv_img then
inv_img = top_img
end
local flowergroup, usagehelp, noncreative, create_entry
local flowergroup, place_flowerlike, usagehelp, noncreative, create_entry
if is_flower == nil then
is_flower = true
end
if is_flower then
flowergroup = 1
usagehelp = flowerusagehelp
place_flowerlike = 1
else
place_flowerlike = 2
end
if longdesc == nil then
noncreative = 1
create_entry = false
usagehelp = nil
end
-- Drop itself by default
local drop_bottom, drop_top
@ -198,7 +203,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
description = desc,
_doc_items_create_entry = create_entry,
_doc_items_longdesc = longdesc,
_doc_items_usagehelp = usagehelp,
_doc_items_usagehelp = plant_usage_help,
drawtype = "plantlike",
tiles = { bottom_img },
inventory_image = inv_img,
@ -262,9 +267,10 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
-- Placement rules:
-- * Allowed on dirt or grass block
-- * If not a flower, also allowed on podzol and coarse dirt
-- * Only with light level >= 8
-- * Only if two enough space
if (floorname == "mcl_core:dirt" or minetest.get_item_group(floorname, "grass_block") == 1 or floorname == "mcl_core:coarse_dirt" or floorname == "mcl_core:podzol" or floorname == "mcl_core:podzol_snow") and bottom_buildable and top_buildable and light_ok then
if (floorname == "mcl_core:dirt" or minetest.get_item_group(floorname, "grass_block") == 1 or (not is_flower and (floorname == "mcl_core:coarse_dirt" or floorname == "mcl_core:podzol" or floorname == "mcl_core:podzol_snow"))) and bottom_buildable and top_buildable and light_ok then
local dry_override = minetest.registered_nodes[itemstring]._mcl_dry_override
if dry_override and (floorname == "mcl_core:dirt_with_dry_grass" or floorname == "mcl_core:dirt_with_dry_grass_snow") then
itemstring = dry_override
@ -287,7 +293,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
minetest.remove_node(top)
end
end,
groups = {dig_immediate=3,flammable=2,flower=flowergroup,place_flowerlike=1,non_mycelium_plant=1,attached_node=1, dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1, plant=1,double_plant=1,deco_block=1,not_in_creative_inventory=noncreative},
groups = {dig_immediate=3,flammable=2,flower=flowergroup,place_flowerlike=place_flowerlike,non_mycelium_plant=1,attached_node=1, dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1, plant=1,double_plant=1,deco_block=1,not_in_creative_inventory=noncreative},
sounds = mcl_sounds.node_sound_leaves_defaults(),
})
@ -315,7 +321,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
minetest.remove_node(bottom)
end
end,
groups = {dig_immediate=3,flammable=2,flower=flowergroup,place_flowerlike=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1, not_in_creative_inventory = 1, plant=1,double_plant=2},
groups = {dig_immediate=3,flammable=2,flower=flowergroup,place_flowerlike=place_flowerlike,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1, not_in_creative_inventory = 1, plant=1,double_plant=2},
sounds = mcl_sounds.node_sound_leaves_defaults(),
})