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Add comment to state_execution

mineclone5
jordan4ibanez 2021-04-16 18:36:23 -04:00
parent c761db86c7
commit 05d06a4c8f
1 changed files with 1 additions and 2 deletions

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@ -126,8 +126,6 @@ local state_execution = function(self,dtime)
--enable rotation locking --enable rotation locking
mobs.movement_rotation_lock(self) mobs.movement_rotation_lock(self)
--check for nodes to jump over --check for nodes to jump over
local node_in_front_of = jump_check(self) local node_in_front_of = jump_check(self)
@ -142,6 +140,7 @@ local state_execution = function(self,dtime)
elseif node_in_front_of == 2 or (self.fear_height ~= 0 and cliff_check(self,dtime)) then elseif node_in_front_of == 2 or (self.fear_height ~= 0 and cliff_check(self,dtime)) then
--turn 45 degrees if so --turn 45 degrees if so
quick_rotate_45(self,dtime) quick_rotate_45(self,dtime)
--stop the mob so it doesn't fall off
mobs.set_velocity(self,0) mobs.set_velocity(self,0)
end end