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Make cocoas grow

objects
Wuzzy 2017-02-18 20:23:26 +01:00
parent a50066a9b6
commit 02b6cc11f5
2 changed files with 35 additions and 13 deletions

View File

@ -1,7 +1,7 @@
mcl_cocoas = {}
-- place cocoa
function mcl_cocoas.place_cocoa(itemstack, placer, pointed_thing, plantname)
-- Place cocoa
function mcl_cocoas.place(itemstack, placer, pointed_thing, plantname)
local pt = pointed_thing
@ -50,11 +50,25 @@ function mcl_cocoas.place_cocoa(itemstack, placer, pointed_thing, plantname)
return itemstack
end
-- Attempts to grow a cocoa at pos, returns true when grown, returns false if there's no cocoa
-- or it is already at full size
function mcl_cocoas.grow(pos)
local node = minetest.get_node(pos)
if node.name == "mcl_cocoas:cocoa_1" then
minetest.set_node(pos, {name = "mcl_cocoas:cocoa_2", param2 = node.param2})
elseif node.name == "mcl_cocoas:cocoa_2" then
minetest.set_node(pos, {name = "mcl_cocoas:cocoa_3", param2 = node.param2})
return true
end
return false
end
-- Note: cocoa beans are implemented as mcl_dye:brown
-- Cocoa definition
-- 1st stage
local crop_def = {
description = "Cocoa (Stage 0)",
description = "Young Cocoa",
drawtype = "nodebox",
tiles = {
"[combine:32x32:12,2=mcl_cocoas_cocoa_stage_0.png", "[combine:32x32:12,22=mcl_cocoas_cocoa_stage_0.png",
@ -92,10 +106,10 @@ local crop_def = {
sounds = mcl_sounds.node_sound_wood_defaults()
}
-- stage 1
-- 2nd stage
minetest.register_node("mcl_cocoas:cocoa_1", table.copy(crop_def))
crop_def.description = "Cocoa (Stage 1)"
crop_def.description = "Medium Cocoa"
crop_def.tiles = {
"[combine:32x32:10,2=mcl_cocoas_cocoa_stage_1.png", "[combine:32x32:10,18=mcl_cocoas_cocoa_stage_1.png",
"mcl_cocoas_cocoa_stage_1.png", "mcl_cocoas_cocoa_stage_1.png^[transformFX",
@ -123,8 +137,8 @@ crop_def.selection_box = {
minetest.register_node("mcl_cocoas:cocoa_2", table.copy(crop_def))
-- stage 2 (final)
crop_def.description = "Cocoa (Stage 2)"
-- Final stage
crop_def.description = "Mature Cocoa"
crop_def.tiles = {
-- The following 2 textures were derived from the original because the size of the top/bottom is slightly different :-(
-- TODO: Find a way to *only* use the base texture
@ -200,3 +214,14 @@ minetest.register_on_generated(function(minp, maxp)
end
end)
minetest.register_abm({
nodenames = {"mcl_cocoas:cocoa_1", "mcl_cocoas:cocoa_2"},
-- Same as potatoes
-- TODO: Tweak/balance the growth speed
interval = 50,
chance = 20,
action = function(pos, node)
mcl_cocoas.grow(pos)
end
} )

View File

@ -180,11 +180,8 @@ mcl_dye.apply_bone_meal = function(pointed_thing)
minetest.add_node(pos, {name="mcl_farming:melontige_unconnect"})
end
return true
elseif n.name == "mcl_cocoas:cocoa_1" then
minetest.set_node(pos, {name="mcl_cocoas:cocoa_2", param2 = n.param2})
return true
elseif n.name == "mcl_cocoas:cocoa_2" then
minetest.set_node(pos, {name="mcl_cocoas:cocoa_3", param2 = n.param2})
elseif n.name == "mcl_cocoas:cocoa_1" or n.name == "mcl_cocoas:cocoa_2" then
mcl_cocoas.grow(pos)
return true
elseif n.name ~= "" and n.name == "mcl_core:junglesapling" then
minetest.add_node(pos, {name="air"})
@ -233,7 +230,7 @@ minetest.register_craftitem("mcl_dye:brown", {
stack_max = 64,
groups = dyelocal.dyes[4][3],
on_place = function(itemstack, user, pointed_thing)
return mcl_cocoas.place_cocoa(itemstack, placer, pointed_thing, "mcl_cocoas:cocoa_1")
return mcl_cocoas.place(itemstack, placer, pointed_thing, "mcl_cocoas:cocoa_1")
end,
})