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MineClone2/mods/ENTITIES/mcl_paintings/init.lua

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mcl_paintings = {}
local modname = minetest.get_current_modname()
dofile(minetest.get_modpath(modname).."/paintings.lua")
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local S = minetest.get_translator(modname)
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local math = math
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local wood = "[combine:16x16:-192,0=mcl_paintings_paintings.png"
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local function is_protected(pos, name)
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if minetest.is_protected(pos, name) then
minetest.record_protection_violation(pos, name)
return true
end
return false
end
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-- Check if there's a painting for provided painting size.
-- If yes, returns the arguments.
-- If not, returns the next smaller available painting.
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local function shrink_painting(x, y)
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if x > 4 or y > 4 then
return nil
end
local xstart = x
local painting
while not painting do
painting = mcl_paintings.paintings[y] and mcl_paintings.paintings[y][x]
if type(painting) == "table" then
break
elseif type(painting) == "number" then
x = painting
painting = nil
else
x = xstart
y = y - 1
end
if y < 1 then
return nil
end
end
if type(painting) == "table" then
return x, y
end
end
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local function get_painting(x, y, motive)
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local painting = mcl_paintings.paintings[y] and mcl_paintings.paintings[y][x] and mcl_paintings.paintings[y][x][motive]
if not painting then
return nil
end
local px, py = -painting.cx, -painting.cy
local sx, sy = 16*x, 16*y
return "[combine:"..sx.."x"..sy..":"..px..","..py.."=mcl_paintings_paintings.png"
end
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local function get_random_painting(x, y)
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if not mcl_paintings.paintings[y] or not mcl_paintings.paintings[y][x] then
return nil
end
local max = #mcl_paintings.paintings[y][x]
if max < 1 then
return nil
end
local r = math.random(1, max)
return get_painting(x, y, r), r
end
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--[[local function size_to_minmax(size)
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local min, max
if size == 2 then
min = -0.5
max = 1.5
elseif size == 3 then
min = -1.5
max = 1.5
elseif size == 4 then
min = -1.5
max = 2.5
else
min = -0.5
max = 0.5
end
return min, max
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end]]
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local function size_to_minmax_entity(size)
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return -size/2, size/2
end
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local function set_entity(object)
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local ent = object:get_luaentity()
local wallm = ent._facing
local xsize = ent._xsize
local ysize = ent._ysize
local exmin, exmax = size_to_minmax_entity(xsize)
local eymin, eymax = size_to_minmax_entity(ysize)
local visual_size = { x=xsize-0.0001, y=ysize-0.0001, z=1/32 }
if not ent._xsize or not ent._ysize or not ent._motive then
minetest.log("error", "[mcl_paintings] Painting loaded with missing painting values!")
return
end
local painting = get_painting(xsize, ysize, ent._motive)
if not painting then
minetest.log("error", "[mcl_paintings] No painting found for size "
..xsize..","..ysize..", motive number "..ent._motive.."!")
return
end
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local box
if wallm == 2 then
box = { -3/128, eymin, exmin, 1/64, eymax, exmax }
elseif wallm == 3 then
box = { -1/64, eymin, exmin, 3/128, eymax, exmax }
elseif wallm == 4 then
box = { exmin, eymin, -3/128, exmax, eymax, 1/64 }
elseif wallm == 5 then
box = { exmin, eymin, -1/64, exmax, eymax, 3/128 }
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end
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object:set_properties({
selectionbox = box,
visual_size = visual_size,
textures = { wood, wood, wood, wood, painting, wood },
})
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local dir = minetest.wallmounted_to_dir(wallm)
if not dir then
return
end
object:set_yaw(minetest.dir_to_yaw(dir))
end
minetest.register_entity("mcl_paintings:painting", {
visual = "cube",
visual_size = { x=0.999, y=0.999, z=1/32 },
selectionbox = { -1/64, -0.5, -0.5, 1/64, 0.5, 0.5 },
physical = false,
collide_with_objects = false,
textures = { wood, wood, wood, wood, wood, wood },
hp_max = 1,
_motive = 0,
_pos = nil,
_facing = 2,
_xsize = 1,
_ysize = 1,
on_activate = function(self, staticdata)
self.object:set_armor_groups({immortal = 1})
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if staticdata and staticdata ~= "" then
local data = minetest.deserialize(staticdata)
if data then
self._facing = data._facing
self._pos = data._pos
self._motive = data._motive
self._xsize = data._xsize
self._ysize = data._ysize
end
end
set_entity(self.object)
end,
get_staticdata = function(self)
local data = {
_facing = self._facing,
_pos = self._pos,
_motive = self._motive,
_xsize = self._xsize,
_ysize = self._ysize,
}
return minetest.serialize(data)
end,
on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, dir, damage)
-- Drop as item on punch
if puncher and puncher:is_player() then
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local kname = puncher:get_player_name()
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local pos = self._pos
if not pos then
pos = self.object:get_pos()
end
if not minetest.is_protected(pos, kname) then
self.object:remove()
if not minetest.is_creative_enabled(kname) then
minetest.add_item(pos, "mcl_paintings:painting")
end
end
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end
end,
})
minetest.register_craftitem("mcl_paintings:painting", {
description = S("Painting"),
inventory_image = "mcl_paintings_painting.png",
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.type ~= "node" then
return itemstack
end
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local node = minetest.get_node(pointed_thing.under)
if placer and not placer:get_player_control().sneak then
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
end
end
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local dir = vector.subtract(pointed_thing.above, pointed_thing.under)
dir = vector.normalize(dir)
if dir.y ~= 0 then
-- Ceiling/floor paintings are not supported
return itemstack
end
local wallm = minetest.dir_to_wallmounted(dir)
if wallm then
local ppos = pointed_thing.above
local xmax
local ymax = 4
local xmaxes = {}
local ymaxed = false
local negative = dir.x < 0 or dir.z > 0
-- Check maximum possible painting size
local t
for y=0,3 do
for x=0,3 do
local k = x
if negative then
k = -k
end
if dir.z ~= 0 then
t = {x=k,y=y,z=0}
else
t = {x=0,y=y,z=k}
end
local unode = minetest.get_node(vector.add(pointed_thing.under, t))
local anode = minetest.get_node(vector.add(ppos, t))
local udef = minetest.registered_nodes[unode.name]
local adef = minetest.registered_nodes[anode.name]
if (not (udef and udef.walkable)) or (not adef or adef.walkable) then
xmaxes[y+1] = x
if x == 0 and not ymaxed then
ymax = y
ymaxed = true
end
break
end
end
if not xmaxes[y] then
xmaxes[y] = 4
end
end
xmax = math.max(unpack(xmaxes))
local xsize, ysize = xmax, ymax
xsize, ysize = shrink_painting(xsize, ysize)
if not xsize then
return itemstack
end
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local _, exmax = size_to_minmax_entity(xsize)
local _, eymax = size_to_minmax_entity(ysize)
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local pposa = vector.subtract(ppos, vector.multiply(dir, 0.5-5/256))
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local name = placer:get_player_name()
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local pexmax
local peymax = eymax - 0.5
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local n
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if negative then
pexmax = -exmax + 0.5
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n = -1
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else
pexmax = exmax - 0.5
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n = 1
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end
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if is_protected(ppos, name) then return itemstack end
local ppos2
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if dir.z ~= 0 then
pposa = vector.add(pposa, {x=pexmax, y=peymax, z=0})
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ppos2 = vector.add(ppos, {x = (xsize-1)*n, y = ysize-1, z = 0})
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else
pposa = vector.add(pposa, {x=0, y=peymax, z=pexmax})
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ppos2 = vector.add(ppos, {x = 0, y = ysize-1, z = (xsize-1)*n})
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end
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if is_protected(ppos2, name) then return itemstack end
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local painting, pid = get_random_painting(xsize, ysize)
if not painting then
minetest.log("error", "[mcl_paintings] No painting found for size "..xsize..","..ysize.."!")
return itemstack
end
local staticdata = {
_facing = wallm,
_pos = ppos,
_motive = pid,
_xsize = xsize,
_ysize = ysize,
}
local obj = minetest.add_entity(pposa, "mcl_paintings:painting", minetest.serialize(staticdata))
if not obj then
return itemstack
end
else
return itemstack
end
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if not minetest.is_creative_enabled(placer:get_player_name()) then
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itemstack:take_item()
end
return itemstack
end,
})
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mcl_wip.register_wip_item("mcl_paintings:painting")
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minetest.register_craft({
output = "mcl_paintings:painting",
recipe = {
{ "mcl_core:stick", "mcl_core:stick", "mcl_core:stick" },
{ "mcl_core:stick", "group:wool", "mcl_core:stick" },
{ "mcl_core:stick", "mcl_core:stick", "mcl_core:stick" },
}
})