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MineClone2/mods/PLAYER/mcl_skins/simple_skins.lua

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Lua
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2022-09-06 17:51:43 +00:00
local function init_simple_skins()
local id, f, data, skin = 0
local mod_path = minetest.get_modpath("mcl_skins")
while true do
if id == 0 then
skin = "character.png"
else
skin = "mcl_skins_character_" .. id .. ".png"
-- Does skin file exist?
f = io.open(mod_path .. "/textures/" .. skin)
-- escape loop if not found
if not f then
break
end
f:close()
end
local metafile
-- does metadata exist for that skin file ?
if id == 0 then
metafile = "mcl_skins_character.txt"
else
metafile = "mcl_skins_character_"..id..".txt"
end
f = io.open(mod_path .. "/meta/" .. metafile)
data = nil
if f then
data = minetest.deserialize("return {" .. f:read("*all") .. "}")
f:close()
end
-- add metadata to list
mcl_skins.simple_skins[id] = {
texture = skin,
slim_arms = data and data.gender == "female",
}
id = id + 1
end
if #mcl_skins.simple_skins > 0 then
table.insert(mcl_skins.tab_names, 1, "skin")
else
mcl_skins.simple_skins = {}
end
end
init_simple_skins()