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MineClone2/mods/ITEMS/mcl_armor/init.lua

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local S = minetest.get_translator(minetest.get_current_modname())
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mcl_armor = {
longdesc = S("This is a piece of equippable armor which reduces the amount of damage you receive."),
usage = S("To equip it, put it on the corresponding armor slot in your inventory menu."),
elements = {
head = {
name = "helmet",
description = "Helmet",
durability = 0.6857,
index = 2,
craft = function(m)
return {
{ m, m, m},
{ m, "", m},
{"", "", ""},
}
end,
},
torso = {
name = "chestplate",
description = "Chestplate",
durability = 1.0,
index = 3,
craft = function(m)
return {
{ m, "", m},
{ m, m, m},
{ m, m, m},
}
end,
},
legs = {
name = "leggings",
description = "Leggings",
durability = 0.9375,
index = 4,
craft = function(m)
return {
{ m, m, m},
{ m, "", m},
{ m, "", m},
}
end,
},
feet = {
name = "boots",
description = "Boots",
durability = 0.8125,
index = 5,
craft = function(m)
return {
{ m, "", m},
{ m, "", m},
}
end,
}
},
player_view_range_factors = {},
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}
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local modpath = minetest.get_modpath("mcl_armor")
dofile(modpath .. "/api.lua")
dofile(modpath .. "/player.lua")
dofile(modpath .. "/damage.lua")
dofile(modpath .. "/register.lua")
dofile(modpath .. "/alias.lua")