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MineClone2/mods/HUD/mcl_credits/init.lua

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local modname = minetest.get_current_modname()
local S = minetest.get_translator(modname)
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mcl_credits = {
players = {},
description = S("A faithful Open Source clone of Minecraft"),
people = dofile(minetest.get_modpath(modname) .. "/people.lua"),
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}
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local function add_hud_element(def, huds, y)
def.alignment = {x = 0, y = 0}
def.position = {x = 0.5, y = 0}
def.offset = {x = 0, y = y}
def.z_index = 1001
local id = huds.player:hud_add(def)
table.insert(huds.ids, id)
huds.moving[id] = y
return id
end
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function mcl_credits.show(player)
local name = player:get_player_name()
if mcl_credits.players[name] then
return
end
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local huds = {
new = true, -- workaround for MT < 5.5 (sending hud_add and hud_remove in the same tick)
player = player,
moving = {},
ids = {
player:hud_add({
hud_elem_type = "image",
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text = "credits_bg.png",
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position = {x = 0, y = 0},
alignment = {x = 1, y = 1},
scale = {x = -100, y = -100},
z_index = 1000,
}),
player:hud_add({
hud_elem_type = "text",
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text = S("Sneak to skip"),
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position = {x = 1, y = 1},
alignment = {x = -1, y = -1},
offset = {x = -5, y = -5},
z_index = 1001,
number = 0xFFFFFF,
}),
player:hud_add({
hud_elem_type = "text",
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text = " "..S("Jump to speed up (additionally sprint)"),
position = {x = 0, y = 1},
alignment = {x = 1, y = -1},
offset = {x = -5, y = -5},
z_index = 1002,
number = 0xFFFFFF,
}),
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},
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}
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add_hud_element({
hud_elem_type = "image",
text = "mineclone2_logo.png",
scale = {x = 1, y = 1},
}, huds, 300, 0)
add_hud_element({
hud_elem_type = "text",
text = mcl_credits.description,
number = 0x757575,
scale = {x = 5, y = 5},
}, huds, 350, 0)
local y = 450
for _, group in ipairs(mcl_credits.people) do
add_hud_element({
hud_elem_type = "text",
text = group[1],
number = group[2],
scale = {x = 3, y = 3},
}, huds, y, 0)
y = y + 25
for _, name in ipairs(group[3]) do
y = y + 25
add_hud_element({
hud_elem_type = "text",
text = name,
number = 0xFFFFFF,
scale = {x = 1, y = 1},
}, huds, y, 0)
end
y = y + 200
end
huds.icon = add_hud_element({
hud_elem_type = "image",
text = "mineclone2_icon.png",
scale = {x = 1, y = 1},
}, huds, y)
mcl_credits.players[name] = huds
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end
function mcl_credits.hide(player)
local name = player:get_player_name()
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local huds = mcl_credits.players[name]
if huds then
for _, id in pairs(huds.ids) do
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player:hud_remove(id)
end
end
mcl_credits.players[name] = nil
end
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minetest.register_on_leaveplayer(function(player)
mcl_credits.players[player:get_player_name()] = nil
end)
minetest.register_globalstep(function(dtime)
for _, huds in pairs(mcl_credits.players) do
local player = huds.player
local control = player:get_player_control()
if not huds.new and control.sneak then
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mcl_credits.hide(player)
else
local moving = {}
local any
for id, y in pairs(huds.moving) do
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y = y - 1
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if control.jump then
y = y - 2
if control.aux1 then
y = y - 5
end
end
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if y > -100 then
if id == huds.icon then
y = math.max(400, y)
else
any = true
end
player:hud_change(id, "offset", {x = 0, y = y})
moving[id] = y
end
end
if not any then
mcl_credits.hide(player)
end
huds.moving = moving
end
huds.new = false
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end
end)