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-- Function that get the input/output rules of the delayer
local delayer_get_output_rules = function ( node )
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local rules = { { x = - 1 , y = 0 , z = 0 , spread = true } }
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for i = 0 , node.param2 do
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rules = mesecon.rotate_rules_left ( rules )
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end
return rules
end
local delayer_get_input_rules = function ( node )
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local rules = { { x = 1 , y = 0 , z = 0 } }
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for i = 0 , node.param2 do
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rules = mesecon.rotate_rules_left ( rules )
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end
return rules
end
-- Functions that are called after the delay time
local delayer_activate = function ( pos , node )
local def = minetest.registered_nodes [ node.name ]
local time = def.delayer_time
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minetest.swap_node ( pos , { name = def.delayer_onstate , param2 = node.param2 } )
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mesecon.queue : add_action ( pos , " receptor_on " , { delayer_get_output_rules ( node ) } , time , nil )
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end
local delayer_deactivate = function ( pos , node )
local def = minetest.registered_nodes [ node.name ]
local time = def.delayer_time
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minetest.swap_node ( pos , { name = def.delayer_offstate , param2 = node.param2 } )
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mesecon.queue : add_action ( pos , " receptor_off " , { delayer_get_output_rules ( node ) } , time , nil )
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end
-- Register the 2 (states) x 4 (delay times) delayers
for i = 1 , 4 do
local groups = { }
if i == 1 then
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groups = { dig_immediate = 3 , dig_by_water = 1 , destroy_by_lava_flow = 1 , dig_by_piston = 1 , attached_node = 1 }
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else
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groups = { dig_immediate = 3 , dig_by_water = 1 , destroy_by_lava_flow = 1 , dig_by_piston = 1 , attached_node = 1 , not_in_creative_inventory = 1 }
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end
local delaytime
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if i == 1 then delaytime = 0.1
elseif i == 2 then delaytime = 0.2
elseif i == 3 then delaytime = 0.3
elseif i == 4 then delaytime = 0.4
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end
local boxes
if i == 1 then
boxes = {
{ - 8 / 16 , - 8 / 16 , - 8 / 16 , 8 / 16 , - 6 / 16 , 8 / 16 } , -- the main slab
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{ - 1 / 16 , - 6 / 16 , 6 / 16 , 1 / 16 , - 1 / 16 , 4 / 16 } , -- still torch
{ - 1 / 16 , - 6 / 16 , 0 / 16 , 1 / 16 , - 1 / 16 , 2 / 16 } , -- moved torch
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}
elseif i == 2 then
boxes = {
{ - 8 / 16 , - 8 / 16 , - 8 / 16 , 8 / 16 , - 6 / 16 , 8 / 16 } , -- the main slab
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{ - 1 / 16 , - 6 / 16 , 6 / 16 , 1 / 16 , - 1 / 16 , 4 / 16 } , -- still torch
{ - 1 / 16 , - 6 / 16 , - 2 / 16 , 1 / 16 , - 1 / 16 , 0 / 16 } , -- moved torch
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}
elseif i == 3 then
boxes = {
{ - 8 / 16 , - 8 / 16 , - 8 / 16 , 8 / 16 , - 6 / 16 , 8 / 16 } , -- the main slab
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{ - 1 / 16 , - 6 / 16 , 6 / 16 , 1 / 16 , - 1 / 16 , 4 / 16 } , -- still torch
{ - 1 / 16 , - 6 / 16 , - 4 / 16 , 1 / 16 , - 1 / 16 , - 2 / 16 } , -- moved torch
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}
elseif i == 4 then
boxes = {
{ - 8 / 16 , - 8 / 16 , - 8 / 16 , 8 / 16 , - 6 / 16 , 8 / 16 } , -- the main slab
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{ - 1 / 16 , - 6 / 16 , 6 / 16 , 1 / 16 , - 1 / 16 , 4 / 16 } , -- still torch
{ - 1 / 16 , - 6 / 16 , - 6 / 16 , 1 / 16 , - 1 / 16 , - 4 / 16 } , -- moved torch
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}
end
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local help , longdesc , usagehelp , icon
if i == 1 then
help = true
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longdesc = " Redstone repeaters are versatile redstone components which delay redstone signals and only allow redstone signals to travel through one direction. The delay of the signal is indicated by the redstone torches and is between 0.1 and 0.4 seconds long. "
usagehelp = " To power a redstone repeater, send a signal in “arrow” direction. To change the delay, rightclick the redstone repeater. The delay is changed in steps of 0.1 seconds. "
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icon = " mesecons_delayer_item.png "
else
help = false
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end
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local on_rotate
if minetest.get_modpath ( " screwdriver " ) then
on_rotate = screwdriver.disallow
end
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minetest.register_node ( " mesecons_delayer:delayer_off_ " .. tostring ( i ) , {
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description = " Redstone Repeater " ,
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inventory_image = icon ,
wield_image = icon ,
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_doc_items_create_entry = help ,
_doc_items_longdesc = longdesc ,
_doc_items_usagehelp = usagehelp ,
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drawtype = " nodebox " ,
tiles = {
" mesecons_delayer_off.png " ,
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" mcl_stairs_stone_slab_top.png " ,
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" mesecons_delayer_sides_off.png " ,
" mesecons_delayer_sides_off.png " ,
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" mesecons_delayer_ends_off.png " ,
" mesecons_delayer_ends_off.png " ,
} ,
wield_image = " mesecons_delayer_off.png " ,
walkable = true ,
selection_box = {
type = " fixed " ,
fixed = { - 8 / 16 , - 8 / 16 , - 8 / 16 , 8 / 16 , - 6 / 16 , 8 / 16 } ,
} ,
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collision_box = {
type = " fixed " ,
fixed = { - 8 / 16 , - 8 / 16 , - 8 / 16 , 8 / 16 , - 6 / 16 , 8 / 16 } ,
} ,
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node_box = {
type = " fixed " ,
fixed = boxes
} ,
groups = groups ,
paramtype = " light " ,
paramtype2 = " facedir " ,
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sunlight_propagates = false ,
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is_ground_content = false ,
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drop = ' mesecons_delayer:delayer_off_1 ' ,
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on_rightclick = function ( pos , node )
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if node.name == " mesecons_delayer:delayer_off_1 " then
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minetest.swap_node ( pos , { name = " mesecons_delayer:delayer_off_2 " , param2 = node.param2 } )
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elseif node.name == " mesecons_delayer:delayer_off_2 " then
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minetest.swap_node ( pos , { name = " mesecons_delayer:delayer_off_3 " , param2 = node.param2 } )
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elseif node.name == " mesecons_delayer:delayer_off_3 " then
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minetest.swap_node ( pos , { name = " mesecons_delayer:delayer_off_4 " , param2 = node.param2 } )
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elseif node.name == " mesecons_delayer:delayer_off_4 " then
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minetest.swap_node ( pos , { name = " mesecons_delayer:delayer_off_1 " , param2 = node.param2 } )
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end
end ,
delayer_time = delaytime ,
delayer_onstate = " mesecons_delayer:delayer_on_ " .. tostring ( i ) ,
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sounds = mcl_sounds.node_sound_stone_defaults ( ) ,
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mesecons = {
receptor =
{
state = mesecon.state . off ,
rules = delayer_get_output_rules
} ,
effector =
{
rules = delayer_get_input_rules ,
action_on = delayer_activate
}
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} ,
on_rotate = on_rotate ,
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} )
minetest.register_node ( " mesecons_delayer:delayer_on_ " .. tostring ( i ) , {
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description = " Redstone Repeater (Powered) " ,
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_doc_items_create_entry = false ,
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drawtype = " nodebox " ,
tiles = {
" mesecons_delayer_on.png " ,
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" mcl_stairs_stone_slab_top.png " ,
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" mesecons_delayer_sides_on.png " ,
" mesecons_delayer_sides_on.png " ,
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" mesecons_delayer_ends_on.png " ,
" mesecons_delayer_ends_on.png " ,
} ,
walkable = true ,
selection_box = {
type = " fixed " ,
fixed = { - 8 / 16 , - 8 / 16 , - 8 / 16 , 8 / 16 , - 6 / 16 , 8 / 16 } ,
} ,
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collision_box = {
type = " fixed " ,
fixed = { - 8 / 16 , - 8 / 16 , - 8 / 16 , 8 / 16 , - 6 / 16 , 8 / 16 } ,
} ,
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node_box = {
type = " fixed " ,
fixed = boxes
} ,
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groups = { dig_immediate = 3 , dig_by_water = 1 , destroy_by_lava_flow = 1 , dig_by_piston = 1 , attached_node = 1 , not_in_creative_inventory = 1 } ,
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paramtype = " light " ,
paramtype2 = " facedir " ,
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sunlight_propagates = false ,
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is_ground_content = false ,
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drop = ' mesecons_delayer:delayer_off_1 ' ,
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on_rightclick = function ( pos , node )
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if node.name == " mesecons_delayer:delayer_on_1 " then
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minetest.swap_node ( pos , { name = " mesecons_delayer:delayer_on_2 " , param2 = node.param2 } )
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elseif node.name == " mesecons_delayer:delayer_on_2 " then
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minetest.swap_node ( pos , { name = " mesecons_delayer:delayer_on_3 " , param2 = node.param2 } )
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elseif node.name == " mesecons_delayer:delayer_on_3 " then
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minetest.swap_node ( pos , { name = " mesecons_delayer:delayer_on_4 " , param2 = node.param2 } )
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elseif node.name == " mesecons_delayer:delayer_on_4 " then
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minetest.swap_node ( pos , { name = " mesecons_delayer:delayer_on_1 " , param2 = node.param2 } )
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end
end ,
delayer_time = delaytime ,
delayer_offstate = " mesecons_delayer:delayer_off_ " .. tostring ( i ) ,
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sounds = mcl_sounds.node_sound_stone_defaults ( ) ,
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mesecons = {
receptor =
{
state = mesecon.state . on ,
rules = delayer_get_output_rules
} ,
effector =
{
rules = delayer_get_input_rules ,
action_off = delayer_deactivate
}
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} ,
on_rotate = on_rotate ,
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} )
end
minetest.register_craft ( {
output = " mesecons_delayer:delayer_off_1 " ,
recipe = {
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{ " mesecons_torch:mesecon_torch_on " , " mesecons:redstone " , " mesecons_torch:mesecon_torch_on " } ,
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{ " mcl_core:stone " , " mcl_core:stone " , " mcl_core:stone " } ,
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}
} )
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-- Add entry aliases for the Help
if minetest.get_modpath ( " doc " ) then
doc.add_entry_alias ( " nodes " , " mesecons_delayer:delayer_off_1 " , " nodes " , " mesecons_delayer:delayer_off_2 " )
doc.add_entry_alias ( " nodes " , " mesecons_delayer:delayer_off_1 " , " nodes " , " mesecons_delayer:delayer_off_3 " )
doc.add_entry_alias ( " nodes " , " mesecons_delayer:delayer_off_1 " , " nodes " , " mesecons_delayer:delayer_off_4 " )
doc.add_entry_alias ( " nodes " , " mesecons_delayer:delayer_off_1 " , " nodes " , " mesecons_delayer:delayer_on_1 " )
doc.add_entry_alias ( " nodes " , " mesecons_delayer:delayer_off_1 " , " nodes " , " mesecons_delayer:delayer_on_2 " )
doc.add_entry_alias ( " nodes " , " mesecons_delayer:delayer_off_1 " , " nodes " , " mesecons_delayer:delayer_on_3 " )
doc.add_entry_alias ( " nodes " , " mesecons_delayer:delayer_off_1 " , " nodes " , " mesecons_delayer:delayer_on_4 " )
end