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MineClone2/mods/ITEMS/mclx_stairs/init.lua

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Lua
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local S = minetest.get_translator(minetest.get_current_modname())
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local doc_mod = minetest.get_modpath("doc")
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local barks = {
{ "", S("Oak Bark Stairs"), S("Oak Bark Slab"), S("Double Oak Bark Slab") },
{ "jungle", S("Jungle Bark Stairs"), S("Jungle Bark Slab"), S("Double Jungle Bark Slab") },
{ "acacia", S("Acacia Bark Stairs"), S("Acacia Bark Slab"), S("Double Acacia Bark Slab") },
{ "spruce", S("Spruce Bark Stairs"), S("Spruce Bark Slab"), S("Double Spruce Bark Slab") },
{ "birch", S("Birch Bark Stairs"), S("Birch Bark Slab"), S("Double Birch Bark Slab") },
{ "dark", S("Dark Oak Bark Stairs"), S("Dark Oak Bark Slab"), S("Double Dark Oak Bark Slab") },
}
for b=1, #barks do
local bark = barks[b]
local sub = bark[1].."tree_bark"
local id = "mcl_core:tree"
if bark[1] ~= "" then
id = "mcl_core:"..bark[1].."tree"
end
mcl_stairs.register_stair(sub, id,
{handy=1,axey=1, flammable=3, bark_stairs=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
{minetest.registered_nodes[id].tiles[3]},
bark[2],
mcl_sounds.node_sound_wood_defaults(), 3, 2,
"woodlike")
mcl_stairs.register_slab(sub, id,
{handy=1,axey=1, flammable=3, bark_slab=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
{minetest.registered_nodes[id].tiles[3]},
bark[3],
mcl_sounds.node_sound_wood_defaults(), 3, 2,
bark[4])
end
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mcl_stairs.register_slab("lapisblock", "mcl_core:lapisblock",
{pickaxey=3},
{"mcl_core_lapis_block.png", "mcl_core_lapis_block.png", "mcl_stairs_lapis_block_slab.png"},
S("Lapis Lazuli Slab"),
nil, nil, nil,
S("Double Lapis Lazuli Slab"))
mcl_stairs.register_stair("lapisblock", "mcl_core:lapisblock",
{pickaxey=3},
{"mcl_stairs_lapis_block_slab.png", "mcl_core_lapis_block.png", "mcl_core_lapis_block.png", "mcl_core_lapis_block.png", "mcl_core_lapis_block.png", "mcl_stairs_lapis_block_slab.png"},
S("Lapis Lazuli Stairs"),
nil, 6, nil,
"woodlike")
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mcl_stairs.register_slab("goldblock", "mcl_core:goldblock",
{pickaxey=4},
{"default_gold_block.png", "default_gold_block.png", "mcl_stairs_gold_block_slab.png"},
S("Slab of Gold"),
nil, nil, nil,
S("Double Slab of Gold"))
mcl_stairs.register_stair("goldblock", "mcl_core:goldblock",
{pickaxey=4},
{"mcl_stairs_gold_block_slab.png", "default_gold_block.png", "default_gold_block.png", "default_gold_block.png", "default_gold_block.png", "mcl_stairs_gold_block_slab.png"},
S("Stairs of Gold"),
nil, 6, nil,
"woodlike")
mcl_stairs.register_slab("ironblock", "mcl_core:ironblock",
{pickaxey=2},
{"default_steel_block.png", "default_steel_block.png", "mcl_stairs_iron_block_slab.png"},
S("Slab of Iron"),
nil, nil, nil,
S("Double Slab of Iron"))
mcl_stairs.register_stair("ironblock", "mcl_core:ironblock",
{pickaxey=2},
{"mcl_stairs_iron_block_slab.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "mcl_stairs_iron_block_slab.png"},
S("Stairs of Iron"),
nil, 6, nil,
"woodlike")
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mcl_stairs.register_stair("stonebrickcracked", "mcl_core:stonebrickcracked",
{pickaxey=1},
{"mcl_core_stonebrick_cracked.png"},
S("Cracked Stone Brick Stairs"),
mcl_sounds.node_sound_stone_defaults(), 6, 1.5,
"woodlike")
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mcl_stairs.register_slab("stonebrickcracked", "mcl_core:stonebrickcracked",
{pickaxey=1},
{"mcl_core_stonebrick_cracked.png"},
S("Cracked Stone Brick Slab"),
mcl_sounds.node_sound_stone_defaults(), 6, 2,
S("Double Cracked Stone Brick Slab"))
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local block = {}
block.dyes = {
{"white", S("White Concrete Stairs"), S("White Concrete Slab"), S("Double White Concrete Slab"), "white"},
{"grey", S("Grey Concrete Stairs"), S("Grey Concrete Slab"), S("Double Grey Concrete Slab"), "dark_grey"},
{"silver", S("Light Grey Concrete Stairs"), S("Light Grey Concrete Slab"), S("Double Light Grey Concrete Slab"), "grey"},
{"black", S("Black Concrete Stairs"), S("Black Concrete Slab"), S("Double Black Concrete Slab"), "black"},
{"red", S("Red Concrete Stairs"), S("Red Concrete Slab"), S("Double Red Concrete Slab"), "red"},
{"yellow", S("Yellow Concrete Stairs"), S("Yellow Concrete Slab"), S("Double Yellow Concrete Slab"), "yellow"},
{"green", S("Green Concrete Stairs"), S("Green Concrete Slab"), S("Double Green Concrete Slab"), "dark_green"},
{"cyan", S("Cyan Concrete Stairs"), S("Cyan Concrete Slab"), S("Double Cyan Concrete Slab"), "cyan"},
{"blue", S("Blue Concrete Stairs"), S("Blue Concrete Slab"), S("Double Blue Concrete Slab"), "blue"},
{"magenta", S("Magenta Concrete Stairs"), S("Magenta Concrete Slab"), S("Double Magenta Concrete Slab"), "magenta"},
{"orange", S("Orange Concrete Stairs"), S("Orange Concrete Slab"), S("Double Orange Concrete Slab"), "orange"},
{"purple", S("Purple Concrete Stairs"), S("Purple Concrete Slab"), S("Double Purple Concrete Slab"), "violet"},
{"brown", S("Brown Concrete Stairs"), S("Brown Concrete Slab"), S("Double Brown Concrete Slab"), "brown"},
{"pink", S("Pink Concrete Stairs"), S("Pink Concrete Slab"), S("Double Pink Concrete Slab"), "pink"},
{"lime", S("Lime Concrete Stairs"), S("Lime Concrete Slab"), S("Double Lime Concrete Slab"), "green"},
{"light_blue", S("Light Blue Concrete Stairs"), S("Light Blue Concrete Slab"), S("Double Light Blue Concrete Slab"), "lightblue"},
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}
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local canonical_color = "yellow"
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for i=1, #block.dyes do
local c = block.dyes[i][1]
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local is_canonical = c == canonical_color
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mcl_stairs.register_stair_and_slab_simple("concrete_"..c, "mcl_colorblocks:concrete_"..c,
block.dyes[i][2],
block.dyes[i][3],
block.dyes[i][4])
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if doc_mod then
if not is_canonical then
doc.add_entry_alias("nodes", "mcl_stairs:slab_concrete_"..canonical_color, "nodes", "mcl_stairs:slab_concrete_"..c)
doc.add_entry_alias("nodes", "mcl_stairs:slab_concrete_"..canonical_color.."_double", "nodes", "mcl_stairs:slab_concrete_"..c.."_double")
doc.add_entry_alias("nodes", "mcl_stairs:stair_concrete_"..canonical_color, "nodes", "mcl_stairs:stair_concrete_"..c)
minetest.override_item("mcl_stairs:slab_concrete_"..c, { _doc_items_create_entry = false })
minetest.override_item("mcl_stairs:slab_concrete_"..c.."_double", { _doc_items_create_entry = false })
minetest.override_item("mcl_stairs:stair_concrete_"..c, { _doc_items_create_entry = false })
else
minetest.override_item("mcl_stairs:slab_concrete_"..c, { _doc_items_entry_name = S("Concrete Slab") })
minetest.override_item("mcl_stairs:slab_concrete_"..c.."_double", { _doc_items_entry_name = S("Double Concrete Slab") })
minetest.override_item("mcl_stairs:stair_concrete_"..c, { _doc_items_entry_name = S("Concrete Stairs") })
end
end
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end
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-- Fuel
minetest.register_craft({
type = "fuel",
recipe = "group:bark_stairs",
-- Same as wood stairs
burntime = 15,
})
minetest.register_craft({
type = "fuel",
recipe = "group:bark_slab",
-- Same as wood slab
burntime = 8,
})