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MineClone2/mods/ITEMS/mcl_signs/init.lua

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---
--- Generated by EmmyLua.
--- Created by Michieal (FaerRaven).
--- DateTime: 10/14/22 4:05 PM
---
local modname = minetest.get_current_modname()
local modpath = minetest.get_modpath(modname)
-- Signs API
dofile(modpath .. "/signs_api.lua")
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-- LOCALIZATION
local S = minetest.get_translator(modname)
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-- HANDLE THE FORMSPEC CALLBACK
minetest.register_on_player_receive_fields(function(player, formname, fields)
if formname:find("mcl_signs:set_text_") == 1 then
local x, y, z = formname:match("mcl_signs:set_text_(.-)_(.-)_(.*)")
local pos = { x = tonumber(x), y = tonumber(y), z = tonumber(z) }
if not pos or not pos.x or not pos.y or not pos.z then
return
end
mcl_signs:update_sign(pos, fields, player)
end
end)
-- This defines the text entity for the lettering of the sign.
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-- FIXME: Prevent entity destruction by /clearobjects
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minetest.register_entity("mcl_signs:text", {
pointable = false,
visual = "upright_sprite",
textures = {},
physical = false,
collide_with_objects = false,
_signnodename = nil, -- node name of sign node to which the text belongs
on_activate = function(self, staticdata)
local meta = minetest.get_meta(self.object:get_pos())
local text = meta:get_string("text")
local text_color = meta:get_string("mcl_signs:text_color")
local glowing_sign = meta:get_string("mcl_signs:glowing_sign")
if staticdata and staticdata ~= "" then
local des = minetest.deserialize(staticdata)
if des then
self._signnodename = des._signnodename
if des._text_color ~= nil and des._text_color ~= "" then
self.text_color = des._text_color
end
if des._glowing_sign ~= nil and des._glowing_sign ~= "" then
self.glowing_sign = des._glowing_sign
end
end
end
if text_color == "" or text_color == nil then
text_color = "#000000" -- default to black text.
meta:set_string("mcl_signs:text_color", text_color)
end
if glowing_sign == "" or glowing_sign == nil then
glowing_sign = "false" -- default to not glowing.
meta:set_string("mcl_signs:glowing_sign", glowing_sign)
end
self.object:set_properties({
textures = { mcl_signs:create_lettering(text, self._signnodename, text_color) },
})
if glowing_sign == "true" then
self.object:set_properties({
glow = 6, --sign_glow,
})
end
self.object:set_armor_groups({ immortal = 1 })
end,
get_staticdata = function(self)
local out = {
_signnodename = self._signnodename,
}
return minetest.serialize(out)
end,
})
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-- Build the signs x,y,z & rotations so that they work. (IE, do not remove!)
mcl_signs.build_signs_info()
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-- ---------------------------- --
-- Register Signs for use. --
-- ---------------------------- --
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-- Standard (original) Sign
mcl_signs.register_sign("mcl_core", "#ffffff", "", "Sign")
mcl_signs.register_sign_craft("mcl_core", "mcl_core:wood", "")
-- birchwood Sign "#d5cb8d" / "#ffdba7"
mcl_signs.register_sign_custom("mcl_core", "_birchwood",
"mcl_signs_sign_greyscale.png","#ffdba7", "default_sign_greyscale.png",
"default_sign_greyscale.png", "Birch Sign"
)
mcl_signs.register_sign_craft("mcl_core", "mcl_core:birchwood", "_birchwood")
-- sprucewood Sign
mcl_signs.register_sign_custom("mcl_core", "_sprucewood",
"mcl_signs_sign_dark.png","#ffffff", "default_sign_dark.png",
"default_sign_dark.png", "Spruce Sign"
)
mcl_signs.register_sign_craft("mcl_core", "mcl_core:sprucewood", "_sprucewood")
-- darkwood Sign "#291f1a" / "#856443"
mcl_signs.register_sign_custom("mcl_core", "_darkwood",
"mcl_signs_sign_greyscale.png","#856443", "default_sign_greyscale.png",
"default_sign_greyscale.png", "Dark Oak Sign"
)
mcl_signs.register_sign_craft("mcl_core", "mcl_core:darkwood", "_darkwood")
-- junglewood Sign
mcl_signs.register_sign("mcl_core", "#866249", "_junglewood", "Jungle Sign")
mcl_signs.register_sign_craft("mcl_core", "mcl_core:junglewood", "_junglewood")
-- acaciawood Sign "b8693d"
mcl_signs.register_sign("mcl_core", "#ea7479", "_acaciawood", "Acacia Sign")
mcl_signs.register_sign_craft("mcl_core", "mcl_core:acaciawood", "_acaciawood")
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if minetest.get_modpath("mcl_mangrove") then
-- mangrove_wood Sign "#c7545c"
mcl_signs.register_sign("mcl_mangrove", "#b8693d", "_mangrove_wood", "Mangrove Sign")
mcl_signs.register_sign_craft("mcl_mangrove", "mcl_mangrove:mangrove_wood", "_mangrove_wood")
end
-- add in the nether wood signs
if minetest.get_modpath("mcl_crimson") then
-- warped_hyphae_wood Sign
mcl_signs.register_sign_custom("mcl_crimson","_warped_hyphae_wood", "mcl_signs_sign_greyscale.png",
"#9f7dcf", "default_sign_greyscale.png", "default_sign_greyscale.png",
"Warped Hyphae Sign")
mcl_signs.register_sign_craft("mcl_crimson", "mcl_crimson:warped_hyphae_wood", "_warped_hyphae_wood")
-- crimson_hyphae_wood Sign
mcl_signs.register_sign_custom("mcl_crimson", "_crimson_hyphae_wood","mcl_signs_sign_greyscale.png",
"#c35f51","default_sign_greyscale.png", "default_sign_greyscale.png",
"Crimson Hyphae Sign")
mcl_signs.register_sign_craft("mcl_crimson", "mcl_crimson:crimson_hyphae_wood", "_crimson_hyphae_wood")
end
-- Register the LBMs for the created signs.
mcl_signs.make_lbm()
-- really ancient compatibility.
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minetest.register_alias("signs:sign_wall", "mcl_signs:wall_sign")
minetest.register_alias("signs:sign_yard", "mcl_signs:standing_sign")
minetest.register_alias("mcl_signs:wall_sign_dark", "mcl_signs:wall_sign_sprucewood")
minetest.register_alias("mcl_signs:standing_sign_dark", "mcl_signs:standing_sign_sprucewood")