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local S = minetest.get_translator ( " mclx_stairs " )
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local doc_mod = minetest.get_modpath ( " doc " )
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local barks = {
{ " " , S ( " Oak Bark Stairs " ) , S ( " Oak Bark Slab " ) , S ( " Double Oak Bark Slab " ) } ,
{ " jungle " , S ( " Jungle Bark Stairs " ) , S ( " Jungle Bark Slab " ) , S ( " Double Jungle Bark Slab " ) } ,
{ " acacia " , S ( " Acacia Bark Stairs " ) , S ( " Acacia Bark Slab " ) , S ( " Double Acacia Bark Slab " ) } ,
{ " spruce " , S ( " Spruce Bark Stairs " ) , S ( " Spruce Bark Slab " ) , S ( " Double Spruce Bark Slab " ) } ,
{ " birch " , S ( " Birch Bark Stairs " ) , S ( " Birch Bark Slab " ) , S ( " Double Birch Bark Slab " ) } ,
{ " dark " , S ( " Dark Oak Bark Stairs " ) , S ( " Dark Oak Bark Slab " ) , S ( " Double Dark Oak Bark Slab " ) } ,
}
for b = 1 , # barks do
local bark = barks [ b ]
local sub = bark [ 1 ] .. " tree_bark "
local id = " mcl_core:tree "
if bark [ 1 ] ~= " " then
id = " mcl_core: " .. bark [ 1 ] .. " tree "
end
mcl_stairs.register_stair ( sub , id ,
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{ handy = 1 , axey = 1 , flammable = 3 , bark_stairs = 1 , material_wood = 1 } ,
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{ minetest.registered_nodes [ id ] . tiles [ 3 ] } ,
bark [ 2 ] ,
mcl_sounds.node_sound_wood_defaults ( ) ,
2 ,
" woodlike " )
mcl_stairs.register_slab ( sub , id ,
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{ handy = 1 , axey = 1 , flammable = 3 , bark_slab = 1 , material_wood = 1 } ,
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{ minetest.registered_nodes [ id ] . tiles [ 3 ] } ,
bark [ 3 ] ,
mcl_sounds.node_sound_wood_defaults ( ) ,
2 ,
bark [ 4 ] )
end
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mcl_stairs.register_slab ( " lapisblock " , " mcl_core:lapisblock " , { pickaxey = 3 } , { " mcl_core_lapis_block.png " , " mcl_core_lapis_block.png " , " mcl_stairs_lapis_block_slab.png " } , S ( " Lapis Lazuli Slab " ) , nil , nil , S ( " Double Lapis Lazuli Slab " ) )
mcl_stairs.register_stair ( " lapisblock " , " mcl_core:lapisblock " , { pickaxey = 3 } , { " mcl_stairs_lapis_block_slab.png " , " mcl_core_lapis_block.png " , " mcl_core_lapis_block.png " , " mcl_core_lapis_block.png " , " mcl_core_lapis_block.png " , " mcl_stairs_lapis_block_slab.png " } , S ( " Lapis Lazuli Stairs " ) , nil , nil , " woodlike " )
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mcl_stairs.register_slab ( " goldblock " , " mcl_core:goldblock " , { pickaxey = 4 } , { " default_gold_block.png " , " default_gold_block.png " , " mcl_stairs_gold_block_slab.png " } , S ( " Slab of Gold " ) , nil , nil , S ( " Double Slab of Gold " ) )
mcl_stairs.register_stair ( " goldblock " , " mcl_core:goldblock " , { pickaxey = 4 } , { " mcl_stairs_gold_block_slab.png " , " default_gold_block.png " , " default_gold_block.png " , " default_gold_block.png " , " default_gold_block.png " , " mcl_stairs_gold_block_slab.png " } , S ( " Stairs of Gold " ) , nil , nil , " woodlike " )
mcl_stairs.register_slab ( " ironblock " , " mcl_core:ironblock " , { pickaxey = 2 } , { " default_steel_block.png " , " default_steel_block.png " , " mcl_stairs_iron_block_slab.png " } , S ( " Slab of Iron " ) , nil , nil , S ( " Double Slab of Iron " ) )
mcl_stairs.register_stair ( " ironblock " , " mcl_core:ironblock " , { pickaxey = 2 } , { " mcl_stairs_iron_block_slab.png " , " default_steel_block.png " , " default_steel_block.png " , " default_steel_block.png " , " default_steel_block.png " , " mcl_stairs_iron_block_slab.png " } , S ( " Stairs of Iron " ) , nil , nil , " woodlike " )
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mcl_stairs.register_stair ( " stonebrickcracked " , " mcl_core:stonebrickcracked " ,
{ pickaxey = 1 } ,
{ " mcl_core_stonebrick_cracked.png " } ,
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S ( " Cracked Stone Brick Stairs " ) ,
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mcl_sounds.node_sound_stone_defaults ( ) , 1.5 , nil , " mcl_core:stonebrickcracked " )
mcl_stairs.register_slab ( " stonebrickcracked " , " mcl_core:stonebrickcracked " ,
{ pickaxey = 1 } ,
{ " mcl_core_stonebrick_cracked.png " } ,
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S ( " Cracked Stone Brick Slab " ) ,
mcl_sounds.node_sound_stone_defaults ( ) , 2 , S ( " Double Cracked Stone Brick Slab " ) , " mcl_core:stonebrickcracked " )
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local block = { }
block.dyes = {
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{ " white " , S ( " White Concrete Stairs " ) , S ( " White Concrete Slab " ) , S ( " Double White Concrete Slab " ) , " white " } ,
{ " grey " , S ( " Grey Concrete Stairs " ) , S ( " Grey Concrete Slab " ) , S ( " Double Grey Concrete Slab " ) , " dark_grey " } ,
{ " silver " , S ( " Light Grey Concrete Stairs " ) , S ( " Light Grey Concrete Slab " ) , S ( " Double Light Grey Concrete Slab " ) , " grey " } ,
{ " black " , S ( " Black Concrete Stairs " ) , S ( " Black Concrete Slab " ) , S ( " Double Black Concrete Slab " ) , " black " } ,
{ " red " , S ( " Red Concrete Stairs " ) , S ( " Red Concrete Slab " ) , S ( " Double Red Concrete Slab " ) , " red " } ,
{ " yellow " , S ( " Yellow Concrete Stairs " ) , S ( " Yellow Concrete Slab " ) , S ( " Double Yellow Concrete Slab " ) , " yellow " } ,
{ " green " , S ( " Green Concrete Stairs " ) , S ( " Green Concrete Slab " ) , S ( " Double Green Concrete Slab " ) , " dark_green " } ,
{ " cyan " , S ( " Cyan Concrete Stairs " ) , S ( " Cyan Concrete Slab " ) , S ( " Double Cyan Concrete Slab " ) , " cyan " } ,
{ " blue " , S ( " Blue Concrete Stairs " ) , S ( " Blue Concrete Slab " ) , S ( " Double Blue Concrete Slab " ) , " blue " } ,
{ " magenta " , S ( " Magenta Concrete Stairs " ) , S ( " Magenta Concrete Slab " ) , S ( " Double Magenta Concrete Slab " ) , " magenta " } ,
{ " orange " , S ( " Orange Concrete Stairs " ) , S ( " Orange Concrete Slab " ) , S ( " Double Orange Concrete Slab " ) , " orange " } ,
{ " purple " , S ( " Purple Concrete Stairs " ) , S ( " Purple Concrete Slab " ) , S ( " Double Purple Concrete Slab " ) , " violet " } ,
{ " brown " , S ( " Brown Concrete Stairs " ) , S ( " Brown Concrete Slab " ) , S ( " Double Brown Concrete Slab " ) , " brown " } ,
{ " pink " , S ( " Pink Concrete Stairs " ) , S ( " Pink Concrete Slab " ) , S ( " Double Pink Concrete Slab " ) , " pink " } ,
{ " lime " , S ( " Lime Concrete Stairs " ) , S ( " Lime Concrete Slab " ) , S ( " Double Lime Concrete Slab " ) , " green " } ,
{ " light_blue " , S ( " Light Blue Concrete Stairs " ) , S ( " Light Blue Concrete Slab " ) , S ( " Double Light Blue Concrete Slab " ) , " lightblue " } ,
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}
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local canonical_color = " yellow "
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for i = 1 , # block.dyes do
local c = block.dyes [ i ] [ 1 ]
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local is_canonical = c == canonical_color
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mcl_stairs.register_stair_and_slab_simple ( " concrete_ " .. c , " mcl_colorblocks:concrete_ " .. c ,
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block.dyes [ i ] [ 2 ] ,
block.dyes [ i ] [ 3 ] ,
block.dyes [ i ] [ 4 ] )
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if doc_mod then
if not is_canonical then
doc.add_entry_alias ( " nodes " , " mcl_stairs:slab_concrete_ " .. canonical_color , " nodes " , " mcl_stairs:slab_concrete_ " .. c )
doc.add_entry_alias ( " nodes " , " mcl_stairs:slab_concrete_ " .. canonical_color .. " _double " , " nodes " , " mcl_stairs:slab_concrete_ " .. c .. " _double " )
doc.add_entry_alias ( " nodes " , " mcl_stairs:stair_concrete_ " .. canonical_color , " nodes " , " mcl_stairs:stair_concrete_ " .. c )
minetest.override_item ( " mcl_stairs:slab_concrete_ " .. c , { _doc_items_create_entry = false } )
minetest.override_item ( " mcl_stairs:slab_concrete_ " .. c .. " _double " , { _doc_items_create_entry = false } )
minetest.override_item ( " mcl_stairs:stair_concrete_ " .. c , { _doc_items_create_entry = false } )
else
minetest.override_item ( " mcl_stairs:slab_concrete_ " .. c , { _doc_items_entry_name = S ( " Concrete Slab " ) } )
minetest.override_item ( " mcl_stairs:slab_concrete_ " .. c .. " _double " , { _doc_items_entry_name = S ( " Double Concrete Slab " ) } )
minetest.override_item ( " mcl_stairs:stair_concrete_ " .. c , { _doc_items_entry_name = S ( " Concrete Stairs " ) } )
end
end
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end
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-- Fuel
minetest.register_craft ( {
type = " fuel " ,
recipe = " group:bark_stairs " ,
-- Same as wood stairs
burntime = 15 ,
} )
minetest.register_craft ( {
type = " fuel " ,
recipe = " group:bark_slab " ,
-- Same as wood slab
burntime = 8 ,
} )