2017-03-30 03:28:47 +00:00
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local time = 0
|
2017-08-09 14:17:00 +00:00
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local update_time = tonumber(minetest.settings:get("wieldview_update_time"))
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2017-03-30 03:28:47 +00:00
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if not update_time then
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|
update_time = 2
|
2017-08-09 14:17:00 +00:00
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minetest.settings:set("wieldview_update_time", tostring(update_time))
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2017-03-30 03:28:47 +00:00
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|
end
|
2017-08-09 14:17:00 +00:00
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local node_tiles = minetest.settings:get_bool("wieldview_node_tiles")
|
2017-03-30 03:28:47 +00:00
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if not node_tiles then
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|
node_tiles = false
|
2017-08-09 14:17:00 +00:00
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|
minetest.settings:set("wieldview_node_tiles", "false")
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2017-03-30 03:28:47 +00:00
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|
end
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wieldview = {
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wielded_item = {},
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transform = {},
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}
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dofile(minetest.get_modpath(minetest.get_current_modname()).."/transform.lua")
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wieldview.get_item_texture = function(self, item)
|
2020-02-17 16:46:25 +00:00
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local texture = "blank.png"
|
2017-03-30 03:28:47 +00:00
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if item ~= "" then
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if minetest.registered_items[item] then
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if minetest.registered_items[item].inventory_image ~= "" then
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texture = minetest.registered_items[item].inventory_image
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elseif node_tiles == true and minetest.registered_items[item].tiles
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and type(minetest.registered_items[item].tiles[1]) == "string"
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and minetest.registered_items[item].tiles[1] ~= "" then
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texture = minetest.inventorycube(minetest.registered_items[item].tiles[1])
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end
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end
|
2020-03-29 12:51:08 +00:00
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-- Get item image transformation, first from group, then from transform.lua
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local transform = minetest.get_item_group(item, "wieldview_transform")
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if transform == 0 then
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transform = wieldview.transform[item]
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end
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if transform then
|
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-- This actually works with groups ratings because transform1, transform2, etc.
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-- have meaning and transform0 is used for identidy, so it can be ignored
|
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texture = texture.."^[transform"..tostring(transform)
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2017-03-30 03:28:47 +00:00
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end
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|
end
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return texture
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|
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end
|
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wieldview.update_wielded_item = function(self, player)
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|
|
|
if not player then
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|
return
|
|
|
|
end
|
|
|
|
local name = player:get_player_name()
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|
|
local stack = player:get_wielded_item()
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|
local item = stack:get_name()
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|
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if not item then
|
|
|
|
return
|
|
|
|
end
|
|
|
|
if self.wielded_item[name] then
|
|
|
|
if self.wielded_item[name] == item then
|
|
|
|
return
|
|
|
|
end
|
2020-06-19 17:17:01 +00:00
|
|
|
if not armor.textures[name] then
|
|
|
|
return
|
|
|
|
end
|
2017-03-30 03:28:47 +00:00
|
|
|
armor.textures[name].wielditem = self:get_item_texture(item)
|
|
|
|
armor:update_player_visuals(player)
|
|
|
|
end
|
|
|
|
self.wielded_item[name] = item
|
|
|
|
end
|
|
|
|
|
|
|
|
minetest.register_on_joinplayer(function(player)
|
|
|
|
local name = player:get_player_name()
|
|
|
|
wieldview.wielded_item[name] = ""
|
|
|
|
minetest.after(0, function(player)
|
|
|
|
wieldview:update_wielded_item(player)
|
2021-02-24 11:58:30 +00:00
|
|
|
local itementity = minetest.add_entity(player:get_pos(), "wieldview:wieldnode")
|
2021-03-19 11:41:03 +00:00
|
|
|
itementity:set_attach(player, "Hand_Right", vector.new(0, 1, 0), vector.new(90, 0, 45))
|
2021-02-24 11:58:30 +00:00
|
|
|
itementity:get_luaentity().wielder = name
|
2017-03-30 03:28:47 +00:00
|
|
|
end, player)
|
|
|
|
end)
|
|
|
|
|
2021-02-16 12:34:26 +00:00
|
|
|
minetest.register_globalstep(function()
|
2021-03-16 16:39:06 +00:00
|
|
|
for _,player in pairs(minetest.get_connected_players()) do
|
2021-02-16 12:34:26 +00:00
|
|
|
wieldview:update_wielded_item(player)
|
2017-03-30 03:28:47 +00:00
|
|
|
end
|
|
|
|
end)
|
|
|
|
|
2021-02-24 11:58:30 +00:00
|
|
|
minetest.register_entity("wieldview:wieldnode", {
|
|
|
|
initial_properties = {
|
|
|
|
hp_max = 1,
|
|
|
|
visual = "wielditem",
|
|
|
|
physical = false,
|
|
|
|
textures = {""},
|
|
|
|
automatic_rotate = 1.5,
|
|
|
|
is_visible = true,
|
|
|
|
pointable = false,
|
|
|
|
collide_with_objects = false,
|
|
|
|
static_save = false,
|
|
|
|
collisionbox = {-0.21, -0.21, -0.21, 0.21, 0.21, 0.21},
|
|
|
|
selectionbox = {-0.21, -0.21, -0.21, 0.21, 0.21, 0.21},
|
|
|
|
visual_size = {x = 0.21, y = 0.21},
|
|
|
|
},
|
|
|
|
|
|
|
|
itemstring = "",
|
|
|
|
|
|
|
|
on_step = function(self)
|
|
|
|
local player = minetest.get_player_by_name(self.wielder)
|
|
|
|
if player then
|
|
|
|
local wielded = player:get_wielded_item()
|
2021-02-25 16:35:44 +00:00
|
|
|
local itemstring = wielded:get_name()
|
2021-02-24 11:58:30 +00:00
|
|
|
if self.itemstring ~= itemstring then
|
2021-02-25 16:35:44 +00:00
|
|
|
local def = minetest.registered_items[itemstring]
|
2021-02-24 11:58:30 +00:00
|
|
|
self.object:set_properties({glow = def and def.light_source or 0})
|
|
|
|
if armor.textures[self.wielder].wielditem == "blank.png" then
|
2021-02-25 16:35:44 +00:00
|
|
|
self.object:set_properties({textures = {itemstring}})
|
2021-02-24 11:58:30 +00:00
|
|
|
else
|
2021-02-25 16:35:44 +00:00
|
|
|
self.object:set_properties({textures = {""}})
|
2021-02-24 11:58:30 +00:00
|
|
|
end
|
|
|
|
self.itemstring = itemstring
|
|
|
|
end
|
|
|
|
else
|
|
|
|
self.object:remove()
|
|
|
|
end
|
|
|
|
end,
|
|
|
|
})
|