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MineClone2/mods/ITEMS/mcl_armor_trims/init.lua

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mcl_armor_trims = {
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blacklisted = {["mcl_farming:pumpkin_face"]=true, ["mcl_armor:elytra"]=true, ["mcl_armor:elytra_enchanted"]=true},
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overlays = {"sentry","dune","coast","wild","tide","ward","vex","rib","snout","eye","spire"},
colors = {"bf352d"}
}
local function define_items()
local register_list = {}
for itemname, itemdef in pairs(minetest.registered_items) do
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if itemdef._mcl_armor_texture and type(itemdef._mcl_armor_texture) == "string" and not mcl_armor_trims.blacklisted[itemname] then
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for _, overlay in pairs(mcl_armor_trims.overlays) do
local new_name = itemname .. "_trimmed_" .. overlay
minetest.override_item(itemname, {_mcl_armor_trims_trim = new_name})
local new_def = table.copy(itemdef)
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local invOverlay = ""
if string.find(itemname,"helmet") then
invOverlay = "^helmet_trim.png"
elseif string.find(itemname,"chestplate") then
invOverlay = "^chestplate_trim.png"
elseif string.find(itemname,"leggings") then
invOverlay = "^leggings_trim.png"
elseif string.find(itemname,"boots") then
invOverlay = "^boots_trim.png"
end
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new_def.groups.not_in_creative_inventory = 0 --set this to 1 later!
new_def.groups.not_in_craft_guide = 1
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new_def._mcl_armor_texture = new_def._mcl_armor_texture .. "^" .. overlay .. ".png" .. "^[colorize:purple:50"
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new_def.inventory_image = itemdef.inventory_image .. invOverlay
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new_def._mcl_armor_trims_trim = new_name
register_list[":" .. new_name] = new_def
end
end
end
for new_name, new_def in pairs(register_list) do
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minetest.register_tool(new_name, new_def)
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end
end
minetest.register_on_mods_loaded(define_items)