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local modname = minetest.get_current_modname ( )
local S = minetest.get_translator ( modname )
local layer_max = mcl_worlds.layer_to_y ( 16 )
local layer_min = mcl_vars.mg_overworld_min
local copper_mod = minetest.get_modpath ( " mcl_copper " )
local cobble = " mcl_deepslate:deepslate_cobbled "
local stick = " mcl_core:stick "
local mountains = {
" ExtremeHills " , " ExtremeHills_beach " , " ExtremeHills_ocean " , " ExtremeHills_deep_ocean " , " ExtremeHills_underground " ,
" ExtremeHills+ " , " ExtremeHills+_ocean " , " ExtremeHills+_deep_ocean " , " ExtremeHills+_underground " ,
" ExtremeHillsM " , " ExtremeHillsM_ocean " , " ExtremeHillsM_deep_ocean " , " ExtremeHillsM_underground " ,
}
if minetest.get_modpath ( " mcl_item_id " ) then
mcl_item_id.set_mod_namespace ( modname )
end
minetest.register_node ( " mcl_deepslate:deepslate " , {
description = S ( " Deepslate " ) ,
_doc_items_longdesc = S ( " Deepslate is a stone type found deep underground in the Overworld that functions similar to regular stone but is harder than the stone. " ) ,
_doc_items_hidden = false ,
tiles = { " mcl_deepslate_top.png " , " mcl_deepslate_top.png " , " mcl_deepslate.png " } ,
paramtype2 = " facedir " ,
is_ground_content = true ,
stack_max = 64 ,
on_place = mcl_util.rotate_axis ,
groups = { pickaxey = 1 , stone = 1 , building_block = 1 , material_stone = 1 } ,
drop = cobble ,
sounds = mcl_sounds.node_sound_stone_defaults ( ) ,
on_rotate = screwdriver.rotate_3way ,
_mcl_blast_resistance = 6 ,
_mcl_hardness = 3 ,
_mcl_silk_touch_drop = true ,
} )
local function spawn_silverfish ( pos , oldnode , oldmetadata , digger )
if not minetest.is_creative_enabled ( " " ) then
minetest.add_entity ( pos , " mobs_mc:silverfish " )
end
end
minetest.register_node ( " mcl_deepslate:infested_deepslate " , {
description = S ( " Infested Deepslate " ) ,
_doc_items_longdesc = S ( " An infested block is a block from which a silverfish will pop out when it is broken. It looks identical to its normal counterpart. " ) ,
_tt_help = S ( " Hides a silverfish " ) ,
tiles = { " mcl_deepslate_top.png " , " mcl_deepslate_top.png " , " mcl_deepslate.png " } ,
is_ground_content = true ,
groups = { dig_immediate = 3 , spawns_silverfish = 1 , deco_block = 1 } ,
drop = " " ,
sounds = mcl_sounds.node_sound_stone_defaults ( ) ,
after_dig_node = spawn_silverfish ,
_mcl_hardness = 0 ,
_mcl_blast_resistance = 0.5 ,
} )
minetest.register_node ( " mcl_deepslate:tuff " , {
description = S ( " Tuff " ) ,
_doc_items_longdesc = S ( " Tuff is an ornamental rock formed from volcanic ash, occurring in underground blobs below Y=16. " ) ,
_doc_items_hidden = false ,
tiles = { " mcl_deepslate_tuff.png " } ,
stack_max = 64 ,
groups = { pickaxey = 1 , deco_block = 1 } ,
sounds = mcl_sounds.node_sound_stone_defaults ( ) ,
_mcl_blast_resistance = 6 ,
_mcl_hardness = 1.5 ,
_mcl_silk_touch_drop = true ,
} )
local function register_deepslate_ore ( desc , drop , pick , xp )
local item = desc : lower ( )
local item_string
if item == " lapis lazuli " then
item_string = " lapis "
else
item_string = item
end
minetest.register_node ( " mcl_deepslate:deepslate_with_ " .. item_string , {
description = S ( " Deepslate " .. desc .. " Ore " ) ,
_doc_items_longdesc = S ( " Deepslate " .. item .. " ore is a variant of " .. item .. " ore that can generate in deepslate and tuff blobs. " ) ,
_doc_items_hidden = false ,
tiles = { " mcl_deepslate_ " .. item_string .. " _ore.png " } ,
is_ground_content = true ,
stack_max = 64 ,
groups = { pickaxey = pick , building_block = 1 , material_stone = 1 , xp = xp } ,
drop = drop ,
sounds = mcl_sounds.node_sound_stone_defaults ( ) ,
_mcl_blast_resistance = 3 ,
_mcl_hardness = 4.5 ,
_mcl_silk_touch_drop = true ,
_mcl_fortune_drop = mcl_core.fortune_drop_ore ,
} )
end
local deepslate_ores = {
{ " Coal " , " mcl_core:coal_lump " , 1 , 1 } ,
{ " Iron " , " mcl_raw_ores:raw_iron " , 3 , 0 } ,
{ " Gold " , " mcl_raw_ores:raw_gold " , 4 , 0 } ,
{ " Emerald " , " mcl_core:emerald " , 4 , 6 } ,
{ " Diamond " , " mcl_core:diamond " , 4 , 4 } ,
{ " Lapis Lazuli " , { max_items = 1 , items = {
{ items = { " mcl_dye:blue 8 " } , rarity = 5 } ,
{ items = { " mcl_dye:blue 7 " } , rarity = 5 } ,
{ items = { " mcl_dye:blue 6 " } , rarity = 5 } ,
{ items = { " mcl_dye:blue 5 " } , rarity = 5 } ,
{ items = { " mcl_dye:blue 4 " } } ,
}
} , 3 , 6 } ,
}
for _ , p in pairs ( deepslate_ores ) do
register_deepslate_ore ( p [ 1 ] , p [ 2 ] , p [ 3 ] , p [ 4 ] )
end
if copper_mod then
register_deepslate_ore ( " Copper " , " mcl_copper:raw_copper " , 4 , 4 )
end
local redstone_timer = 68.28
local function redstone_ore_activate ( pos )
minetest.swap_node ( pos , { name = " mcl_deepslate:deepslate_with_redstone_lit " } )
local t = minetest.get_node_timer ( pos )
t : start ( redstone_timer )
end
local function redstone_ore_reactivate ( pos )
local t = minetest.get_node_timer ( pos )
t : start ( redstone_timer )
end
minetest.register_node ( " mcl_deepslate:deepslate_with_redstone " , {
description = S ( " Deepslate Redstone Ore " ) ,
_doc_items_longdesc = S ( " Deepslate redstone ore is a variant of redstone ore that can generate in deepslate and tuff blobs. " ) ,
tiles = { " mcl_deepslate_redstone_ore.png " } ,
is_ground_content = true ,
stack_max = 64 ,
groups = { pickaxey = 4 , building_block = 1 , material_stone = 1 , xp = 7 } ,
drop = {
items = {
max_items = 1 ,
{ items = { " mesecons:redstone 4 " } , rarity = 2 } ,
{ items = { " mesecons:redstone 5 " } } ,
}
} ,
sounds = mcl_sounds.node_sound_stone_defaults ( ) ,
on_punch = redstone_ore_activate ,
on_walk_over = redstone_ore_activate ,
_mcl_blast_resistance = 3 ,
_mcl_hardness = 4.5 ,
_mcl_silk_touch_drop = true ,
_mcl_fortune_drop = {
discrete_uniform_distribution = true ,
items = { " mesecons:redstone " } ,
min_count = 4 ,
max_count = 5 ,
}
} )
minetest.register_node ( " mcl_deepslate:deepslate_with_redstone_lit " , {
description = S ( " Lit Deepslate Redstone Ore " ) ,
_doc_items_create_entry = false ,
tiles = { " mcl_deepslate_redstone_ore.png " } ,
paramtype = " light " ,
light_source = 9 ,
is_ground_content = true ,
stack_max = 64 ,
groups = { pickaxey = 4 , not_in_creative_inventory = 1 , material_stone = 1 , xp = 7 } ,
drop = {
items = {
max_items = 1 ,
{ items = { " mesecons:redstone 4 " } , rarity = 2 } ,
{ items = { " mesecons:redstone 5 " } } ,
}
} ,
sounds = mcl_sounds.node_sound_stone_defaults ( ) ,
on_punch = redstone_ore_reactivate ,
on_walk_over = redstone_ore_reactivate , -- Uses walkover mod
on_timer = function ( pos , elapsed )
minetest.swap_node ( pos , { name = " mcl_deepslate:deepslate_with_redstone " } )
end ,
_mcl_blast_resistance = 3 ,
_mcl_hardness = 4.5 ,
_mcl_silk_touch_drop = { " mcl_deepslate:deepslate_with_redstone " } ,
_mcl_fortune_drop = {
discrete_uniform_distribution = true ,
items = { " mesecons:redstone " } ,
min_count = 4 ,
max_count = 5 ,
}
} )
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--[[ Commented out for now because there the discussion how to handle this is ongoing
2022-05-01 01:12:53 +00:00
minetest.register_ore ( {
ore_type = " blob " ,
ore = " mcl_deepslate:deepslate " ,
wherein = { " mcl_core:stone " } ,
clust_scarcity = 200 ,
clust_num_ores = 100 ,
clust_size = 10 ,
y_min = layer_min ,
y_max = layer_max ,
noise_params = {
offset = 0 ,
scale = 1 ,
spread = { x = 250 , y = 250 , z = 250 } ,
seed = 12345 ,
octaves = 3 ,
persist = 0.6 ,
lacunarity = 2 ,
flags = " defaults " ,
}
} )
minetest.register_ore ( {
ore_type = " blob " ,
ore = " mcl_deepslate:tuff " ,
wherein = { " mcl_core:stone " , " mcl_core:diorite " , " mcl_core:andesite " , " mcl_core:granite " , " mcl_deepslate:deepslate " } ,
clust_scarcity = 10 * 10 * 10 ,
clust_num_ores = 58 ,
clust_size = 7 ,
y_min = layer_min ,
y_max = layer_max ,
noise_params = {
offset = 0 ,
scale = 1 ,
spread = { x = 250 , y = 250 , z = 250 } ,
seed = 12345 ,
octaves = 3 ,
persist = 0.6 ,
lacunarity = 2 ,
flags = " defaults " ,
}
} )
minetest.register_ore ( {
ore_type = " scatter " ,
ore = " mcl_deepslate:infested_deepslate " ,
wherein = " mcl_deepslate:deepslate " ,
clust_scarcity = 26 * 26 * 26 ,
clust_num_ores = 3 ,
clust_size = 2 ,
y_min = layer_min ,
y_max = layer_max ,
biomes = mountains ,
} )
minetest.register_ore ( {
ore_type = " scatter " ,
ore = " mcl_core:water_source " ,
wherein = " mcl_deepslate:deepslate " ,
clust_scarcity = 9000 ,
clust_num_ores = 1 ,
clust_size = 1 ,
y_min = mcl_worlds.layer_to_y ( 5 ) ,
y_max = layer_max ,
} )
minetest.register_ore ( {
ore_type = " scatter " ,
ore = " mcl_core:lava_source " ,
wherein = " mcl_deepslate:deepslate " ,
clust_scarcity = 2000 ,
clust_num_ores = 1 ,
clust_size = 1 ,
y_min = mcl_worlds.layer_to_y ( 1 ) ,
y_max = mcl_worlds.layer_to_y ( 10 ) ,
} )
minetest.register_ore ( {
ore_type = " scatter " ,
ore = " mcl_core:lava_source " ,
wherein = " mcl_deepslate:deepslate " ,
clust_scarcity = 9000 ,
clust_num_ores = 1 ,
clust_size = 1 ,
y_min = mcl_worlds.layer_to_y ( 11 ) ,
y_max = layer_max ,
} )
if minetest.settings : get_bool ( " mcl_generate_ores " , true ) then
local stonelike = { " mcl_core:stone " , " mcl_core:diorite " , " mcl_core:andesite " , " mcl_core:granite " }
local function register_ore_mg ( ore , scarcity , num , size , y_min , y_max , biomes )
biomes = biomes or " "
minetest.register_ore ( {
ore_type = " scatter " ,
ore = ore ,
wherein = { " mcl_deepslate:deepslate " , " mcl_deepslate:tuff " } ,
clust_scarcity = scarcity ,
clust_num_ores = num ,
clust_size = size ,
y_min = y_min ,
y_max = y_max ,
biomes = biomes ,
} )
end
local ore_mapgen = {
{ " coal " , 1575 , 5 , 3 , layer_min , layer_max } ,
{ " coal " , 1530 , 8 , 3 , layer_min , layer_max } ,
{ " coal " , 1500 , 12 , 3 , layer_min , layer_max } ,
{ " iron " , 830 , 5 , 3 , layer_min , layer_max } ,
{ " gold " , 4775 , 5 , 3 , layer_min , layer_max } ,
{ " gold " , 6560 , 7 , 3 , layer_min , layer_max } ,
{ " diamond " , 10000 , 4 , 3 , layer_min , mcl_worlds.layer_to_y ( 12 ) } ,
{ " diamond " , 5000 , 2 , 3 , layer_min , mcl_worlds.layer_to_y ( 12 ) } ,
{ " diamond " , 10000 , 8 , 3 , layer_min , mcl_worlds.layer_to_y ( 12 ) } ,
{ " diamond " , 20000 , 1 , 1 , mcl_worlds.layer_to_y ( 13 ) , mcl_worlds.layer_to_y ( 15 ) } ,
{ " diamond " , 20000 , 2 , 2 , mcl_worlds.layer_to_y ( 13 ) , mcl_worlds.layer_to_y ( 15 ) } ,
{ " redstone " , 500 , 4 , 3 , layer_min , mcl_worlds.layer_to_y ( 13 ) } ,
{ " redstone " , 800 , 7 , 4 , layer_min , mcl_worlds.layer_to_y ( 13 ) } ,
{ " redstone " , 1000 , 4 , 3 , mcl_worlds.layer_to_y ( 13 ) , mcl_worlds.layer_to_y ( 15 ) } ,
{ " redstone " , 1600 , 7 , 4 , mcl_worlds.layer_to_y ( 13 ) , mcl_worlds.layer_to_y ( 15 ) } ,
{ " lapis " , 10000 , 7 , 4 , mcl_worlds.layer_to_y ( 14 ) , layer_max } ,
{ " lapis " , 12000 , 6 , 3 , mcl_worlds.layer_to_y ( 10 ) , mcl_worlds.layer_to_y ( 13 ) } ,
{ " lapis " , 14000 , 5 , 3 , mcl_worlds.layer_to_y ( 6 ) , mcl_worlds.layer_to_y ( 9 ) } ,
{ " lapis " , 16000 , 4 , 3 , mcl_worlds.layer_to_y ( 2 ) , mcl_worlds.layer_to_y ( 5 ) } ,
{ " lapis " , 18000 , 3 , 2 , mcl_worlds.layer_to_y ( 0 ) , mcl_worlds.layer_to_y ( 2 ) } ,
}
for _ , o in pairs ( ore_mapgen ) do
register_ore_mg ( " mcl_deepslate:deepslate_with_ " .. o [ 1 ] , o [ 2 ] , o [ 3 ] , o [ 4 ] , o [ 5 ] , o [ 6 ] )
end
if minetest.get_mapgen_setting ( " mg_name " ) == " v6 " then
register_ore_mg ( " mcl_deepslate:deepslate_with_emerald " , 14340 , 1 , 1 , layer_min , layer_max )
else
register_ore_mg ( " mcl_deepslate:deepslate_with_emerald " , 16384 , 1 , 1 , mcl_worlds.layer_to_y ( 4 ) , layer_max , mountains )
end
if copper_mod then
register_ore_mg ( " mcl_deepslate:deepslate_with_copper " , 830 , 5 , 3 , layer_min , layer_max )
minetest.register_ore ( {
ore_type = " scatter " ,
ore = " mcl_copper:stone_with_copper " ,
wherein = stonelike ,
clust_scarcity = 830 ,
clust_num_ores = 5 ,
clust_size = 3 ,
y_min = mcl_vars.mg_overworld_min ,
y_max = mcl_worlds.layer_to_y ( 39 ) ,
} )
minetest.register_ore ( {
ore_type = " scatter " ,
ore = " mcl_copper:stone_with_copper " ,
wherein = stonelike ,
clust_scarcity = 1660 ,
clust_num_ores = 4 ,
clust_size = 2 ,
y_min = mcl_worlds.layer_to_y ( 40 ) ,
y_max = mcl_worlds.layer_to_y ( 63 ) ,
} )
end
end
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--]]
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local function register_deepslate_variant ( item , desc , longdesc )
local texture = desc : lower ( ) : gsub ( " % " , " _ " )
minetest.register_node ( " mcl_deepslate:deepslate_ " .. item , {
description = S ( desc ) ,
_doc_items_longdesc = S ( longdesc ) ,
_doc_items_hidden = false ,
tiles = { " mcl_ " .. texture .. " .png " } ,
stack_max = 64 ,
groups = { pickaxey = 1 , building_block = 1 , material_stone = 1 } ,
sounds = mcl_sounds.node_sound_stone_defaults ( ) ,
_mcl_blast_resistance = 6 ,
_mcl_hardness = 3.5 ,
_mcl_silk_touch_drop = true ,
} )
if item == " bricks " or item == " tiles " then
minetest.register_node ( " mcl_deepslate:deepslate_ " .. item .. " _cracked " , {
description = S ( " Cracked " .. desc ) ,
_doc_items_longdesc = S ( " Cracked " .. desc : lower ( ) .. " are a cracked variant. " ) ,
_doc_items_hidden = false ,
tiles = { " mcl_cracked_ " .. texture .. " .png " } ,
stack_max = 64 ,
groups = { pickaxey = 1 , building_block = 1 , material_stone = 1 } ,
sounds = mcl_sounds.node_sound_stone_defaults ( ) ,
_mcl_blast_resistance = 6 ,
_mcl_hardness = 3.5 ,
_mcl_silk_touch_drop = true ,
} )
end
if item ~= " chiseled " then
mcl_stairs.register_stair_and_slab_simple ( " deepslate_ " .. item , " mcl_deepslate:deepslate_ " .. item , S ( desc .. " Stairs " ) , S ( desc .. " Slab " ) , S ( " Double " .. desc .. " Slab " ) )
mcl_walls.register_wall ( " mcl_deepslate:deepslate " .. item .. " wall " , S ( desc .. " Wall " ) , " mcl_deepslate:deepslate_ " .. item )
end
end
local deepslate_variants = {
{ " cobbled " , " Cobbled Deepslate " , " Cobbled deepslate is a stone variant that functions similar to cobblestone or blackstone. " } ,
{ " polished " , " Polished Deepslate " , " Polished deepslate is the stone-like polished version of deepslate. " } ,
{ " bricks " , " Deepslate Bricks " , " Deepslate bricks are the brick version of deepslate. " } ,
{ " tiles " , " Deepslate Tiles " , " Deepslate tiles are a decorative variant of deepslate. " } ,
{ " chiseled " , " Chiseled Deepslate " , " Chiseled deepslate is the chiseled version of deepslate. " } ,
}
for _ , dv in pairs ( deepslate_variants ) do
register_deepslate_variant ( dv [ 1 ] , dv [ 2 ] , dv [ 3 ] )
end
for i = 1 , 3 do
local s = " mcl_deepslate:deepslate_ " .. deepslate_variants [ i ] [ 1 ]
minetest.register_craft ( {
output = " mcl_deepslate:deepslate_ " .. deepslate_variants [ i + 1 ] [ 1 ] .. " 4 " ,
recipe = { { s , s } , { s , s } }
} )
end
for _ , p in pairs ( { " bricks " , " tiles " } ) do
minetest.register_craft ( {
type = " cooking " ,
output = " mcl_deepslate:deepslate_ " .. p .. " _cracked " ,
recipe = " mcl_deepslate:deepslate_ " .. p ,
cooktime = 10 ,
} )
end
minetest.register_craft ( {
type = " cooking " ,
output = " mcl_deepslate:deepslate " ,
recipe = cobble ,
cooktime = 10 ,
} )
minetest.register_craft ( {
output = " mcl_deepslate:deepslate_chiseled " ,
recipe = {
{ " mcl_stairs:slab_deepslate_cobbled " } ,
{ " mcl_stairs:slab_deepslate_cobbled " } ,
}
} )
minetest.register_craft ( {
output = " mcl_brewing:stand_000 " ,
recipe = {
{ " " , " mcl_mobitems:blaze_rod " , " " } ,
{ cobble , cobble , cobble } ,
}
} )
minetest.register_craft ( {
output = " mcl_furnaces:furnace " ,
recipe = {
{ cobble , cobble , cobble } ,
{ cobble , " " , cobble } ,
{ cobble , cobble , cobble } ,
}
} )
minetest.register_craft ( {
output = " mcl_tools:pick_stone " ,
recipe = {
{ cobble , cobble , cobble } ,
{ " " , stick , " " } ,
{ " " , stick , " " } ,
}
} )
minetest.register_craft ( {
output = " mcl_tools:shovel_stone " ,
recipe = {
{ cobble } ,
{ stick } ,
{ stick } ,
}
} )
minetest.register_craft ( {
output = " mcl_tools:axe_stone " ,
recipe = {
{ cobble , cobble } ,
{ cobble , stick } ,
{ " " , stick } ,
}
} )
minetest.register_craft ( {
output = " mcl_tools:axe_stone " ,
recipe = {
{ cobble , cobble } ,
{ stick , cobble } ,
{ stick , " " } ,
}
} )
minetest.register_craft ( {
output = " mcl_tools:sword_stone " ,
recipe = {
{ cobble } ,
{ cobble } ,
{ stick } ,
}
} )
minetest.register_craft ( {
output = " mcl_farming:hoe_stone " ,
recipe = {
{ cobble , cobble } ,
{ " " , stick } ,
{ " " , stick }
}
} )
minetest.register_craft ( {
output = " mcl_farming:hoe_stone " ,
recipe = {
{ cobble , cobble } ,
{ stick , " " } ,
{ stick , " " }
}
} )