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MineClone2/mods/ITEMS/mcl_itemframes/init.lua

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local modname = minetest.get_current_modname()
local modpath = minetest.get_modpath(modname)
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local S = minetest.get_translator(minetest.get_current_modname())
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if 1 == 1 then
minetest.log("action", "[mcl_itemframes] initialized.")
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end
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-- mcl_itemframes API
dofile(modpath .. "/item_frames_API.lua")
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mcl_itemframes.create_base_frames()
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-- Register the base item_frame's recipes.
-- was going to make it a specialized function, but minetest refuses to play nice.
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minetest.register_craft({
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output = "mcl_itemframes:item_frame",
recipe = {
{ "mcl_core:stick", "mcl_core:stick", "mcl_core:stick" },
{ "mcl_core:stick", "mcl_mobitems:leather", "mcl_core:stick" },
{ "mcl_core:stick", "mcl_core:stick", "mcl_core:stick" },
}
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})
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minetest.register_craft({
type = "shapeless",
output = 'mcl_itemframes:glow_item_frame',
recipe = { 'mcl_mobitems:glow_ink_sac', 'mcl_itemframes:item_frame' },
})
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-- for compatibility:
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minetest.register_lbm({
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label = "Update legacy item frames",
name = "mcl_itemframes:update_legacy_item_frames",
nodenames = { "itemframes:frame" },
action = function(pos, node)
-- Swap legacy node, then respawn entity
node.name = "mcl_itemframes:item_frame"
local meta = minetest.get_meta(pos)
local item = meta:get_string("item")
minetest.swap_node(pos, node)
if item ~= "" then
local itemstack = ItemStack(minetest.deserialize(meta:get_string("itemdata")))
local inv = meta:get_inventory()
inv:set_size("main", 1)
if not itemstack:is_empty() then
inv:set_stack("main", 1, itemstack)
end
end
mcl_itemframes.update_item_entity(pos, node)
end,
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})
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minetest.register_alias("itemframes:frame", "mcl_itemframes:item_frame")