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MineClone2/mods/ITEMS/REDSTONE/mesecons_pistons/init.lua

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local S = minetest.get_translator("mesecons_pistons")
local PISTON_MAXIMUM_PUSH = 12
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-- Get mesecon rules of pistons
local piston_rules =
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{{x=0, y=0, z=1}, --everything apart from z- (pusher side)
{x=1, y=0, z=0},
{x=-1, y=0, z=0},
{x=0, y=1, z=0},
{x=0, y=-1, z=0}}
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local piston_up_rules =
{{x=0, y=0, z=-1}, --everything apart from y+ (pusher side)
{x=0, y=0, z=1},
{x=-1, y=0, z=0},
{x=1, y=0, z=0},
{x=0, y=-1, z=0}}
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local piston_down_rules =
{{x=0, y=0, z=-1}, --everything apart from y- (pusher side)
{x=0, y=0, z=1},
{x=-1, y=0, z=0},
{x=1, y=0, z=0},
{x=0, y=1, z=0}}
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local piston_get_rules = function (node)
local rules = piston_rules
for i = 1, node.param2 do
rules = mesecon.rotate_rules_left(rules)
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end
return rules
end
local piston_facedir_direction = function (node)
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local rules = {{x = 0, y = 0, z = -1}}
for i = 1, node.param2 do
rules = mesecon.rotate_rules_left(rules)
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end
return rules[1]
end
local piston_get_direction = function (dir, node)
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if type(dir) == "function" then
return dir(node)
else
return dir
end
end
-- Remove pusher of piston.
-- To be used when piston was destroyed or dug.
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local piston_remove_pusher = function (pos, oldnode)
local pistonspec = minetest.registered_nodes[oldnode.name].mesecons_piston
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local dir = piston_get_direction(pistonspec.dir, oldnode)
local pusherpos = vector.add(pos, dir)
local pushername = minetest.get_node(pusherpos).name
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if pushername == pistonspec.pusher then -- make sure there actually is a pusher
minetest.remove_node(pusherpos)
core.check_for_falling(pusherpos)
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minetest.sound_play("piston_retract", {
pos = pos,
max_hear_distance = 31,
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gain = 0.3,
})
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end
end
-- Remove base node of piston.
-- To be used when pusher was destroyed.
local piston_remove_base = function (pos, oldnode)
local basenodename = minetest.registered_nodes[oldnode.name].corresponding_piston
local pistonspec = minetest.registered_nodes[basenodename].mesecons_piston
local dir = piston_get_direction(pistonspec.dir, oldnode)
local basepos = vector.subtract(pos, dir)
local basename = minetest.get_node(basepos).name
if basename == pistonspec.onname then -- make sure there actually is a base node
minetest.remove_node(basepos)
core.check_for_falling(basepos)
minetest.sound_play("piston_retract", {
pos = pos,
max_hear_distance = 31,
gain = 0.3,
})
end
end
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local piston_on = function (pos, node)
local pistonspec = minetest.registered_nodes[node.name].mesecons_piston
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local dir = piston_get_direction(pistonspec.dir, node)
local np = vector.add(pos, dir)
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local success, stack, oldstack = mesecon.mvps_push(np, dir, PISTON_MAXIMUM_PUSH)
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if success then
minetest.add_node(pos, {param2 = node.param2, name = pistonspec.onname})
minetest.add_node(np, {param2 = node.param2, name = pistonspec.pusher})
local below = minetest.get_node({x=np.x,y=np.y-1,z=np.z})
if below.name == "mcl_farming:soil" or below.name == "mcl_farming:soil_wet" then
minetest.set_node({x=np.x,y=np.y-1,z=np.z}, {name = "mcl_core:dirt"})
end
mesecon.mvps_process_stack(stack)
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mesecon.mvps_move_objects(np, dir, oldstack)
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minetest.sound_play("piston_extend", {
pos = pos,
max_hear_distance = 31,
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gain = 0.3,
})
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end
end
local piston_off = function (pos, node)
local pistonspec = minetest.registered_nodes[node.name].mesecons_piston
minetest.add_node(pos, {param2 = node.param2, name = pistonspec.offname})
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piston_remove_pusher (pos, node)
if pistonspec.sticky then
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local dir = piston_get_direction(pistonspec.dir, node)
local pullpos = vector.add(pos, vector.multiply(dir, 2))
local stack = mesecon.mvps_pull_single(pullpos, vector.multiply(dir, -1), PISTON_MAXIMUM_PUSH)
mesecon.mvps_process_stack(pos, dir, stack)
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end
end
local piston_orientate = function (pos, placer)
-- not placed by player
if not placer then return end
-- placer pitch in degrees
local pitch = placer:get_look_vertical() * (180 / math.pi)
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local node = minetest.get_node(pos)
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local pistonspec = minetest.registered_nodes[node.name].mesecons_piston
if pitch > 55 then
minetest.add_node(pos, {name=pistonspec.piston_up})
elseif pitch < -55 then
minetest.add_node(pos, {name=pistonspec.piston_down})
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end
end
-- Horizontal pistons
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local pt = 4/16 -- pusher thickness
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local piston_pusher_box = {
type = "fixed",
fixed = {
{-2/16, -2/16, -.5 + pt, 2/16, 2/16, .5 + pt},
{-.5 , -.5 , -.5 , .5 , .5 , -.5 + pt},
}
}
local piston_on_box = {
type = "fixed",
fixed = {
{-.5, -.5, -.5 + pt, .5, .5, .5}
}
}
-- Normal (non-sticky) ones:
local pistonspec_normal = {
offname = "mesecons_pistons:piston_normal_off",
onname = "mesecons_pistons:piston_normal_on",
dir = piston_facedir_direction,
pusher = "mesecons_pistons:piston_pusher_normal",
piston_down = "mesecons_pistons:piston_down_normal_off",
piston_up = "mesecons_pistons:piston_up_normal_off",
}
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local usagehelp_piston = S("This block can have one of 6 possible orientations.")
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-- offstate
minetest.register_node("mesecons_pistons:piston_normal_off", {
description = S("Piston"),
_doc_items_longdesc = S("A piston is a redstone component with a pusher which pushes the block or blocks in front of it when it is supplied with redstone power. Not all blocks can be pushed, however."),
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_doc_items_usagehelp = usagehelp_piston,
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tiles = {
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"mesecons_piston_bottom.png^[transformR180",
"mesecons_piston_bottom.png",
"mesecons_piston_bottom.png^[transformR90",
"mesecons_piston_bottom.png^[transformR270",
"mesecons_piston_back.png",
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"mesecons_piston_pusher_front.png"
},
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groups = {handy = 1, piston=1},
paramtype = "light",
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paramtype2 = "facedir",
is_ground_content = false,
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after_place_node = piston_orientate,
mesecons_piston = pistonspec_normal,
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sounds = mcl_sounds.node_sound_stone_defaults(),
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mesecons = {effector={
action_on = piston_on,
rules = piston_get_rules
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}},
_mcl_blast_resistance = 2.5,
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_mcl_hardness = 0.5,
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on_rotate = function(pos, node, user, mode)
if mode == screwdriver.ROTATE_AXIS then
minetest.set_node(pos, {name="mesecons_pistons:piston_up_normal_off"})
return true
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end
end,
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})
-- onstate
minetest.register_node("mesecons_pistons:piston_normal_on", {
drawtype = "nodebox",
tiles = {
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"mesecons_piston_bottom.png^[transformR180",
"mesecons_piston_bottom.png",
"mesecons_piston_bottom.png^[transformR90",
"mesecons_piston_bottom.png^[transformR270",
"mesecons_piston_back.png",
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"mesecons_piston_on_front.png"
},
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groups = {handy=1, piston=1, not_in_creative_inventory = 1},
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paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
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drop = "mesecons_pistons:piston_normal_off",
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after_destruct = piston_remove_pusher,
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node_box = piston_on_box,
selection_box = piston_on_box,
mesecons_piston = pistonspec_normal,
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sounds = mcl_sounds.node_sound_stone_defaults(),
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mesecons = {effector={
action_off = piston_off,
rules = piston_get_rules
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}},
_mcl_blast_resistance = 2.5,
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_mcl_hardness = 0.5,
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on_rotate = false,
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})
-- pusher
minetest.register_node("mesecons_pistons:piston_pusher_normal", {
drawtype = "nodebox",
tiles = {
"mesecons_piston_pusher_top.png",
"mesecons_piston_pusher_bottom.png",
"mesecons_piston_pusher_left.png",
"mesecons_piston_pusher_right.png",
"mesecons_piston_pusher_back.png",
"mesecons_piston_pusher_front.png"
},
paramtype = "light",
paramtype2 = "facedir",
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groups = { piston_pusher = 1 },
is_ground_content = false,
after_destruct = piston_remove_base,
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diggable = false,
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drop = "",
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corresponding_piston = "mesecons_pistons:piston_normal_on",
selection_box = piston_pusher_box,
node_box = piston_pusher_box,
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sounds = mcl_sounds.node_sound_wood_defaults(),
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_mcl_blast_resistance = 2.5,
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on_rotate = false,
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})
-- Sticky ones
local pistonspec_sticky = {
offname = "mesecons_pistons:piston_sticky_off",
onname = "mesecons_pistons:piston_sticky_on",
dir = piston_facedir_direction,
pusher = "mesecons_pistons:piston_pusher_sticky",
sticky = true,
piston_down = "mesecons_pistons:piston_down_sticky_off",
piston_up = "mesecons_pistons:piston_up_sticky_off",
}
-- offstate
minetest.register_node("mesecons_pistons:piston_sticky_off", {
description = S("Sticky Piston"),
_doc_items_longdesc = S("A sticky piston is a redstone component with a sticky pusher which can be extended and retracted. It extends when it is supplied with redstone power. When the pusher extends, it pushes the block or blocks in front of it. When it retracts, it pulls back the single block in front of it. Note that not all blocks can be pushed or pulled."),
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_doc_items_usagehelp = usagehelp_piston,
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tiles = {
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"mesecons_piston_bottom.png^[transformR180",
"mesecons_piston_bottom.png",
"mesecons_piston_bottom.png^[transformR90",
"mesecons_piston_bottom.png^[transformR270",
"mesecons_piston_back.png",
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"mesecons_piston_pusher_front_sticky.png"
},
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groups = {handy=1, piston=2},
paramtype = "light",
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paramtype2 = "facedir",
is_ground_content = false,
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after_place_node = piston_orientate,
mesecons_piston = pistonspec_sticky,
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sounds = mcl_sounds.node_sound_stone_defaults(),
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mesecons = {effector={
action_on = piston_on,
rules = piston_get_rules
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}},
_mcl_blast_resistance = 2.5,
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_mcl_hardness = 0.5,
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on_rotate = function(pos, node, user, mode)
if mode == screwdriver.ROTATE_AXIS then
minetest.set_node(pos, {name="mesecons_pistons:piston_up_sticky_off"})
return true
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end
end,
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})
-- onstate
minetest.register_node("mesecons_pistons:piston_sticky_on", {
drawtype = "nodebox",
tiles = {
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"mesecons_piston_bottom.png^[transformR180",
"mesecons_piston_bottom.png",
"mesecons_piston_bottom.png^[transformR90",
"mesecons_piston_bottom.png^[transformR270",
"mesecons_piston_back.png",
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"mesecons_piston_on_front.png"
},
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groups = {handy=1, piston=2, not_in_creative_inventory = 1},
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paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
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drop = "mesecons_pistons:piston_sticky_off",
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after_destruct = piston_remove_pusher,
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node_box = piston_on_box,
selection_box = piston_on_box,
mesecons_piston = pistonspec_sticky,
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sounds = mcl_sounds.node_sound_stone_defaults(),
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mesecons = {effector={
action_off = piston_off,
rules = piston_get_rules
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}},
_mcl_blast_resistance = 2.5,
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_mcl_hardness = 0.5,
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on_rotate = false,
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})
-- pusher
minetest.register_node("mesecons_pistons:piston_pusher_sticky", {
drawtype = "nodebox",
tiles = {
"mesecons_piston_pusher_top.png",
"mesecons_piston_pusher_bottom.png",
"mesecons_piston_pusher_left.png",
"mesecons_piston_pusher_right.png",
"mesecons_piston_pusher_back.png",
"mesecons_piston_pusher_front_sticky.png"
},
paramtype = "light",
paramtype2 = "facedir",
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groups = { piston_pusher = 2 },
is_ground_content = false,
after_destruct = piston_remove_base,
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diggable = false,
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drop = "",
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corresponding_piston = "mesecons_pistons:piston_sticky_on",
selection_box = piston_pusher_box,
node_box = piston_pusher_box,
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sounds = mcl_sounds.node_sound_wood_defaults(),
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_mcl_blast_resistance = 2.5,
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on_rotate = false,
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})
--
--
-- UP
--
--
local piston_up_pusher_box = {
type = "fixed",
fixed = {
{-2/16, -.5 - pt, -2/16, 2/16, .5 - pt, 2/16},
{-.5 , .5 - pt, -.5 , .5 , .5 , .5},
}
}
local piston_up_on_box = {
type = "fixed",
fixed = {
{-.5, -.5, -.5 , .5, .5-pt, .5}
}
}
-- Normal
local pistonspec_normal_up = {
offname = "mesecons_pistons:piston_up_normal_off",
onname = "mesecons_pistons:piston_up_normal_on",
dir = {x = 0, y = 1, z = 0},
pusher = "mesecons_pistons:piston_up_pusher_normal"
}
-- offstate
minetest.register_node("mesecons_pistons:piston_up_normal_off", {
tiles = {
"mesecons_piston_pusher_front.png",
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"mesecons_piston_back.png",
"mesecons_piston_bottom.png",
"mesecons_piston_bottom.png",
"mesecons_piston_bottom.png",
"mesecons_piston_bottom.png",
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},
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groups = {handy=1, piston=1, not_in_creative_inventory = 1},
paramtype = "light",
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paramtype2 = "facedir",
is_ground_content = false,
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drop = "mesecons_pistons:piston_normal_off",
mesecons_piston = pistonspec_normal_up,
mesecons = {effector={
action_on = piston_on,
rules = piston_up_rules,
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}},
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sounds = mcl_sounds.node_sound_stone_defaults({
footstep = mcl_sounds.node_sound_wood_defaults().footstep
}),
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_mcl_blast_resistance = 2.5,
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_mcl_hardness = 0.5,
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on_rotate = function(pos, node, user, mode)
if mode == screwdriver.ROTATE_AXIS then
minetest.set_node(pos, {name="mesecons_pistons:piston_down_normal_off"})
return true
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end
return false
end,
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})
-- onstate
minetest.register_node("mesecons_pistons:piston_up_normal_on", {
drawtype = "nodebox",
tiles = {
"mesecons_piston_on_front.png",
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"mesecons_piston_back.png",
"mesecons_piston_bottom.png",
"mesecons_piston_bottom.png",
"mesecons_piston_bottom.png",
"mesecons_piston_bottom.png",
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},
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groups = {handy=1, piston_=1, not_in_creative_inventory = 1},
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paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
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drop = "mesecons_pistons:piston_normal_off",
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after_destruct = piston_remove_pusher,
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node_box = piston_up_on_box,
selection_box = piston_up_on_box,
mesecons_piston = pistonspec_normal_up,
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sounds = mcl_sounds.node_sound_stone_defaults(),
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mesecons = {effector={
action_off = piston_off,
rules = piston_up_rules,
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}},
_mcl_blast_resistance = 2.5,
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_mcl_hardness = 0.5,
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on_rotate = false,
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})
-- pusher
minetest.register_node("mesecons_pistons:piston_up_pusher_normal", {
drawtype = "nodebox",
tiles = {
"mesecons_piston_pusher_front.png",
"mesecons_piston_pusher_back.png",
"mesecons_piston_pusher_left.png^[transformR270",
"mesecons_piston_pusher_right.png^[transformR90",
"mesecons_piston_pusher_bottom.png",
"mesecons_piston_pusher_top.png^[transformR180",
},
paramtype = "light",
paramtype2 = "facedir",
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groups = { piston_pusher = 1 },
is_ground_content = false,
after_destruct = piston_remove_base,
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diggable = false,
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drop = "",
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corresponding_piston = "mesecons_pistons:piston_up_normal_on",
selection_box = piston_up_pusher_box,
node_box = piston_up_pusher_box,
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sounds = mcl_sounds.node_sound_wood_defaults(),
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_mcl_blast_resistance = 2.5,
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on_rotate = false,
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})
-- Sticky
local pistonspec_sticky_up = {
offname = "mesecons_pistons:piston_up_sticky_off",
onname = "mesecons_pistons:piston_up_sticky_on",
dir = {x = 0, y = 1, z = 0},
pusher = "mesecons_pistons:piston_up_pusher_sticky",
sticky = true
}
-- offstate
minetest.register_node("mesecons_pistons:piston_up_sticky_off", {
tiles = {
"mesecons_piston_pusher_front_sticky.png",
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"mesecons_piston_back.png",
"mesecons_piston_bottom.png",
"mesecons_piston_bottom.png",
"mesecons_piston_bottom.png",
"mesecons_piston_bottom.png",
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},
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groups = {handy=1, piston=2, not_in_creative_inventory = 1},
paramtype = "light",
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paramtype2 = "facedir",
is_ground_content = false,
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drop = "mesecons_pistons:piston_sticky_off",
mesecons_piston = pistonspec_sticky_up,
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sounds = mcl_sounds.node_sound_stone_defaults({
footstep = mcl_sounds.node_sound_wood_defaults().footstep
}),
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mesecons = {effector={
action_on = piston_on,
rules = piston_up_rules,
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}},
_mcl_blast_resistance = 2.5,
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_mcl_hardness = 0.5,
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on_rotate = function(pos, node, user, mode)
if mode == screwdriver.ROTATE_AXIS then
minetest.set_node(pos, {name="mesecons_pistons:piston_down_sticky_off"})
return true
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end
return false
end,
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})
-- onstate
minetest.register_node("mesecons_pistons:piston_up_sticky_on", {
drawtype = "nodebox",
tiles = {
"mesecons_piston_on_front.png",
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"mesecons_piston_back.png",
"mesecons_piston_bottom.png",
"mesecons_piston_bottom.png",
"mesecons_piston_bottom.png",
"mesecons_piston_bottom.png",
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},
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groups = {handy=1, piston=2, not_in_creative_inventory = 1},
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paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
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drop = "mesecons_pistons:piston_sticky_off",
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after_destruct = piston_remove_pusher,
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node_box = piston_up_on_box,
selection_box = piston_up_on_box,
mesecons_piston = pistonspec_sticky_up,
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sounds = mcl_sounds.node_sound_stone_defaults(),
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mesecons = {effector={
action_off = piston_off,
rules = piston_up_rules,
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}},
_mcl_blast_resistance = 2.5,
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_mcl_hardness = 0.5,
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on_rotate = false,
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})
-- pusher
minetest.register_node("mesecons_pistons:piston_up_pusher_sticky", {
drawtype = "nodebox",
tiles = {
"mesecons_piston_pusher_front_sticky.png",
"mesecons_piston_pusher_back.png",
"mesecons_piston_pusher_left.png^[transformR270",
"mesecons_piston_pusher_right.png^[transformR90",
"mesecons_piston_pusher_bottom.png",
"mesecons_piston_pusher_top.png^[transformR180",
},
paramtype = "light",
paramtype2 = "facedir",
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groups = { piston_pusher = 2 },
is_ground_content = false,
after_destruct = piston_remove_base,
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diggable = false,
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drop = "",
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corresponding_piston = "mesecons_pistons:piston_up_sticky_on",
selection_box = piston_up_pusher_box,
node_box = piston_up_pusher_box,
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sounds = mcl_sounds.node_sound_wood_defaults(),
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_mcl_blast_resistance = 2.5,
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on_rotate = false,
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})
--
--
-- DOWN
--
--
local piston_down_pusher_box = {
type = "fixed",
fixed = {
{-2/16, -.5 + pt, -2/16, 2/16, .5 + pt, 2/16},
{-.5 , -.5 , -.5 , .5 , -.5 + pt, .5},
}
}
local piston_down_on_box = {
type = "fixed",
fixed = {
{-.5, -.5+pt, -.5 , .5, .5, .5}
}
}
-- Normal
local pistonspec_normal_down = {
offname = "mesecons_pistons:piston_down_normal_off",
onname = "mesecons_pistons:piston_down_normal_on",
dir = {x = 0, y = -1, z = 0},
pusher = "mesecons_pistons:piston_down_pusher_normal",
}
-- offstate
minetest.register_node("mesecons_pistons:piston_down_normal_off", {
tiles = {
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"mesecons_piston_back.png",
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"mesecons_piston_pusher_front.png",
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"mesecons_piston_bottom.png^[transformR180",
"mesecons_piston_bottom.png^[transformR180",
"mesecons_piston_bottom.png^[transformR180",
"mesecons_piston_bottom.png^[transformR180",
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},
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groups = {handy=1, piston=1, not_in_creative_inventory = 1},
paramtype = "light",
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paramtype2 = "facedir",
is_ground_content = false,
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drop = "mesecons_pistons:piston_normal_off",
mesecons_piston = pistonspec_normal_down,
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sounds = mcl_sounds.node_sound_stone_defaults(),
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mesecons = {effector={
action_on = piston_on,
rules = piston_down_rules,
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}},
_mcl_blast_resistance = 2.5,
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_mcl_hardness = 0.5,
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on_rotate = function(pos, node, user, mode)
if mode == screwdriver.ROTATE_AXIS then
minetest.set_node(pos, {name="mesecons_pistons:piston_normal_off"})
return true
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end
return false
end,
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})
-- onstate
minetest.register_node("mesecons_pistons:piston_down_normal_on", {
drawtype = "nodebox",
tiles = {
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"mesecons_piston_back.png",
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"mesecons_piston_on_front.png",
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"mesecons_piston_bottom.png^[transformR180",
"mesecons_piston_bottom.png^[transformR180",
"mesecons_piston_bottom.png^[transformR180",
"mesecons_piston_bottom.png^[transformR180",
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},
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groups = {handy=1, piston=1, not_in_creative_inventory = 1},
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paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
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drop = "mesecons_pistons:piston_normal_off",
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after_destruct = piston_remove_pusher,
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node_box = piston_down_on_box,
selection_box = piston_down_on_box,
mesecons_piston = pistonspec_normal_down,
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sounds = mcl_sounds.node_sound_stone_defaults(),
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mesecons = {effector={
action_off = piston_off,
rules = piston_down_rules,
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}},
_mcl_blast_resistance = 2.5,
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_mcl_hardness = 0.5,
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on_rotate = false,
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})
-- pusher
minetest.register_node("mesecons_pistons:piston_down_pusher_normal", {
drawtype = "nodebox",
tiles = {
"mesecons_piston_pusher_back.png",
"mesecons_piston_pusher_front.png",
"mesecons_piston_pusher_left.png^[transformR90",
"mesecons_piston_pusher_right.png^[transformR270",
"mesecons_piston_pusher_bottom.png^[transformR180",
"mesecons_piston_pusher_top.png",
},
paramtype = "light",
paramtype2 = "facedir",
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groups = { piston_pusher = 1 },
is_ground_content = false,
after_destruct = piston_remove_base,
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diggable = false,
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drop = "",
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corresponding_piston = "mesecons_pistons:piston_down_normal_on",
selection_box = piston_down_pusher_box,
node_box = piston_down_pusher_box,
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sounds = mcl_sounds.node_sound_wood_defaults(),
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_mcl_blast_resistance = 2.5,
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on_rotate = false,
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})
-- Sticky
local pistonspec_sticky_down = {
onname = "mesecons_pistons:piston_down_sticky_on",
offname = "mesecons_pistons:piston_down_sticky_off",
dir = {x = 0, y = -1, z = 0},
pusher = "mesecons_pistons:piston_down_pusher_sticky",
sticky = true
}
-- offstate
minetest.register_node("mesecons_pistons:piston_down_sticky_off", {
tiles = {
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"mesecons_piston_back.png",
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"mesecons_piston_pusher_front_sticky.png",
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"mesecons_piston_bottom.png^[transformR180",
"mesecons_piston_bottom.png^[transformR180",
"mesecons_piston_bottom.png^[transformR180",
"mesecons_piston_bottom.png^[transformR180",
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},
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groups = {handy=1, piston=2, not_in_creative_inventory = 1},
paramtype = "light",
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paramtype2 = "facedir",
is_ground_content = false,
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drop = "mesecons_pistons:piston_sticky_off",
mesecons_piston = pistonspec_sticky_down,
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sounds = mcl_sounds.node_sound_stone_defaults(),
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mesecons = {effector={
action_on = piston_on,
rules = piston_down_rules,
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}},
_mcl_blast_resistance = 2.5,
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_mcl_hardness = 0.5,
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on_rotate = function(pos, node, user, mode)
if mode == screwdriver.ROTATE_AXIS then
minetest.set_node(pos, {name="mesecons_pistons:piston_sticky_off"})
return true
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end
return false
end,
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})
-- onstate
minetest.register_node("mesecons_pistons:piston_down_sticky_on", {
drawtype = "nodebox",
tiles = {
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"mesecons_piston_back.png",
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"mesecons_piston_on_front.png",
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"mesecons_piston_bottom.png^[transformR180",
"mesecons_piston_bottom.png^[transformR180",
"mesecons_piston_bottom.png^[transformR180",
"mesecons_piston_bottom.png^[transformR180",
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},
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groups = {handy=1, piston=1, not_in_creative_inventory = 1},
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paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
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drop = "mesecons_pistons:piston_sticky_off",
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after_destruct = piston_remove_pusher,
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node_box = piston_down_on_box,
selection_box = piston_down_on_box,
mesecons_piston = pistonspec_sticky_down,
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sounds = mcl_sounds.node_sound_stone_defaults(),
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mesecons = {effector={
action_off = piston_off,
rules = piston_down_rules,
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}},
_mcl_blast_resistance = 2.5,
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_mcl_hardness = 0.5,
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on_rotate = false,
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})
-- pusher
minetest.register_node("mesecons_pistons:piston_down_pusher_sticky", {
drawtype = "nodebox",
tiles = {
"mesecons_piston_pusher_back.png",
"mesecons_piston_pusher_front_sticky.png",
"mesecons_piston_pusher_left.png^[transformR90",
"mesecons_piston_pusher_right.png^[transformR270",
"mesecons_piston_pusher_bottom.png^[transformR180",
"mesecons_piston_pusher_top.png",
},
paramtype = "light",
paramtype2 = "facedir",
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groups = { piston_pusher = 2 },
is_ground_content = false,
after_destruct = piston_remove_base,
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diggable = false,
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drop = "",
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corresponding_piston = "mesecons_pistons:piston_down_sticky_on",
selection_box = piston_down_pusher_box,
node_box = piston_down_pusher_box,
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sounds = mcl_sounds.node_sound_wood_defaults(),
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_mcl_blast_resistance = 2.5,
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on_rotate = false,
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})
-- Register pushers as stoppers if they would be seperated from the piston
local piston_pusher_get_stopper = function (node, dir, stack, stackid)
if (stack[stackid + 1]
and stack[stackid + 1].node.name == minetest.registered_nodes[node.name].corresponding_piston
and stack[stackid + 1].node.param2 == node.param2)
or (stack[stackid - 1]
and stack[stackid - 1].node.name == minetest.registered_nodes[node.name].corresponding_piston
and stack[stackid - 1].node.param2 == node.param2) then
return false
end
return true
end
local piston_pusher_up_down_get_stopper = function (node, dir, stack, stackid)
if (stack[stackid + 1]
and stack[stackid + 1].node.name == minetest.registered_nodes[node.name].corresponding_piston)
or (stack[stackid - 1]
and stack[stackid - 1].node.name == minetest.registered_nodes[node.name].corresponding_piston) then
return false
end
return true
end
mesecon.register_mvps_stopper("mesecons_pistons:piston_pusher_normal", piston_pusher_get_stopper)
mesecon.register_mvps_stopper("mesecons_pistons:piston_pusher_sticky", piston_pusher_get_stopper)
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mesecon.register_mvps_stopper("mesecons_pistons:piston_up_pusher_normal", piston_pusher_up_down_get_stopper)
mesecon.register_mvps_stopper("mesecons_pistons:piston_up_pusher_sticky", piston_pusher_up_down_get_stopper)
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mesecon.register_mvps_stopper("mesecons_pistons:piston_down_pusher_normal", piston_pusher_up_down_get_stopper)
mesecon.register_mvps_stopper("mesecons_pistons:piston_down_pusher_sticky", piston_pusher_up_down_get_stopper)
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-- Register pistons as stoppers if they would be seperated from the stopper
local piston_up_down_get_stopper = function (node, dir, stack, stackid)
if (stack[stackid + 1]
and stack[stackid + 1].node.name == minetest.registered_nodes[node.name].mesecons_piston.pusher)
or (stack[stackid - 1]
and stack[stackid - 1].node.name == minetest.registered_nodes[node.name].mesecons_piston.pusher) then
return false
end
return true
end
local piston_get_stopper = function (node, dir, stack, stackid)
local pistonspec = minetest.registered_nodes[node.name].mesecons_piston
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dir = piston_get_direction(pistonspec.dir, node)
local pusherpos = vector.add(stack[stackid].pos, dir)
local pushernode = minetest.get_node(pusherpos)
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if minetest.registered_nodes[node.name].mesecons_piston.pusher == pushernode.name then
for _, s in ipairs(stack) do
if vector.equals(s.pos, pusherpos) -- pusher is also to be pushed
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and s.node.param2 == node.param2 then
return false
end
end
end
return true
end
mesecon.register_mvps_stopper("mesecons_pistons:piston_normal_on", piston_get_stopper)
mesecon.register_mvps_stopper("mesecons_pistons:piston_sticky_on", piston_get_stopper)
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mesecon.register_mvps_stopper("mesecons_pistons:piston_up_normal_on", piston_up_down_get_stopper)
mesecon.register_mvps_stopper("mesecons_pistons:piston_up_sticky_on", piston_up_down_get_stopper)
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mesecon.register_mvps_stopper("mesecons_pistons:piston_down_normal_on", piston_up_down_get_stopper)
mesecon.register_mvps_stopper("mesecons_pistons:piston_down_sticky_on", piston_up_down_get_stopper)
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--craft recipes
minetest.register_craft({
output = 'mesecons_pistons:piston_normal_off',
recipe = {
{"group:wood", "group:wood", "group:wood"},
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{"mcl_core:cobble", "mcl_core:iron_ingot", "mcl_core:cobble"},
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{"mcl_core:cobble", "mesecons:redstone", "mcl_core:cobble"},
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}
})
minetest.register_craft({
output = "mesecons_pistons:piston_sticky_off",
recipe = {
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{"mcl_mobitems:slimeball"},
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{"mesecons_pistons:piston_normal_off"},
}
})
-- Add entry aliases for the Help
if minetest.get_modpath("doc") then
doc.add_entry_alias("nodes", "mesecons_pistons:piston_normal_off", "nodes", "mesecons_pistons:piston_normal_on")
doc.add_entry_alias("nodes", "mesecons_pistons:piston_normal_off", "nodes", "mesecons_pistons:piston_up_normal_off")
doc.add_entry_alias("nodes", "mesecons_pistons:piston_normal_off", "nodes", "mesecons_pistons:piston_up_normal_on")
doc.add_entry_alias("nodes", "mesecons_pistons:piston_normal_off", "nodes", "mesecons_pistons:piston_down_normal_off")
doc.add_entry_alias("nodes", "mesecons_pistons:piston_normal_off", "nodes", "mesecons_pistons:piston_down_normal_on")
doc.add_entry_alias("nodes", "mesecons_pistons:piston_normal_off", "nodes", "mesecons_pistons:piston_pusher_normal")
doc.add_entry_alias("nodes", "mesecons_pistons:piston_normal_off", "nodes", "mesecons_pistons:piston_up_pusher_normal")
doc.add_entry_alias("nodes", "mesecons_pistons:piston_normal_off", "nodes", "mesecons_pistons:piston_down_pusher_normal")
doc.add_entry_alias("nodes", "mesecons_pistons:piston_sticky_off", "nodes", "mesecons_pistons:piston_sticky_on")
doc.add_entry_alias("nodes", "mesecons_pistons:piston_sticky_off", "nodes", "mesecons_pistons:piston_up_sticky_off")
doc.add_entry_alias("nodes", "mesecons_pistons:piston_sticky_off", "nodes", "mesecons_pistons:piston_up_sticky_on")
doc.add_entry_alias("nodes", "mesecons_pistons:piston_sticky_off", "nodes", "mesecons_pistons:piston_down_sticky_off")
doc.add_entry_alias("nodes", "mesecons_pistons:piston_sticky_off", "nodes", "mesecons_pistons:piston_down_sticky_on")
doc.add_entry_alias("nodes", "mesecons_pistons:piston_sticky_off", "nodes", "mesecons_pistons:piston_pusher_sticky")
doc.add_entry_alias("nodes", "mesecons_pistons:piston_sticky_off", "nodes", "mesecons_pistons:piston_up_pusher_sticky")
doc.add_entry_alias("nodes", "mesecons_pistons:piston_sticky_off", "nodes", "mesecons_pistons:piston_down_pusher_sticky")
end