2015-06-29 17:55:56 +00:00
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local default_spawn_settings = minetest.setting_get("static_spawnpoint")
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minetest.register_globalstep(function(dtime)
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local players = minetest.get_connected_players()
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for i,player in ipairs(players) do
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local function has_compass(player)
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for _,stack in ipairs(player:get_inventory():get_list("main")) do
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if minetest.get_item_group(stack:get_name(), "compass") ~= 0 then
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return true
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end
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end
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return false
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end
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if has_compass(player) then
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local spawn = beds_player_spawns[player:get_player_name()] or
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minetest.setting_get("static_spawnpoint") or
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{x=0,y=0,z=0}
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pos = player:getpos()
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dir = player:get_look_yaw()
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local angle_north = math.deg(math.atan2(spawn.x - pos.x, spawn.z - pos.z))
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if angle_north < 0 then angle_north = angle_north + 360 end
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angle_dir = 90 - math.deg(dir)
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local angle_relative = (angle_north - angle_dir) % 360
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local compass_image = math.floor((angle_relative/30) + 0.5)%12
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for j,stack in ipairs(player:get_inventory():get_list("main")) do
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if minetest.get_item_group(stack:get_name(), "compass") ~= 0 and
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minetest.get_item_group(stack:get_name(), "compass")-1 ~= compass_image then
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player:get_inventory():set_stack("main", j, "compass:"..compass_image)
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end
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end
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end
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end
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end)
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local images = {
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"compass_0.png",
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"compass_1.png",
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"compass_2.png",
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"compass_3.png",
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"compass_4.png",
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"compass_5.png",
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"compass_6.png",
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"compass_7.png",
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"compass_8.png",
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"compass_9.png",
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"compass_10.png",
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"compass_11.png",
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}
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local i
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for i,img in ipairs(images) do
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local inv = 1
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if i == 1 then
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inv = 0
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end
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minetest.register_tool("compass:"..(i-1), {
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description = "Compass",
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inventory_image = img,
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wield_image = img,
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stack_max = 1,
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groups = {not_in_creative_inventory=inv,compass=i}
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})
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end
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minetest.register_craft({
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output = 'compass:1',
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recipe = {
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2017-01-04 04:29:55 +00:00
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{'', 'default:steel_ingot', ''},
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{'default:steel_ingot', 'mesecons:redstone_dust', 'default:steel_ingot'},
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{'', 'default:steel_ingot', ''}
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2015-06-29 17:55:56 +00:00
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}
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2017-01-04 04:04:13 +00:00
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})
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