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MineClone2/mods/ENVIRONMENT/mcl_weather/init.lua

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local modpath = minetest.get_modpath(minetest.get_current_modname())
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mcl_weather = {}
-- If not located then embeded skycolor mod version will be loaded.
if minetest.get_modpath("skycolor") == nil then
dofile(modpath.."/skycolor.lua")
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end
dofile(modpath.."/weather_core.lua")
dofile(modpath.."/snow.lua")
dofile(modpath.."/rain.lua")
dofile(modpath.."/nether_dust.lua")
if minetest.get_modpath("lightning") then
dofile(modpath.."/thunder.lua")
end