Create MVP PyServer
parent
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commit
815f2d0d35
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@ -12,3 +12,4 @@ are programs or browsers that mediate matches between servers.
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- The discovery contract is documented in `spec/README.md`.
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- Python client helpers live under `pyclient/`.
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- Python server helpers live under `pyserver/`.
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@ -0,0 +1,89 @@
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"""
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This module enables a user to host a server that is able to play games.
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"""
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import random
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from pyserver import PyServer
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from pyclient import PyClient
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from pyclient.games.tic_tac_toe import TicTacToe
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def main():
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player = PyServer(
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# Customize this to whatever you'd like to call your player
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name="My super smart robot player",
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# Custom information that you can use to tell people about this player
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profile={},
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# Unless you know what you're doing, don't touch this.
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import_name=__name__,
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)
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player.add_tic_tac_toe({}, play_tic_tac_toe)
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player.start(port=5001)
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return 0
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def play_tic_tac_toe(payload):
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"""
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Play a game of tic-tac-toe.
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You receive a payload that looks like this:
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{
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"1": "X", "2": "", "3": "O",
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"4": "X", "5": "O", "6": "",
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"7": "", "8": "", "9": "",
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"your_token": "X"
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}
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And you're expected to return a response of which field you'd like to
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place your piece in. For example, if you wish to place your token in
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field 7, your response should look like this:
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{ "move": 7 }
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The board is arranged as follows:
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1 | 2 | 3
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---+---+---
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4 | 5 | 6
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---+---+---
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7 | 8 | 9
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"""
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# Try printing the payload to see what it looks like!
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print(payload)
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options = [ 1, 2, 3, 4, 5, 6, 7, 8, 9, ]
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# 1. Try filtering out the impossible moves!
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# If an X or O was already placed at a field, remove it from the options
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#
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# 2. Try finding two in a row! If possible, you can try to place the third
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# item on the board and get 3 in a row.
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#
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# 3. Perhaps you can block the opponent from getting 3 in a row?
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#
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# Now, pick any of the remaining options.
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# This is just a simple implementation. Naturally, you're welcome to try
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# your own logic.
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return { "move": random.choice(options) }
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if __name__ == "__main__":
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raise SystemExit(main())
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c = PyClient([
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"http://localhost:5001",
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"http://localhost:5002"
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], debug=True)
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out = c.play_game("/tic-tac-toe", TicTacToe)
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@ -10,7 +10,7 @@ from .poll import ServerAgent
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class PyClient:
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"""Host games between discovered server agents."""
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def __init__(self, hosts: List[str]) -> None:
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def __init__(self, hosts: List[str], debug : bool = False) -> None:
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"""
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Create a PyClient.
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@ -19,6 +19,7 @@ class PyClient:
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:raises ValueError: If no reachable servers are provided.
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"""
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self.agents: List[ServerAgent] = []
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self.debug = debug
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self.hosts: List[str] = []
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for host in hosts:
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@ -34,7 +35,7 @@ class PyClient:
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def __discover_host(self, url: str) -> Optional[ServerAgent]:
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try:
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return ServerAgent.from_url(url)
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return ServerAgent.from_url(url, debug=self.debug)
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except (requests.exceptions.RequestException, ValueError):
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return None
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@ -50,7 +50,7 @@ class TicTacToe:
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raise KeyError(
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f"Index to write to should be 1-9, not {index}"
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)
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elif current_value != Field.empty:
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elif current_value != str(Field.empty):
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raise ValueError(
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f"Field should be empty, not {current_value}"
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)
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@ -170,7 +170,7 @@ class TicTacToe:
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)
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def action_name(self):
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return "tic-tac-toe"
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return "/tic-tac-toe"
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def count_o(self) -> int:
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"""
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@ -234,20 +234,21 @@ class TicTacToe:
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# Extract field to place symbol at
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move = 1
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if isinstance(payload, dict):
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move = payload.get("move", 1)
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move = payload.get("move", None)
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if not isinstance(move, int):
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move = 1
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move = None
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else:
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move = move if 1 <= move <= 9 else None
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move = min(9, max(1, move))
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try:
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out = self.__write(move, symbol)
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except ValueError:
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# Invalid move! We'll try any other move.
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pass
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else:
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return out
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if move is not None:
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try:
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out = self.__write(move, symbol)
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except ValueError:
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# Invalid move! We'll try any other move.
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pass
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else:
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return out
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# The player chose an invalid move.
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return self.move_default()
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@ -292,13 +293,13 @@ class TicTacToe:
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d = self.to_dict()
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for player, symbol in [ ( 1, Field.X ), ( 2, Field.O ) ]:
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for player, symbol in [ ( 1, str(Field.X) ), ( 2, str(Field.O) ) ]:
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for win_line in win_lines:
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if all(d[str(w)] == symbol for w in win_line):
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return player
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else:
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# Check for draw
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if all(item != Field.empty for item in d.values()):
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if all(item != "" for item in d.values()):
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return 0
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return None
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@ -62,7 +62,7 @@ def _poll_request(
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class ServerAgent:
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"""Representation of a server that can host one or more games."""
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def __init__(self, url: str, name: str, games: Dict[str, Dict[str, Any]]) -> None:
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def __init__(self, url: str, name: str, games: Dict[str, Dict[str, Any]], debug : bool = False) -> None:
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"""
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Create a server representation.
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@ -73,15 +73,17 @@ class ServerAgent:
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:param games: Games the server is willing to play.
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:type games: Dict[str, Dict[str, Any]]
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"""
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self.url = url.strip("/")
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self.name = name
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self.debug = debug
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self.games = games
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self.name = name
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self.url = url.strip("/")
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@classmethod
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def from_url(
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cls,
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url: str,
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timeout: Optional[Union[float, Tuple[float, float]]] = 10.0,
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debug : bool = False
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) -> "ServerAgent":
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"""
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Create a server agent by polling its discovery endpoint.
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@ -130,7 +132,7 @@ class ServerAgent:
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if isinstance(profile, dict):
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games[str(game_name)] = profile
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return cls(url=url, name=name, games=games)
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return cls(url=url, name=name, games=games, debug=debug)
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def poll(self, game: str, payload: Dict[str, Any], timeout: float = 1.0) -> Optional[Dict[str, Any]]:
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"""
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@ -148,7 +150,11 @@ class ServerAgent:
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"""
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url = f"{self.url.rstrip('/')}/{game.lstrip('/')}"
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status, content = _poll_request(url, payload, timeout, timeout)
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status, content = _poll_request(url, payload, timeout, 3.0)
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if self.debug:
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print(f"[DBG] Agent `{self.name}` returned:")
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print(( status, content ))
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if status != "ok":
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return None
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@ -0,0 +1,5 @@
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"""Public server entry points."""
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from .server import PyServer
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__all__ = ["PyServer"]
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@ -0,0 +1,129 @@
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"""Stateless Flask server helpers for Bot-Man-Toe games."""
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from __future__ import annotations
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from collections.abc import Callable, Mapping
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from typing import Any, Optional
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from flask import Flask, jsonify, request
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GameHandler = Callable[[Any], Any]
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class PyServer:
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"""A tiny stateless Flask app that serves discovery and game routes."""
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def __init__(self, name: str, profile: Optional[Mapping[str, Any]] = None, import_name: str = __name__) -> None:
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"""
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Create a PyServer.
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:param name: Preferred display name for discovery.
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:param profile: Additional root-level discovery metadata.
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:param import_name: Flask import name.
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"""
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self.name = name
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self.profile = dict(profile or {})
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if "name" in self.profile:
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raise ValueError("Root profile metadata must not define 'name'.")
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if "games" in self.profile:
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raise ValueError("Root profile metadata must not define 'games'.")
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self.app = Flask(import_name)
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self._games: dict[str, dict[str, Any]] = {}
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self._registered_routes: set[str] = set()
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self._register_root()
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def _register_root(self) -> None:
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def discovery() -> Any:
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payload = {"name": self.name, **self.profile, "games": dict(self._games)}
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return jsonify(payload)
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self.app.add_url_rule("/", endpoint="botman_discovery", view_func=discovery, methods=["GET"])
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@staticmethod
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def _normalize_segment(segment: str) -> str:
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normalized = segment.strip("/")
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if not normalized:
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raise ValueError("Route segments must not be empty.")
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return normalized
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def _compose_route(self, game_name: str, action_name: str) -> str:
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normalized_game = self._normalize_segment(game_name)
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normalized_action = action_name.strip("/")
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return f"/{normalized_game}" if not normalized_action else f"/{normalized_game}/{normalized_action}"
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def _register_action(self, route: str, handler: GameHandler) -> None:
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if route in self._registered_routes:
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raise ValueError(f"Route already registered: {route}")
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endpoint = f"botman_{len(self._registered_routes)}"
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def view() -> Any:
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payload = request.get_json(silent=True)
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return jsonify(handler(payload))
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self.app.add_url_rule(route, endpoint=endpoint, view_func=view, methods=["GET"])
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self._registered_routes.add(route)
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def add_game(
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self,
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game_name: str,
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custom_profile: Mapping[str, Any],
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actions: Mapping[str, GameHandler],
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required_actions: Optional[tuple[str, ...]] = None,
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) -> None:
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"""
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Register a stateless game with one or more action routes.
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:param game_name: Base route name for the game.
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:param custom_profile: Game-specific discovery metadata.
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:param actions: Mapping of action subpaths to handlers.
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:param required_actions: Optional completeness check. If provided, all
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required action names must exist in ``actions`` and map to callables.
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"""
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if not isinstance(custom_profile, Mapping):
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raise TypeError("custom_profile must be a mapping.")
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if not isinstance(actions, Mapping) or not actions:
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raise ValueError("actions must be a non-empty mapping.")
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normalized_profile = dict(custom_profile)
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if required_actions is not None:
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missing_actions = [action_name for action_name in required_actions if action_name not in actions]
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if missing_actions:
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raise ValueError(f"Missing required action handlers: {', '.join(sorted(missing_actions))}")
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prepared_routes: list[tuple[str, GameHandler]] = []
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for action_name, handler in actions.items():
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if not isinstance(action_name, str):
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raise TypeError("Action names must be strings.")
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if handler is None or not callable(handler):
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raise TypeError(f"Action handler for '{action_name}' must be callable.")
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prepared_routes.append((self._compose_route(game_name, action_name), handler))
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normalized_routes = [route for route, _ in prepared_routes]
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if len(set(normalized_routes)) != len(normalized_routes):
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raise ValueError("Action routes must be unique after normalization.")
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duplicate_routes = [route for route, _ in prepared_routes if route in self._registered_routes or route in self._games]
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if duplicate_routes:
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raise ValueError(f"Route already registered: {duplicate_routes[0]}")
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for route, handler in prepared_routes:
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self._register_action(route, handler)
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self._games[route] = dict(normalized_profile)
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def add_tic_tac_toe(self, custom_profile: Mapping[str, Any], on_move: GameHandler) -> None:
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"""
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Convenience registration for tic-tac-toe.
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The game is exposed at ``/tic-tac-toe``.
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"""
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self.add_game("tic-tac-toe", custom_profile, {"": on_move})
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def start(self, host: str = "127.0.0.1", port: int = 5000, debug: bool = False, **kwargs: Any) -> None:
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"""Start the Flask development server."""
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self.app.run(host=host, port=port, debug=debug, **kwargs)
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@ -1,5 +1,13 @@
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blinker==1.9.0
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certifi==2026.5.20
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charset-normalizer==3.4.7
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click==8.4.1
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colorama==0.4.6
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Flask==3.1.3
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idna==3.18
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itsdangerous==2.2.0
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Jinja2==3.1.6
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MarkupSafe==3.0.3
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requests==2.34.2
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urllib3==2.7.0
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Werkzeug==3.1.8
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Reference in New Issue