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BangleApps/apps/pie/app.js

57 lines
1.8 KiB
JavaScript

function end(){
clearInterval(m);
clearWatch(w);
gfx.clear();
gfx.setColor(1,0,0);
gfx.setFont("Vector30");
gfx.drawString('Game over!\n Score: '+score+'\nPress BTN1', gfx.getWidth()*0.15,gfx.getHeight()*0.4);
setWatch(function(){init();}, BTN1);
}
function scrollX(){
gfx.clearRect(0,gfx.getHeight()*(1/4),gfx.getWidth(),0);
gfx.scroll(0,gfx.getHeight()/4);
score++;
if(typeof m !== 'undefined' && score>0){
clearInterval(m);
m = setInterval(scrollY,Math.abs(100/score+15-0.1*score));}
gfx.setColor(1,1,1);
gfx.drawString(score,gfx.getWidth()*(4.2/5),gfx.getHeight()*(0.5/5));
gfx.setColor(Math.random(),Math.random(),Math.random());
gfx.setColor(col[0],col[1],col[2]);
gfx.fillRect(colm[0],colm[1],colm[2],colm[3]);
col = [Math.random(),Math.random(),Math.random()];
gfx.setColor(col[0],col[1],col[2]);
block[0] = gfx.getWidth();
}
function scrollY(){
block[0] -= 2;
block[2] = block[0]+colm[2]-colm[0];
gfx.clearRect(block[2], block[1], gfx.getWidth(), block[3]);
gfx.fillRect(block[0],block[1],block[2],block[3]);
if(block[2]<colm[0])end();
}
function coldet(){
if(block[0]<colm[2]){
gfx.clearRect(block[0],block[1],block[2],block[3]);
if(colm[2]>block[2] && colm[0]<block[2])colm[2]=block[2];
if(colm[0]<block[0] && block[0]<colm[2])colm[0]=block[0];
scrollX();
}else{end();}
}
function init(){
gfx = Graphics.getInstance();
col = [Math.random(),Math.random(),Math.random()];
gfx.clear();
colm = [gfx.getWidth()*(1/5),gfx.getHeight()*(3/4),gfx.getWidth()*(4/5),gfx.getHeight()/2];
block = [gfx.getWidth(),gfx.getHeight()/4,gfx.getWidth(),gfx.getHeight()/2];
score = -3;
gfx.setFont("Vector15");
gfx.fillPoly(colm);
scrollX();
scrollX();
scrollX();
w = setWatch(coldet, BTN1, {repeat:true});
m = setInterval(scrollY,110);
}
init();