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BangleApps/apps/clockbg/lib.js

65 lines
2.9 KiB
JavaScript

let settings;
exports.reload = function() {
//let t = Date.now();
settings = Object.assign({
style : "randomcolor",
colors : ["#F00","#0F0","#00F"]
},require("Storage").readJSON("clockbg.json")||{});
if (settings.style=="image")
settings.img = require("Storage").read(settings.fn);
else if (settings.style=="randomcolor") {
settings.style = "color";
let n = (0|(Math.random()*settings.colors.length)) % settings.colors.length;
settings.color = settings.colors[n];
delete settings.colors;
} else if (settings.style=="squares") { // 32ms
settings.style = "image";
let bpp = (settings.colors.length>4)?4:2;
let bg = Graphics.createArrayBuffer(11,11,bpp,{msb:true});
let u32 = new Uint32Array(bg.buffer); // faster to do 1/4 of the ops of E.mapInPlace(bg.buffer, bg.buffer, ()=>Math.random()*256);
if (Math.randInt) E.mapInPlace(u32, u32, Math.randInt); // random pixels
else E.mapInPlace(u32, u32, function(r,n){"ram";return r()*n}.bind(null,Math.random,0x100000000)); // random pixels
bg.buffer[bg.buffer.length-1]=Math.random()*256; // 11x11 isn't a multiple of 4 bytes - we need to set the last one!
bg.palette = new Uint16Array(1<<bpp);
bg.palette.set(settings.colors.map(c=>g.toColor(c)));
settings.img = bg;
settings.imgOpt = {scale:16};
delete settings.colors;
} else if (settings.style=="plasma") { // ~47ms
settings.style = "image";
let bg = Graphics.createArrayBuffer(16,16,4,{msb:true});
let u32 = new Uint32Array(bg.buffer); // faster to do 1/4 of the ops of E.mapInPlace(bg.buffer, bg.buffer, ()=>Math.random()*256);
if (Math.randInt) E.mapInPlace(u32, u32, Math.randInt); // random pixels
else E.mapInPlace(u32, u32, function(r,n){"ram";return r()*n}.bind(null,Math.random,0x100000000)); // random pixels
bg.filter([ // a gaussian filter to smooth out
1, 4, 7, 4, 1,
4,16,26,16, 4,
7,26,41,26, 7,
4,16,26,16, 4,
1, 4, 7, 4, 1
], { w:5, h:5, div:120, offset:-800 });
bg.palette = new Uint16Array(16);
bg.palette.set(settings.colors.map(c=>g.toColor(c)));
settings.img = bg;
settings.imgOpt = {scale:11};
delete settings.colors;
}
//console.log("bg",Date.now()-t);
};
exports.reload();
// Fill a rectangle with the current background style, rect = {x,y,w,h}
// eg require("clockbg").fillRect({x:10,y:10,w:50,h:50})
// require("clockbg").fillRect(Bangle.appRect)
exports.fillRect = function(rect,y,x2,y2) {
if ("object"!=typeof rect) rect = {x:rect,y:y,w:1+x2-rect,h:1+y2-y};
if (settings.img) {
g.setClipRect(rect.x, rect.y, rect.x+rect.w-1, rect.y+rect.h-1).drawImage(settings.img,0,0,settings.imgOpt).setClipRect(0,0,g.getWidth()-1,g.getHeight()-1);
} else if (settings.style == "color") {
g.setBgColor(settings.color).clearRect(rect);
} else {
console.log("clockbg: No background set!");
g.setBgColor(g.theme.bg).clearRect(rect);
}
};