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BangleApps/apps/solarclock/solar_clock.js

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JavaScript

/**
* Adrian Kirk 2021-07
*
* Solar Clock
*
* Using your current or chosen location the solar watch face shows the Sun's sky position,
* time and date. Also allows you to wind backwards and forwards in time to see the sun's position
**/
const DateUtils = require("solar_date_utils.js");
const Math2 = require("solar_math_utils.js");
const GraphicUtils = require("solar_graphic_utils.js");
const Colors = require("solar_colors.js");
const LocationUtils = require("solar_location.js");
const Locale = require('locale');
/**
* The screen info data structure stores all of the
* relevant screen information, such as the sun's position
* where the sunrise line is, etc
*/
var screen_info = {
screen_width : g.getWidth(),
screen_start_x : 0,
screen_centre_x: g.getWidth()/2,
screen_height : (g.getHeight()-100),
screen_start_y : 100,
screen_centre_y : 90 + (g.getHeight()-100)/2,
screen_bg_color : Colors.BLACK,
sun_radius: 8,
sun_x : null,
sun_y : null,
sunrise_y : null,
}
// we set up the image buffer with which we draw the sun with
const img_width=40;
const img_height=30;
var img_buffer = Graphics.createArrayBuffer(img_width,img_height,8);
var img = {width:img_width,height:img_height,bpp:8,transparent:0,buffer:img_buffer.buffer};
/**
* We use an image buffer to do the sun animation.
* We pass around the img_info structure with the
* image buffer data
*/
var img_info = {
x: null,
y: null,
img: img,
img_buffer: img_buffer
}
const COSINE_COLOUR= Colors.GREY;
const HORIZON_COLOUR = Colors.GREY;
const SolarController = require("solar_controller.js");
var controller = new SolarController();
var curr_mode = null;
var draw_full_cosine = true;
// The draw sun function is responsible for
// drawing the whole sun animation which includes the
// sun, the cosine curve and the sunrise line.
function draw_sun(now, day_info) {
var now_fraction = (now.getTime() - day_info.day_start.getTime())/DateUtils.DAY_MILLIS;
var now_x = now_fraction * screen_info.screen_width;
if(screen_info.sun_x != null && Math.abs(now_x- screen_info.sun_x) < 1){
console.log("no sun movement now_x:" + now_x + " screen sun_x:" + screen_info.sun_x);
return false;
}
// now calculate thew new sun coordinates
var now_radians = Math2.TWO_PI *(now_x - screen_info.screen_centre_x)/screen_info.screen_width;
var now_y = screen_info.screen_centre_y - (screen_info.screen_height * Math.cos(now_radians) / 2);
if(screen_info.sun_x != null && Math.abs(now_x - screen_info.sun_x) > 5.0){
clear_sun();
} else if(screen_info.sun_y != null && Math.abs(now_y - screen_info.sun_y) > 5.0){
clear_sun();
}
// update the screen info with the new sun info
screen_info.sun_x = now_x;
screen_info.sun_y = now_y;
if(draw_full_cosine){
//console.log("drawing full cosine");
GraphicUtils.draw_cosine(screen_info.screen_start_x,
screen_info.screen_width,
COSINE_COLOUR,
screen_info);
draw_full_cosine = false;
}
if(curr_mode == null) {
GraphicUtils.draw_sunrise_line(HORIZON_COLOUR, day_info, screen_info);
}
// decide on the new sun drawing mode and draw
curr_mode = controller.mode(now,day_info,screen_info);
img_info.img_buffer.clear();
GraphicUtils.set_color(screen_info.screen_bg_color, img_info.img_buffer);
img_info.img_buffer.fillRect(0,0,img_width, img_height);
img_info.x = screen_info.sun_x - img_info.img.width/2;
img_info.y = screen_info.sun_y - img_info.img.height/2;
var cosine_dist = screen_info.sun_radius/Math.sqrt(2);
GraphicUtils.draw_cosine(img_info.x,
screen_info.sun_x - cosine_dist,
COSINE_COLOUR,
screen_info,
img_info);
GraphicUtils.draw_cosine(screen_info.sun_x + cosine_dist,
screen_info.sun_x + img_width,
COSINE_COLOUR,
screen_info,
img_info);
curr_mode.draw(now,day_info,screen_info,img_info);
var sunrise_dist = Math.abs(screen_info.sunrise_y-screen_info.sun_y);
if( sunrise_dist <= img_height) {
GraphicUtils.draw_sunrise_line(HORIZON_COLOUR, day_info, screen_info,img_info);
} else if(sunrise_dist <= img_height*2.5) {
GraphicUtils.draw_sunrise_line(HORIZON_COLOUR, day_info, screen_info);
}
// we draw a blank where the image is going to be drawn to clear out the area
GraphicUtils.set_color(screen_info.screen_bg_color);
g.fillRect(img_info.x,img_info.y-2,img_info.x+img_width,img_info.y + img_height + 2);
g.drawImage(img,img_info.x,img_info.y);
// paint the cosine curve back to the normal color where it just came from
GraphicUtils.draw_cosine(img_info.x - 3,
img_info.x,
COSINE_COLOUR,
screen_info);
GraphicUtils.draw_cosine(img_info.x + img_width,
img_info.x + img_width + 3,
COSINE_COLOUR,
screen_info);
return true;
}
// clear sun is called when there is a large change in the sun's
// location, such as location change.
function clear_sun(){
if(img_info.x != null && img_info.y != null) {
GraphicUtils.set_color(screen_info.screen_bg_color);
g.fillRect(img_info.x, img_info.y, img_info.x + img_width, img_info.y + img_width);
GraphicUtils.draw_cosine(img_info.x - 4,
img_info.x + img_width + 4,
COSINE_COLOUR,
screen_info);
}
GraphicUtils.draw_sunrise_line(HORIZON_COLOUR, day_info, screen_info);
screen_info.sun_x = null;
screen_info.sun_y = null;
}
var last_time = null;
var last_offset = null;
var last_date = null;
const time_color = Colors.WHITE;
const date_color = Colors.YELLOW;
const DATE_Y_COORD = 35;
const DATE_X_COORD = 5;
const TIME_X_COORD = 140;
const TIME_Y_COORD = 35;
const OFFSET_Y_COORD = 70;
const LOCATION_Y_COORD = 55;
function write_date(now){
var new_date = now.getDate();
if(last_date == null || new_date != last_date){
GraphicUtils.set_color(screen_info.screen_bg_color);
g.fillRect(DATE_X_COORD,DATE_Y_COORD, DATE_X_COORD+80,DATE_Y_COORD+15);
g.setFont("Vector",15);
g.setFontAlign(-1,-1,0);
GraphicUtils.set_color(date_color);
var date_str = Locale.dow(now,1) + " " + Math2.format00(now.getDate());
//console.log("writing date:" + new_date)
g.drawString(date_str, DATE_X_COORD,DATE_Y_COORD);
last_date = new_date;
}
}
// The info panels mid way down the screen on the left and right
const INFO_PANEL_LINE_Y1 = 90;
const INFO_PANEL_LINE_Y2 = 105;
var gps_status_requires_update = true;
// The GPS status panel shows the status of the GPS
// when the location is know it shows the
// longitude and latitude.
function write_GPS_status(){
if(!gps_status_requires_update)
return;
var gps_coords = location.getCoordinates();
var gps_coords_msg;
if(location.isGPSLocation()) {
if(gps_coords == null) {
if (location.getGPSPower() > 0) {
gps_coords_msg = ["Locating","GPS"];
} else {
gps_coords_msg = ["ERROR","GPS"];
}
} else {
if (location.getGPSPower() > 0) {
gps_coords_msg = ["Updating","GPS"];
}
}
}
if(gps_coords_msg == null){
gps_coords_msg = ["N:" + Math2.format000_00(gps_coords[1]),
"E:" + Math2.format000_00(gps_coords[0])];
}
GraphicUtils.set_color(screen_info.screen_bg_color);
g.fillRect(DATE_X_COORD,INFO_PANEL_LINE_Y1,70,INFO_PANEL_LINE_Y2 + 13);
g.setFont("Vector",13);
g.setFontAlign(-1,-1,0);
GraphicUtils.set_color(Colors.WHITE);
g.drawString(gps_coords_msg[0], DATE_X_COORD, INFO_PANEL_LINE_Y1,1);
g.drawString(gps_coords_msg[1], DATE_X_COORD, INFO_PANEL_LINE_Y2,1);
gps_status_requires_update = false;
}
const TWILIGHT_X_COORD = 200;
const NO_TIME = "--:--";
var twilight_times_requires_update = true;
// The right panel shows the sun rise and sunset times.
// we make provision for when there is no times available
function write_twilight_times(){
if(!twilight_times_requires_update)
return;
var twilight_msg;
if(day_info != null) {
twilight_msg = [format_time(day_info.sunrise_date), format_time(day_info.sunset_date)];
} else {
twilight_msg = [NO_TIME,NO_TIME];
}
GraphicUtils.set_color(screen_info.screen_bg_color);
g.fillRect(TWILIGHT_X_COORD,INFO_PANEL_LINE_Y1,240,INFO_PANEL_LINE_Y2 + 13);
g.setFont("Vector",13);
g.setFontAlign(-1,-1,0);
GraphicUtils.set_color(Colors.YELLOW);
GraphicUtils.fill_circle_partial_y(TWILIGHT_X_COORD-15,
INFO_PANEL_LINE_Y1+7,
7,
INFO_PANEL_LINE_Y1+7,
INFO_PANEL_LINE_Y1);
g.drawString(twilight_msg[0], TWILIGHT_X_COORD,INFO_PANEL_LINE_Y1,1);
g.setColor(1,0.8,0);
g.drawString(twilight_msg[1], TWILIGHT_X_COORD,INFO_PANEL_LINE_Y2,1);
twilight_times_requires_update = false;
}
function write_time(now){
var new_time = format_time(now);
g.setFont("Vector",35);
g.setFontAlign(-1,-1,0);
if(last_time != null){
GraphicUtils.set_color(screen_info.screen_bg_color);
g.drawString(last_time, TIME_X_COORD,TIME_Y_COORD);
}
GraphicUtils.set_color(time_color);
g.drawString(new_time, TIME_X_COORD,TIME_Y_COORD);
last_time = new_time;
}
function format_time(now){
var time = new Date(now.getTime() - time_offset);
var hours = time.getHours() % 12;
if(hours < 1){
hours = 12;
}
return Math2.format00(hours) + ":" + Math2.format00(time.getMinutes());
}
function write_offset(){
var new_offset = format_offset();
g.setFont("Vector",15);
g.setFontAlign(-1,-1,0);
if(last_offset != null){
GraphicUtils.set_color(screen_info.screen_bg_color);
g.drawString(last_offset, TIME_X_COORD,OFFSET_Y_COORD);
}
GraphicUtils.set_color(time_color);
g.drawString(new_offset, TIME_X_COORD,OFFSET_Y_COORD);
last_offset = new_offset;
}
function format_offset(){
if(time_offset == 0)
return "";
var hours_offset = Math.abs(time_offset) / DateUtils.HOUR_MILLIS;
var mins_offset = Math.abs(time_offset) / DateUtils.MIN_MILLIS;
var mins_offset_from_hour = mins_offset % 60;
//console.log("mins offset=" + mins_offset + " mins_offset_from_hour=" + mins_offset_from_hour);
var sign = "+";
if(time_offset < 0)
sign = "-";
return sign + Math2.format00(hours_offset) + ":" + Math2.format00(mins_offset_from_hour);
}
let time_offset = 0;
var day_info = null;
var location = LocationUtils.load_locations();
var location_requires_update = true;
function write_location_name() {
if(!location_requires_update)
return;
var new_location_name = location.getName();
g.setFont("Vector", 20);
g.setFontAlign(-1, -1, 0);
GraphicUtils.set_color(screen_info.screen_bg_color);
g.fillRect(DATE_X_COORD, LOCATION_Y_COORD, DATE_X_COORD + 105, LOCATION_Y_COORD + 20);
if (new_location_name != "local") {
GraphicUtils.set_color(time_color);
g.drawString(new_location_name.replace("_", " "), DATE_X_COORD, LOCATION_Y_COORD);
}
location_requires_update = false;
}
location.addUpdateListener(
(loc)=>{
console.log("location update:" + JSON.stringify(loc));
clear_sun();
GraphicUtils.draw_sunrise_line(screen_info.screen_bg_color, day_info, screen_info);
day_info = null;
screen_info.sunrise_y = null;
curr_mode = null;
gps_status_requires_update = true;
location_requires_update = true;
twilight_times_requires_update = true;
draw_clock();
}
);
// day info is responsible for populating the day_info structure
// The day_info structure holds the sun set and sunset times
// The function also has to detect when the end of the solar
// day has been reached and flip the day over.
function dayInfo(now) {
if (day_info == null || now > day_info.day_end || now < day_info.day_start) {
var coords = location.getCoordinates();
if(coords != null) {
day_info = DateUtils.sunrise_sunset(now, coords[0], coords[1], location.getUTCOffset());
twilight_times_requires_update = true;
//console.log("day info:" + JSON.stringify(day_info));
} else {
day_info = null;
}
}
return day_info;
}
function time_now() {
var timezone_offset_hours = location.getUTCOffset();
if(timezone_offset_hours != null) {
var local_offset_hours = -new Date().getTimezoneOffset()/60;
var timezone_offset_millis =
(timezone_offset_hours - local_offset_hours) * DateUtils.HOUR_MILLIS;
return new Date(Date.now() + time_offset + timezone_offset_millis);
} else {
return new Date(Date.now() + time_offset);
}
}
// The main loop called everytime we want to refresh the
// clock
function draw_clock(){
var start_time = Date.now();
var now = time_now();
write_location_name();
write_GPS_status();
var day_info = dayInfo(now);
if(day_info != null) {
draw_sun(now, day_info);
}
write_time(now);
write_date(now);
write_offset();
write_twilight_times();
log_memory_used();
var time_taken = Date.now() - start_time;
console.log("drawing clock:" + now.toISOString() + " time taken:" + time_taken );
}
function log_memory_used() {
var memory = process.memory();
console.log("memory used:" + memory.usage +
" total:" + memory.total + "->" +
" ->" + memory.usage/memory.total
);
}
// Button has a short press action of resetting the offet
// and a long press set the GPS up for refreshing the current
// position.
// To accomodate the long and short press we record when the press
// starts and time to when it is released
var button1pressStart = null;
function button1pressed(){
if(button1pressStart == null) {
button1pressStart = Date.now();
}
//console.log("button 1 pressed for:" + (Date.now() - button1pressStart));
if(BTN1.read()){
// we look every 100 ms to see if the button is still pressed
// (to makes the button responsive)
setTimeout(button1pressed,100);
} else {
var buttonPressTime = Date.now() - button1pressStart;
button1pressStart = null;
console.log("button press time=" + buttonPressTime);
if (buttonPressTime < 3000) {
//console.log("offset reset");
time_offset = 0;
clear_sun();
day_info = null;
} else {
//console.log("requesting gps update");
location.requestGpsUpdate();
gps_status_requires_update = true;
}
draw_clock();
}
}
// button 3 kicks off a the change to the next location
function button3pressed() {
console.log("button 3 pressed");
time_offset = 0;
location.nextLocation();
}
// button 4 moves the offset back
// keeping the button pressed repeats
// to give the sun the continuous animation
// to achieve this we put in a call back
// to see if its still presses after 50 ms.
function button4pressed(){
time_offset -= DateUtils.HOUR_MILLIS/4;
draw_clock();
setTimeout(()=>{
if(BTN4.read()){
button4pressed();
}
},
50
)
}
// button 5 moves the offset forward
// keeping the button pressed repeats
// to give the sun the continuous animation
// to achieve this we put in a call back
// to see if its still presses after 50 ms.
function button5pressed(){
time_offset += DateUtils.HOUR_MILLIS/4;
draw_clock();
setTimeout(()=>{
if(BTN5.read()){
button5pressed();
}
},
50
)
}
// The interval reference for updating the clock
let interval_ref = null;
function clear_timers(){
if(interval_ref != null) {
clearInterval(interval_ref);
interval_ref = null;
}
}
function start_timers(){
console.log("start timers")
var date = new Date();
var secs = date.getSeconds();
var nextMinuteStart = 60 - secs;
setTimeout(schedule_draw_clock,nextMinuteStart * 1000);
draw_clock();
}
function schedule_draw_clock(){
clear_timers();
if (Bangle.isLCDOn()) {
interval_ref = setInterval(() => {
if (!Bangle.isLCDOn()) {
console.log("draw clock callback - skipped redraw");
} else {
draw_clock();
}
}, DateUtils.MIN_MILLIS
);
draw_clock();
} else {
console.log("scheduleDrawClock - skipped not visible");
}
}
Bangle.on('lcdPower', (on) => {
if (on) {
console.log("lcdPower: on");
gps_status_requires_update = true;
time_offset = 0;
start_timers();
} else {
console.log("lcdPower: off");
clear_timers();
}
});
Bangle.on('faceUp',function(up){
if (up && !Bangle.isLCDOn()) {
clear_timers();
Bangle.setLCDPower(true);
}
});
g.clear();
Bangle.loadWidgets();
Bangle.drawWidgets();
start_timers();
// When button 2 is pressed we return to the
// launcher. We run through a shutdown sequence
// we shutdown the location object, which
// shut down the GPS (if running)
// we deference the location and controller to
// to free up memory before the jump is made.
function button2pressed(){
controller = null;
location.shutdown();
location = null;
Bangle.showLauncher();
}
setWatch(button2pressed, BTN2,{repeat:false,edge:"falling"});
// we are timing button 1 so we put a callback in the the rising edge.
setWatch(button1pressed, BTN1,{repeat:true,edge:"rising"});
setWatch(button3pressed, BTN3,{repeat:true,edge:"falling"});
setWatch(button4pressed, BTN4,{repeat:true,edge:"rising"});
setWatch(button5pressed, BTN5,{repeat:true,edge:"rising"});