forked from FOSS/BangleApps
42 lines
913 B
TypeScript
42 lines
913 B
TypeScript
import { draw } from './display';
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import { initLog } from './log';
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import { ActivityStatus, AppState } from './state';
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function startActivity(state: AppState): void {
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if (state.status === ActivityStatus.Stopped) {
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initLog(state);
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}
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if (state.status === ActivityStatus.Running) {
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state.status = ActivityStatus.Paused;
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} else {
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state.status = ActivityStatus.Running;
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}
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draw(state);
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}
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function stopActivity(state: AppState): void {
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if (state.status === ActivityStatus.Paused) {
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clearActivity(state);
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}
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if (state.status === ActivityStatus.Running) {
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state.status = ActivityStatus.Paused;
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} else {
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state.status = ActivityStatus.Stopped;
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}
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draw(state);
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}
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function clearActivity(state: AppState): void {
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state.duration = 0;
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state.distance = 0;
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state.speed = 0;
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state.steps = 0;
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state.cadence = 0;
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}
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export { clearActivity, startActivity, stopActivity };
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