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3 Commits (a7a845fae42e93fd4e43a3249e94c9cca31db058)

Author SHA1 Message Date
Willems Davy 324007b4dd Big Batch of changes:
- Constants uppercase
- 2 space formatting
- prescaled image instead of scaling every frame
- logic runs first before drawing now (one less loop call)
- only do a redraw when going from a gamestate to an initgamestate
- optimized redraws a bit
- removed music option as there is no music / sound (sound is just a buzz call)
- Added "loading" message when generating the level as it has a small delay
- revert version to 0.01 as it was never released yet on official repo
2023-09-10 00:32:12 +02:00
Willems Davy fc93e79e8e Waternet version 0.02 (Save state handling of unlocked levels) 2023-09-08 14:34:26 +02:00
Willems Davy 22eec4a546 Initial version of waternet 2023-09-07 04:46:57 +02:00