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4 Commits (61804505d7c259e964867d0a93335b599e227957)

Author SHA1 Message Date
Willems Davy a67b636d32 Bigger playfield tiles, Removed displaying of widgets (always runs fullscreen), fixex selector tiles display (wrong array type used), updated screenshots to reflect changes 2023-09-24 09:27:47 +02:00
Willems Davy 324007b4dd Big Batch of changes:
- Constants uppercase
- 2 space formatting
- prescaled image instead of scaling every frame
- logic runs first before drawing now (one less loop call)
- only do a redraw when going from a gamestate to an initgamestate
- optimized redraws a bit
- removed music option as there is no music / sound (sound is just a buzz call)
- Added "loading" message when generating the level as it has a small delay
- revert version to 0.01 as it was never released yet on official repo
2023-09-10 00:32:12 +02:00
Willems Davy fc93e79e8e Waternet version 0.02 (Save state handling of unlocked levels) 2023-09-08 14:34:26 +02:00
Willems Davy 22eec4a546 Initial version of waternet 2023-09-07 04:46:57 +02:00