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12 Commits (05142fc8cfef2f3e99ffccf047c1413b2baba000)

Author SHA1 Message Date
Willems Davy 003a307280 Add C alternatives for generateLevel and random functions but keep the javascript ones for the emulator + put certain functions always in ram 2023-09-15 04:18:40 +02:00
Willems Davy 6d47b4d994 switch global variables and images section, grab memstart as early as possible to get more correct info on ram use 2023-09-14 21:46:08 +02:00
Willems Davy d49ea7333e Remove some unused globals & functions, add back functionality to help screens, fix some "else" statements, remove some unused commented code, 2023-09-14 21:16:49 +02:00
Willems Davy c1043379f2 Make theming optional 2023-09-14 01:58:46 +02:00
Willems Davy ce7ef61df4 switch back to const for images, palettes can still be changed it seems 2023-09-13 23:29:58 +02:00
Willems Davy 57048389aa disable debugmode, remove unneeded setcolor, remove debug comment 2023-09-13 22:42:47 +02:00
Willems Davy 0f9d2021c8 fix options partial draw bug + switch to 2bpp paletted images + adjust to theme colors 2023-09-13 22:33:00 +02:00
Willems Davy 1b1226bb8b Change var to let and partial drawing for level selector + fix for print functions & charCodeAt 2023-09-13 12:57:28 +02:00
Willems Davy 46dd68eb03 Next batch of changes like:
- faster & simpler RNG
- partial redraws
- different debugmodes & printed text
- option to draw inputrects
- option to draw the widgets (requires restart when changed)
- adapted and faster print functions
- displaying things offscreen (compared to intial arduboy screen size) as we have the space
2023-09-11 22:57:39 +02:00
Willems Davy 324007b4dd Big Batch of changes:
- Constants uppercase
- 2 space formatting
- prescaled image instead of scaling every frame
- logic runs first before drawing now (one less loop call)
- only do a redraw when going from a gamestate to an initgamestate
- optimized redraws a bit
- removed music option as there is no music / sound (sound is just a buzz call)
- Added "loading" message when generating the level as it has a small delay
- revert version to 0.01 as it was never released yet on official repo
2023-09-10 00:32:12 +02:00
Willems Davy fc93e79e8e Waternet version 0.02 (Save state handling of unlocked levels) 2023-09-08 14:34:26 +02:00
Willems Davy 22eec4a546 Initial version of waternet 2023-09-07 04:46:57 +02:00