forked from FOSS/BangleApps
pomoplus: refactor function names
touchHandler -> onTouchSoftwareButtons switchGraphicsOnButton -> onButtonSwitchGraphicsmaster
parent
f20683cc4e
commit
ff3228c8f2
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@ -93,7 +93,7 @@ let hideButtons = ()=>{
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}
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let graphicState = 0; // 0 - all is visible, 1 - widgets are hidden, 2 - widgets and buttons are hidden.
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let switchGraphicsOnButton = (n)=>{
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let onButtonSwitchGraphics = (n)=>{
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if (process.env.HWVERSION == 2) n=2; // Translate Bangle.js 2 button to Bangle.js 1 middle button.
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if (n == 2) {
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if (graphicState == 0) {
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@ -106,12 +106,11 @@ let switchGraphicsOnButton = (n)=>{
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wu.show();
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drawButtons();
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}
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graphicState = (graphicState+1) % 3;
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}
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}
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let touchHandler = (button, xy) => {
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let onTouchSoftwareButtons = (button, xy) => {
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//If we support full touch and we're not touching the keys, ignore.
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//If we don't support full touch, we can't tell so just assume we are.
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let isOutsideButtonArea = xy !== undefined && xy.y <= g.getHeight() - BUTTON_HEIGHT;
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@ -175,9 +174,8 @@ let touchHandler = (button, xy) => {
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Bangle.setUI({
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mode: "custom",
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touch: touchHandler,
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btn: switchGraphicsOnButton
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touch: onTouchSoftwareButtons,
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btn: onButtonSwitchGraphics
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})
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let timerInterval;
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