forked from FOSS/BangleApps
tetris: fix level setting
parent
a57de7766e
commit
e5c9286e77
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@ -46,6 +46,7 @@ const settings = Object.assign({
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*/
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control: 0,
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level: 0,
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initialLevel: 0,
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lines: 0,
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score: 0,
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pf: undefined,
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@ -151,6 +152,7 @@ function gameOver() {
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E.showAlert("Game Over").then(newGame, print);
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settings.lines = 0;
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settings.score = 0;
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settings.level = settings.initialLevel;
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}
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function redrawStats(onlyScore) {
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@ -402,6 +404,7 @@ function setupControls() {
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function newGame() {
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settings.lines = 0;
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settings.score = 0;
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settings.level = settings.initialLevel;
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initGame();
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startGame();
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}
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@ -461,7 +464,10 @@ function selectGame() {
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min : 0,
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max : 10,
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wrap : true,
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onchange : (l) => { settings.level = l; writeSettings(); }
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onchange : (l) => {
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settings.initialLevel = l;
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writeSettings();
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}
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};
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E.showMenu(menu);
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}
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