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Peer David 2022-04-06 17:10:16 +02:00 committed by GitHub
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50 changed files with 944 additions and 25 deletions

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@ -1,12 +1,34 @@
// place your const, vars, functions or classes here
// special function to handle display switch on
Bangle.on('lcdPower', (on) => {
if (on) {
// call your app function here
// If you clear the screen, do Bangle.drawWidgets();
// clear the screen
g.clear();
var n = 0;
// redraw the screen
function draw() {
g.reset().clearRect(Bangle.appRect);
g.setFont("6x8").setFontAlign(0,0).drawString("Up / Down",g.getWidth()/2,g.getHeight()/2 - 20);
g.setFont("Vector",60).setFontAlign(0,0).drawString(n,g.getWidth()/2,g.getHeight()/2 + 30);
}
// Respond to user input
Bangle.setUI({mode: "updown"}, function(dir) {
if (dir<0) {
n--;
draw();
} else if (dir>0) {
n++;
draw();
} else {
n = 0;
draw();
}
});
g.clear();
// call your app function here
// First draw...
draw();
// Load widgets
Bangle.loadWidgets();
Bangle.drawWidgets();

2
apps/altimeter/ChangeLog Normal file
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0.01: New App!
0.02: Actually upload correct code

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require("heatshrink").decompress(atob("mEw4UA///t9TmuV3+GJf4AN+ALVgf8BasP/4LVn//4ALUWgJUJBZUDBYJUIBZcP3/nKhEOt/WBZE5r+VKg0KgEVr9V3wLHqtaqt9sALElWAqoABt1QBZNeBYuq0ILCrVUBYulBYVWBYkCBYgABBZ8K1WVBYlABZegKQWqBQlVqALKqWoKQWpBYtWBZeqKRAAB1WABZZSHAANq0ALLKQ6qC1ALLKQ5UEAH4AG"))

30
apps/altimeter/app.js Normal file
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Bangle.setBarometerPower(true, "app");
g.clear(1);
Bangle.loadWidgets();
Bangle.drawWidgets();
var zero = 0;
var R = Bangle.appRect;
var y = R.y + R.h/2;
var MEDIANLENGTH = 20;
var avr = [], median;
var value = 0;
Bangle.on('pressure', function(e) {
while (avr.length>MEDIANLENGTH) avr.pop();
avr.unshift(e.altitude);
median = avr.slice().sort();
g.reset().clearRect(0,y-30,g.getWidth()-10,y+30);
if (median.length>10) {
var mid = median.length>>1;
value = E.sum(median.slice(mid-4,mid+5)) / 9;
g.setFont("Vector",50).setFontAlign(0,0).drawString((value-zero).toFixed(1), g.getWidth()/2, y);
}
});
g.reset();
g.setFont("6x8").setFontAlign(0,0).drawString(/*LANG*/"ALTITUDE (m)", g.getWidth()/2, y-40);
g.setFont("6x8").setFontAlign(0,0,3).drawString(/*LANG*/"ZERO", g.getWidth()-5, g.getHeight()/2);
setWatch(function() {
zero = value;
}, (process.env.HWVERSION==2) ? BTN1 : BTN2, {repeat:true});

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{ "id": "altimeter",
"name": "Altimeter",
"version":"0.02",
"description": "Simple altimeter that can display height changed using Bangle.js 2's built in pressure sensor.",
"icon": "app.png",
"tags": "tool,outdoors",
"supports" : ["BANGLEJS2"],
"storage": [
{"name":"altimeter.app.js","url":"app.js"},
{"name":"altimeter.img","url":"app-icon.js","evaluate":true}
]
}

2
apps/bee/ChangeLog Normal file
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0.01: New app!
0.02: Fix bug with regenerating index, fix bug in word lookups

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@ -31,8 +31,9 @@ function prepareLetterIdx () {
function findWord (w) {
"compile"
var ci = w.charCodeAt(0)-97;
var f = letterIdx[ci].indexOf(w);
if (f>=0 && letterIdx[ci][f+w.length]=="\n") return true;
var f = letterIdx[ci].indexOf("\n"+w+"\n");
if (f>=0) return true;
if (letterIdx[ci].substr(0, w.length)==w) return true;
return false;
}
@ -47,6 +48,7 @@ function checkWord (w) {
if (foundWords.indexOf(w)>=0) return false; // already found
if (findWord(w)) {
foundWords.push(w);
foundWords.sort();
if (w.length==4) score++;
else score += w.length;
if (isPangram(w)) score += 7;

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@ -2,7 +2,7 @@
"name": "Bee",
"shortName":"Bee",
"icon": "app.png",
"version":"0.01",
"version":"0.02",
"description": "Spelling bee",
"supports" : ["BANGLEJS2"],
"readme": "README.md",

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@ -3,3 +3,4 @@
0.03: Eliminate flickering
0.04: Fix for Bangle.js 2 and themes
0.05: Fix bearing not clearing correctly (visible in single or double digit bearings)
0.06: Add button for force compass calibration

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@ -64,7 +64,12 @@ Bangle.on('mag', function(m) {
oldHeading = m.heading;
});
g.clear();
g.clear(1);
g.setFont("6x8").setFontAlign(0,0,3).drawString("RESET", g.getWidth()-5, g.getHeight()/2);
setWatch(function() {
Bangle.resetCompass();
}, (process.env.HWVERSION==2) ? BTN1 : BTN2, {repeat:true});
Bangle.loadWidgets();
Bangle.drawWidgets();
Bangle.setCompassPower(1);

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@ -1,7 +1,7 @@
{
"id": "compass",
"name": "Compass",
"version": "0.05",
"version": "0.06",
"description": "Simple compass that points North",
"icon": "compass.png",
"screenshots": [{"url":"screenshot_compass.png"}],

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apps/fuzzyw/ChangeLog Normal file
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0.01: First release

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apps/fuzzyw/README.md Normal file
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# Fuzzy Text Clock
An imprecise clock for when you're not in a rush.
This clock is a remake of one of my favourite Pebble watchfaces, Fuzzy Text International. I use this watch for weekends and holidays, when 'within 5 minutes of the actual time' is close enough!
By default it will use the language set on the watch, go to settings to pick:
* en_GB - English
* en_US - American
* es_ES - Spanish
* fr_FR - French
* no_NO - Norwegian
* sv_SE - Swedish
* de_DE - German
Most translations are taken from the original Fuzzy Text International code.
## TODO
* Bold hour word (as the pebble version has)
* Animation when changing time?
## References
Based on Pebble app Fuzzy Text International: https://github.com/hallettj/Fuzzy-Text-International
![](fuzzyw-light.png)
![](fuzzyw-dark.png)

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{
"en_GB":{
"hours":[
"midnight", "one", "two", "three", "four", "five",
"six", "seven", "eight", "nine", "ten", "eleven",
"twelve", "one", "two", "three", "four", "five",
"six", "seven", "eight", "nine", "ten", "eleven"
],
"minutes":[
"*$1 o'clock",
"five past *$1",
"ten past *$1",
"quarter past *$1",
"twenty past *$1",
"twenty five past *$1",
"half past *$1",
"twenty five to *$2",
"twenty to *$2",
"quarter to *$2",
"ten to *$2",
"five to *$2"
],
"text_scale":3.5
},
"en_US":{
"hours":[
"midnight", "one", "two", "three", "four", "five",
"six", "seven", "eight", "nine", "ten", "eleven",
"twelve", "one", "two", "three", "four", "five",
"six", "seven", "eight", "nine", "ten", "eleven"
],
"minutes":[
"*$1 o'clock",
"five after *$1",
"ten after *$1",
"quarter after *$1",
"twenty after *$1",
"twenty five after *$1",
"half past *$1",
"twenty five to *$2",
"twenty to *$2",
"quarter to *$2",
"ten to *$2",
"five to *$2"
],
"text_scale":3.5
},
"es_ES":{
"hours":[
"doce", "una", "dos", "tres", "cuatro", "cinco",
"seis", "siete", "ocho", "nueve", "diez", "once",
"doce", "una", "dos", "tres", "cuatro", "cinco",
"seis", "siete", "ocho", "nueve", "diez", "once"
],
"minutes":[
"*$1 en punto",
"*$1 y cinco",
"*$1 y diez",
"*$1 y cuarto",
"*$1 y veinte",
"*$1 y veinti- cinco",
"*$1 y media",
"*$2 menos veinti- cinco",
"*$2 menos veinte",
"*$2 menos cuarto",
"*$2 menos diez",
"*$2 menos cinco"
],
"text_scale":3.5
},
"fr_FR":{
"hours":[
"douze", "une", "deux", "trois", "quatre", "cinq",
"six", "sept", "huit", "neuf", "dix", "onze",
"douze", "une", "deux", "trois", "quatre", "cinq",
"six", "sept", "huit", "neuf", "dix", "onze"
],
"minutes":[
"*$1 heures",
"*$1 heures cinq",
"*$1 heures dix",
"*$1 heures et quart",
"*$1 heures vingt",
"*$1 heures vingt- cinq",
"*$1 heures et demie",
"*$2 moins vingt- cinq",
"*$2 heures moins vingt",
"*$2 moins le quart",
"*$2 heures moins dix",
"*$2 heures moins cinq"
],
"text_scale":3.5
},
"no_NB":{
"hours":[
"tolv", "ett", "to", "tre", "fire", "fem",
"seks", "sju", "åtte", "ni", "ti", "elleve",
"tolv", "ett", "to", "tre", "fire", "fem",
"seks", "sju", "åtte", "ni", "ti", "elleve"
],
"minutes":[
"klokka er *$1",
"fem over *$1",
"ti over *$1",
"kvart over *$1",
"ti på halv *$2",
"fem på halv *$2",
"halv *$2",
"fem over halv *$2",
"ti over halv *$2",
"kvart på *$2",
"ti på *$2",
"fem på *$2"
],
"text_scale":3.5
},
"sv_SE":{
"hours":[
"tolv", "ett", "två", "tre", "fyra", "fem",
"sex", "sju", "åtta", "nio", "tio", "elva",
"tolv", "ett", "två", "tre", "fyra", "fem",
"sex", "sju", "åtta", "nio", "tio", "elva"
],
"minutes":[
"*$1",
"fem över *$1",
"tio över *$1",
"kvart över *$1",
"tjugo över *$1",
"fem i halv *$2",
"halv *$2",
"fem över halv *$2",
"tjugo i *$2",
"kvart i *$2",
"tio i *$2",
"fem i *$2"
],
"text_scale":3.5
},
"de_DE":{
"hours":[
"zwölf", "eins", "zwei", "drei", "vier", "fünf",
"sechs", "sieben", "acht", "neun", "zehn", "elf",
"zwölf", "eins", "zwei", "drei", "vier", "fünf",
"sechs", "sieben", "acht", "neun", "zehn", "elf"
],
"minutes":[
"*$1 uhr",
"fünf nach *$1",
"zehn nach *$1",
"viertel nach *$1",
"zwanzig nach *$1",
"fünf for halb *$2",
"halb *$2",
"fünf nach halb *$2",
"zwanzig vor *$2",
"viertel vor *$2",
"zehn vor *$2",
"fünf vor *$2"
],
"text_scale":3.5
}
}

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apps/fuzzyw/fuzzyw.app.js Normal file
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// adapted from https://github.com/hallettj/Fuzzy-Text-International/
const fuzzy_strings = require("Storage").readJSON("fuzzy_strings.json");
const SETTINGS_FILE = "fuzzyw.settings.json";
let settings = require("Storage").readJSON(SETTINGS_FILE,1)|| {'language': 'System', 'alignment':'Centre'};
if (settings.language == 'System') {
settings.language = require('locale').name;
}
let fuzzy_string = fuzzy_strings[settings.language];
let timeout = 2.5*60;
let drawTimeout;
function queueDraw(seconds) {
let millisecs = seconds * 1000;
if (drawTimeout) clearTimeout(drawTimeout);
drawTimeout = setTimeout(function() {
drawTimeout = undefined;
draw();
}, millisecs - (Date.now() % millisecs));
}
const h = g.getHeight();
const w = g.getWidth();
let align_mode = 0;
let align_pos = w/2;
if (settings.alignment =='Left') {
align_mode = -1;
align_pos = 0;
} else if (settings.alignment == 'Right') {
align_mode = 1;
align_pos = w;
}
function getTimeString(date) {
let segment = Math.round((date.getMinutes()*60 + date.getSeconds() + 1)/300);
let hour = date.getHours() + Math.floor(segment/12);
f_string = fuzzy_string.minutes[segment % 12];
if (f_string.includes('$1')) {
f_string = f_string.replace('$1', fuzzy_string.hours[(hour) % 24]);
} else {
f_string = f_string.replace('$2', fuzzy_string.hours[(hour + 1) % 24]);
}
return f_string;
}
function draw() {
let time_string = getTimeString(new Date()).replace('*', '');
// print(time_string);
g.setFont('Vector', (h-24*2)/fuzzy_string.text_scale);
g.setFontAlign(align_mode, 0);
g.clearRect(0, 24, w, h-24);
g.setColor(g.theme.fg);
g.drawString(g.wrapString(time_string, w).join("\n"), align_pos, h/2);
queueDraw(timeout);
}
g.clear();
draw();
// Stop updates when LCD is off, restart when on
Bangle.on('lcdPower',on=>{
if (on) {
draw(); // draw immediately, queue redraw
} else { // stop draw timer
if (drawTimeout) clearTimeout(drawTimeout);
drawTimeout = undefined;
}
});
Bangle.setUI('clock');
Bangle.loadWidgets();
Bangle.drawWidgets();

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require("heatshrink").decompress(atob("mEwgP/ABX8oYFD+AFE8AFE8IXE8YFKwFCj08h4FBocenEHCIPDjk4CoIFBhlwAoeMuIFEuBSBAoOI+AFD4HxGoQFB+AFD4P4uYFC8P4gYFD/w7BAFEfApfEj+B/Ecg/Ah8A+EMg/Dw0YseHj/Dw/8sfHAoPH/lhDoIFBwFwj4FB40AvkPAoU8v4dCAoIdDw04FIMP4EOgFwh47Bj8EvEfw/DJwgFXABY"))

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(function(back) {
const SETTINGS_FILE = "fuzzyw.settings.json";
var align_options = ['Left','Centre','Right'];
var language_options = ['System', 'en_GB', 'en_US', 'es_ES', 'fr_FR', 'no_NO', 'sv_SE', 'de_DE'];
// initialize with default settings...
let s = {'language': 'System', 'alignment': 'Centre'};
// ...and overwrite them with any saved values
// This way saved values are preserved if a new version adds more settings
const storage = require('Storage')
let settings = storage.readJSON(SETTINGS_FILE, 1) || s;
const saved = settings || {}
for (const key in saved) {
s[key] = saved[key]
}
function save() {
settings = s
storage.write(SETTINGS_FILE, settings)
}
E.showMenu({
'': { 'title': 'Fuzzy Text Clock' },
'< Back': back,
'Language': {
value: 0 | language_options.indexOf(s.language),
min: 0, max: language_options.length - 1,
format: v => language_options[v],
onchange: v => {
s.language = language_options[v];
save();
}
},
'Alignment': {
value: 0 | align_options.indexOf(s.alignment),
min: 0, max: align_options.length - 1,
format: v => align_options[v],
onchange: v => {
s.alignment = align_options[v];
save();
}
},
});
})

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{
"id":"fuzzyw",
"name":"Fuzzy Text Clock",
"shortName": "Fuzzy Text",
"version": "0.01",
"description": "An imprecise clock for when you're not in a rush",
"readme": "README.md",
"icon":"fuzzyw.png",
"screenshots": [{"url":"fuzzyw-light.png"},{"url":"fuzzyw-dark.png"}],
"type": "clock",
"tags": "clock",
"supports": ["BANGLEJS", "BANGLEJS2"],
"allow_emulator": true,
"storage": [
{"name":"fuzzyw.app.js","url":"fuzzyw.app.js"},
{"name":"fuzzyw.settings.js","url":"fuzzyw.settings.js"},
{"name":"fuzzyw.img","url":"fuzzyw.icon.js","evaluate":true},
{"name":"fuzzy_strings.json","url":"fuzzy_strings.json"}
]
}

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# Play the game of 1024
Move the tiles by swiping to the lefthand, righthand or up- and downward side of the watch.
Move the tiles by swiping left, right, up- or downward over the watchface.
When two tiles with the same number are squashed together they will add up as exponentials:
@ -21,16 +21,28 @@ Use the side **BTN** to exit the game, score and tile positions will be saved.
## Buttons on the screen
- Button **U**: Undo the last move. There are currently a maximum of 4 undo levels. The level is indicated with a small number in the lower righthand corner of the Undo button
- Button **\***: Change the text on the tile to number, capitals or Roman numbers
- Button **R**: Reset the game. The Higscore will be remembered. You will be prompted first.
- Button **U**: Undo the last move. There are currently a maximum of 9 undo levels. The level is indicated with a small number in the lower righthand corner of the Undo button
- You can set the maximum undo level in the Apps settings menu.
- Button **R**: Reset the game. The Highscore will be remembered. You will be prompted first.
- The highscore value can be reset in the Apps settings menu.
Apps setting: ![Screenshot of the apps settings menu](./game1024_sc_dump_app_settings.png)
- Stuff you can change in de 1024 Game settings:
- Symbols on the cells: numerical, alphabetical or Roman
- Undo levels [0-9]
- Exit: how to exit the game: long or short press
- Debug mode: on or off. This will log all kinds of stuff in the console of the Web IDE
- Reset Highsccore: Tired of looking at the old highscore? Now you can set it to 0 again.
### Credits
Game 1024 is based on Saming's 2048 and Misho M. Petkovic 1024game.org and conceptually similar to Threes by Asher Vollmer.
In Dark theme with numbers:
![Screenshot from the Banglejs 2 watch with the game in dark theme](./game1024_sc_dump_dark.png)
![Screenshot from the Banglejs 2 watch with the game in dark theme](./game1024_sc_dump_dark_v0.09.png)
In Light theme with characters:
![Screenshot from the Banglejs 2 watch with the game in light theme](./game1024_sc_dump_light.png)
![Screenshot from the Banglejs 2 watch with the game in light theme](./game1024_sc_dump_light.v0.09.png)

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apps/kbswipe/ChangeLog Normal file
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0.01: New App!

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apps/kbswipe/README.md Normal file
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# Swipe Keyboard
A library that provides the ability to input text by swiping PalmOS Graffiti-style characters onto the screen.
To get a legend of available characters, just tap the screen.
## Usage
In your app's metadata, add:
```
"dependencies": {"textinput":"type"},
```
From inside your app, call:
```
Bangle.loadWidgets();
Bangle.drawWidgets();
require("textinput").input({text:"Foo"}).then(result => {
console.log("Text input", E.toJS(result));
});
```
The first argument to `input` is an object containing the following:
* `text` - initial text to edit
(in the future, the ability to restrict usage of newline/etc may be added)
## Make your own
You can create your own keyboard input apps. Just ensure that they have
`"type":"textinput",` in their metadata and provide a library called `textinput`
that exports an `input` method.

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apps/kbswipe/lib.js Normal file
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/* To make your own strokes, type:
Bangle.on('stroke',print)
on the left of the IDE, then do a stroke and copy out the Uint8Array line
*/
exports.getStrokes = function(cb) {
cb("a", new Uint8Array([58, 159, 58, 155, 62, 144, 69, 127, 77, 106, 86, 90, 94, 77, 101, 68, 108, 62, 114, 59, 121, 59, 133, 61, 146, 70, 158, 88, 169, 107, 176, 124, 180, 135, 183, 144, 185, 152]));
cb("b", new Uint8Array([51, 47, 51, 77, 56, 123, 60, 151, 65, 163, 68, 164, 68, 144, 67, 108, 67, 76, 72, 43, 104, 51, 121, 74, 110, 87, 109, 95, 131, 117, 131, 140, 109, 152, 88, 157]));
cb("c", new Uint8Array([153, 62, 150, 62, 145, 62, 136, 62, 123, 62, 106, 65, 85, 70, 65, 75, 50, 82, 42, 93, 37, 106, 36, 119, 36, 130, 40, 140, 49, 147, 61, 153, 72, 156, 85, 157, 106, 158, 116, 158]));
cb("d", new Uint8Array([57, 178, 57, 176, 55, 171, 52, 163, 50, 154, 49, 146, 47, 135, 45, 121, 44, 108, 44, 97, 44, 85, 44, 75, 44, 66, 44, 58, 44, 48, 44, 38, 46, 31, 48, 26, 58, 21, 75, 20, 99, 26, 120, 35, 136, 51, 144, 70, 144, 88, 137, 110, 124, 131, 106, 145, 88, 153]));
cb("e", new Uint8Array([150, 72, 141, 69, 114, 68, 79, 69, 48, 77, 32, 81, 31, 85, 46, 91, 73, 95, 107, 100, 114, 103, 83, 117, 58, 134, 66, 143, 105, 148, 133, 148, 144, 148]));
cb("f", new Uint8Array([157, 52, 155, 52, 148, 52, 137, 52, 124, 52, 110, 52, 96, 52, 83, 52, 74, 52, 67, 52, 61, 52, 57, 52, 55, 52, 52, 52, 52, 54, 52, 58, 52, 64, 54, 75, 58, 97, 59, 117, 60, 130]));
cb("g", new Uint8Array([160, 66, 153, 62, 129, 58, 90, 56, 58, 57, 38, 65, 31, 86, 43, 125, 69, 152, 116, 166, 145, 154, 146, 134, 112, 116, 85, 108, 97, 106, 140, 106, 164, 106]));
cb("h", new Uint8Array([58, 50, 58, 55, 58, 64, 58, 80, 58, 102, 58, 122, 58, 139, 58, 153, 58, 164, 58, 171, 58, 177, 58, 179, 58, 181, 58, 180, 58, 173, 58, 163, 59, 154, 61, 138, 64, 114, 68, 95, 72, 84, 80, 79, 91, 79, 107, 82, 123, 93, 137, 111, 145, 130, 149, 147, 150, 154, 150, 159]));
cb("i", new Uint8Array([89, 48, 89, 49, 89, 51, 89, 55, 89, 60, 89, 68, 89, 78, 89, 91, 89, 103, 89, 114, 89, 124, 89, 132, 89, 138, 89, 144, 89, 148, 89, 151, 89, 154, 89, 156, 89, 157, 89, 158]));
cb("j", new Uint8Array([130, 57, 130, 61, 130, 73, 130, 91, 130, 113, 130, 133, 130, 147, 130, 156, 130, 161, 130, 164, 130, 166, 129, 168, 127, 168, 120, 168, 110, 168, 91, 167, 81, 167, 68, 167]));
cb("k", new Uint8Array([149, 63, 147, 68, 143, 76, 136, 89, 126, 106, 114, 123, 100, 136, 86, 147, 72, 153, 57, 155, 45, 152, 36, 145, 29, 131, 26, 117, 26, 104, 27, 93, 30, 86, 35, 80, 45, 77, 62, 80, 88, 96, 113, 116, 130, 131, 140, 142, 145, 149, 148, 153]));
cb("l", new Uint8Array([42, 55, 42, 59, 42, 69, 44, 87, 44, 107, 44, 128, 44, 143, 44, 156, 44, 163, 44, 167, 44, 169, 45, 170, 49, 170, 59, 169, 76, 167, 100, 164, 119, 162, 139, 160, 163, 159]));
cb("m", new Uint8Array([49, 165, 48, 162, 46, 156, 44, 148, 42, 138, 42, 126, 42, 113, 43, 101, 45, 91, 47, 82, 49, 75, 51, 71, 54, 70, 57, 70, 61, 74, 69, 81, 75, 91, 84, 104, 94, 121, 101, 132, 103, 137, 106, 130, 110, 114, 116, 92, 125, 75, 134, 65, 139, 62, 144, 66, 148, 83, 151, 108, 155, 132, 157, 149]));
cb("n", new Uint8Array([50, 165, 50, 160, 50, 153, 50, 140, 50, 122, 50, 103, 50, 83, 50, 65, 50, 52, 50, 45, 50, 43, 52, 52, 57, 67, 66, 90, 78, 112, 93, 131, 104, 143, 116, 152, 127, 159, 135, 160, 141, 150, 148, 125, 154, 96, 158, 71, 161, 56, 162, 49]));
cb("o", new Uint8Array([107, 58, 104, 58, 97, 61, 87, 68, 75, 77, 65, 88, 58, 103, 54, 116, 53, 126, 55, 135, 61, 143, 75, 149, 91, 150, 106, 148, 119, 141, 137, 125, 143, 115, 146, 104, 146, 89, 142, 78, 130, 70, 116, 65, 104, 62]));
cb("p", new Uint8Array([52, 59, 52, 64, 54, 73, 58, 88, 61, 104, 65, 119, 67, 130, 69, 138, 71, 145, 71, 147, 71, 148, 71, 143, 70, 133, 68, 120, 67, 108, 67, 97, 67, 89, 68, 79, 72, 67, 83, 60, 99, 58, 118, 58, 136, 63, 146, 70, 148, 77, 145, 84, 136, 91, 121, 95, 106, 97, 93, 97, 82, 97]));
cb("q", new Uint8Array([95, 59, 93, 59, 88, 59, 79, 59, 68, 61, 57, 67, 50, 77, 48, 89, 48, 103, 50, 117, 55, 130, 65, 140, 76, 145, 85, 146, 94, 144, 101, 140, 105, 136, 106, 127, 106, 113, 100, 98, 92, 86, 86, 79, 84, 75, 84, 72, 91, 69, 106, 67, 126, 67, 144, 67, 158, 67, 168, 67, 173, 67, 177, 67]));
cb("r", new Uint8Array([53, 49, 53, 62, 53, 91, 53, 127, 53, 146, 53, 147, 53, 128, 53, 94, 53, 69, 62, 44, 82, 42, 94, 50, 92, 68, 82, 85, 77, 93, 80, 102, 95, 119, 114, 134, 129, 145, 137, 150]));
cb("s", new Uint8Array([159, 72, 157, 70, 155, 68, 151, 66, 145, 63, 134, 60, 121, 58, 108, 56, 96, 55, 83, 55, 73, 55, 64, 56, 57, 60, 52, 65, 49, 71, 49, 76, 50, 81, 55, 87, 71, 94, 94, 100, 116, 104, 131, 108, 141, 114, 145, 124, 142, 135, 124, 146, 97, 153, 70, 157, 52, 158]));
cb("t", new Uint8Array([45, 55, 48, 55, 55, 55, 72, 55, 96, 55, 120, 55, 136, 55, 147, 55, 152, 55, 155, 55, 157, 55, 158, 56, 158, 60, 156, 70, 154, 86, 151, 102, 150, 114, 148, 125, 148, 138, 148, 146]));
cb("u", new Uint8Array([35, 52, 35, 59, 35, 73, 35, 90, 36, 114, 38, 133, 42, 146, 49, 153, 60, 157, 73, 158, 86, 156, 100, 152, 112, 144, 121, 131, 127, 114, 132, 97, 134, 85, 135, 73, 136, 61, 136, 56]));
cb("v", new Uint8Array([36, 55, 37, 59, 40, 68, 45, 83, 51, 100, 58, 118, 64, 132, 69, 142, 71, 149, 73, 156, 76, 158, 77, 160, 77, 159, 80, 151, 82, 137, 84, 122, 86, 111, 90, 91, 91, 78, 91, 68, 91, 63, 92, 61, 97, 61, 111, 61, 132, 61, 150, 61, 162, 61]));
cb("w", new Uint8Array([33, 58, 34, 81, 39, 127, 44, 151, 48, 161, 52, 162, 57, 154, 61, 136, 65, 115, 70, 95, 76, 95, 93, 121, 110, 146, 119, 151, 130, 129, 138, 84, 140, 56, 140, 45]));
cb("x", new Uint8Array([56, 63, 56, 67, 57, 74, 60, 89, 66, 109, 74, 129, 85, 145, 96, 158, 107, 164, 117, 167, 128, 164, 141, 155, 151, 140, 159, 122, 166, 105, 168, 89, 170, 81, 170, 73, 169, 66, 161, 63, 141, 68, 110, 83, 77, 110, 55, 134, 47, 145]));
cb("y", new Uint8Array([42, 56, 42, 70, 48, 97, 62, 109, 85, 106, 109, 90, 126, 65, 134, 47, 137, 45, 137, 75, 127, 125, 98, 141, 70, 133, 65, 126, 92, 137, 132, 156, 149, 166]));
cb("z", new Uint8Array([29, 62, 35, 62, 43, 62, 63, 62, 87, 62, 110, 62, 125, 62, 134, 62, 138, 62, 136, 63, 122, 68, 103, 77, 85, 91, 70, 107, 59, 120, 50, 132, 47, 138, 43, 143, 41, 148, 42, 151, 53, 155, 80, 157, 116, 158, 146, 158, 163, 158]));
cb("\b", new Uint8Array([183, 103, 182, 103, 180, 103, 176, 103, 169, 103, 159, 103, 147, 103, 133, 103, 116, 103, 101, 103, 85, 103, 73, 103, 61, 103, 52, 103, 38, 103, 34, 103, 29, 103, 27, 103, 26, 103, 25, 103, 24, 103]));
cb(" ", new Uint8Array([39, 118, 40, 118, 41, 118, 44, 118, 47, 118, 52, 118, 58, 118, 66, 118, 74, 118, 84, 118, 94, 118, 104, 117, 114, 116, 123, 116, 130, 116, 144, 116, 149, 116, 154, 116, 158, 116, 161, 116, 163, 116]));
};
exports.input = function(options) {
options = options||{};
var text = options.text;
if ("string"!=typeof text) text="";
Bangle.strokes = {};
exports.getStrokes( (id,s) => Bangle.strokes[id] = Unistroke.new(s) );
var flashToggle = false;
const R = Bangle.appRect;
function draw(noclear) {
g.reset();
if (!noclear) g.clearRect(R);
var l = g.setFont("6x8:4").wrapString(text+(flashToggle?"_":" "), R.w-8);
if (l.length>4) l=l.slice(-4);
g.drawString(l.join("\n"),R.x+4,R.y+4);
}
function show() {
g.reset();
g.clearRect(R).setColor("#f00");
var n=0;
exports.getStrokes((id,s) => {
var x = n%6;
var y = (n-x)/6;
s = g.transformVertices(s, {scale:0.16, x:R.x+x*30-4, y:R.y+y*30-4});
g.fillRect(s[0]-1,s[1]-2,s[0]+1,s[1]+1);
g.drawPoly(s);
n++;
});
}
function strokeHandler(o) {
//print(o);
if (!flashInterval)
flashInterval = setInterval(() => {
flashToggle = !flashToggle;
draw();
}, 1000);
if (o.stroke!==undefined) {
var ch = o.stroke;
if (ch=="\b") text = text.slice(0,-1);
else text += ch;
}
flashToggle = true;
draw();
}
Bangle.on('stroke',strokeHandler);
g.reset().clearRect(R);
show();
draw(true);
var flashInterval;
return new Promise((resolve,reject) => {
var l;//last event
Bangle.setUI({mode:"custom", drag:e=>{
if (l) g.reset().setColor("#f00").drawLine(l.x,l.y,e.x,e.y);
l = e.b ? e : 0;
},touch:() => {
if (flashInterval) clearInterval(flashInterval);
flashInterval = undefined;
show();
}, back:()=>{
Bangle.removeListener("stroke", strokeHandler);
clearInterval(flashInterval);
Bangle.setUI();
g.clearRect(Bangle.appRect);
resolve(text);
}});
});
};

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@ -0,0 +1,14 @@
{ "id": "kbswipe",
"name": "Swipe keyboard",
"version":"0.01",
"description": "A library for text input via PalmOS style swipe gestures (beta!)",
"icon": "app.png",
"type":"textinput",
"tags": "keyboard",
"supports" : ["BANGLEJS2"],
"screenshots": [{"url":"screenshot.png"}],
"readme": "README.md",
"storage": [
{"name":"textinput","url":"lib.js"}
]
}

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1
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@ -0,0 +1 @@
0.01: New App!

37
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@ -0,0 +1,37 @@
# Touch Keyboard
A library that provides an on-screen keyboard for text input.
## Usage
In your app's metadata, add:
```
"dependencies": {"textinput":"type"},
```
From inside your app, call:
```
Bangle.loadWidgets();
Bangle.drawWidgets();
require("textinput").input({text:"Foo"}).then(result => {
console.log("Text input", E.toJS(result));
});
```
The first argument to `input` is an object containing the following:
* `text` - initial text to edit
(in the future, the ability to restrict usage of newline/etc may be added)
## Make your own
You can create your own keyboard input apps. Just ensure that they have
`"type":"textinput",` in their metadata and provide a library called `textinput`
that exports an `input` method.
## To-do
Make this Bangle.js 1 compatible (use left/right touch and up/down buttons)

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@ -0,0 +1,132 @@
exports.input = function(options) {
options = options||{};
var text = options.text;
if ("string"!=typeof text) text="";
// Key Maps for Keyboard
var KEYMAPLOWER = [
"`1234567890-=\b",
"\2qwertyuiop[]\n",
"\2asdfghjkl;'#\n",
" \\zxcvbnm,./ ",
];
var KEYMAPUPPER = [
"¬!\"£$%^&*()_+\b",
"\2QWERTYUIOP{}\n",
"\2ASDFGHJKL:@~\n",
" |ZXCVBNM<>? ",
];
var KEYIMGL = Graphics.createImage(`
#
###
#####
#
#
#
#
#
#
#
#
#
#
#
#
#
`);KEYIMGL.transparent=0;
var KEYIMGR = Graphics.createImage(`
#
##
#####
##
#
###
#
#
#
#
#
#####
###
#
#`);KEYIMGR.transparent=0;
/* If a char in the keymap is >=128,
subtract 128 and look in this array for
multi-character key codes*/
var KEYEXTRA = [
String.fromCharCode(27,91,68), // 0x80 left
String.fromCharCode(27,91,67), // 0x81 right
String.fromCharCode(27,91,65), // 0x82 up
String.fromCharCode(27,91,66), // 0x83 down
String.fromCharCode(27,91,53,126), // 0x84 page up
String.fromCharCode(27,91,54,126), // 0x85 page down
];
// state
const R = Bangle.appRect;
var kbx = 0, kby = 0, kbdx = 0, kbdy = 0, kbShift = false, flashToggle = false;
const PX=12, PY=16, DRAGSCALE=24;
var xoff = 3, yoff = g.getHeight()-PY*4;
function draw() {
var map = kbShift ? KEYMAPUPPER : KEYMAPLOWER;
//g.drawImage(KEYIMG,0,yoff);
g.reset().setFont("6x8:2");
g.clearRect(R);
if (kbx>=0)
g.setColor(g.theme.bgH).fillRect(xoff+kbx*PX,yoff+kby*PY, xoff+(kbx+1)*PX-1,yoff+(kby+1)*PY-1).setColor(g.theme.fg);
g.drawImage(KEYIMGL,xoff,yoff+PY,{scale:2});
g.drawImage(KEYIMGR,xoff+PX*13,yoff,{scale:2});
g.drawString(map[0],xoff,yoff);
g.drawString(map[1],xoff,yoff+PY);
g.drawString(map[2],xoff,yoff+PY*2);
g.drawString(map[3],xoff,yoff+PY*3);
var l = g.setFont("6x8:4").wrapString(text+(flashToggle?"_":" "), R.w-8);
if (l.length>2) l=l.slice(-2);
g.drawString(l.join("\n"),R.x+4,R.y+4);
g.flip();
}
g.reset().clearRect(R);
draw();
var flashInterval = setInterval(() => {
flashToggle = !flashToggle;
draw();
}, 1000);
return new Promise((resolve,reject) => {
Bangle.setUI({mode:"custom", drag:e=>{
kbdx += e.dx;
kbdy += e.dy;
var dx = Math.round(kbdx/DRAGSCALE), dy = Math.round(kbdy/DRAGSCALE);
kbdx -= dx*DRAGSCALE;
kbdy -= dy*DRAGSCALE;
if (dx || dy) {
kbx = (kbx+dx+15)%15;
kby = (kby+dy+4)%4;
draw();
}
},touch:()=>{
var map = kbShift ? KEYMAPUPPER : KEYMAPLOWER;
var ch = map[kby][kbx];
if (ch=="\2") kbShift=!kbShift;
else if (ch=="\b") text = text.slice(0,-1);
else text += ch;
Bangle.buzz(20);
draw();
},back:()=>{
clearInterval(flashInterval);
Bangle.setUI();
g.clearRect(Bangle.appRect);
resolve(text);
}});
});
};

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@ -0,0 +1,14 @@
{ "id": "kbtouch",
"name": "Touch keyboard",
"version":"0.01",
"description": "A library for text input via onscreen keyboard",
"icon": "app.png",
"type":"textinput",
"tags": "keyboard",
"supports" : ["BANGLEJS2"],
"screenshots": [{"url":"screenshot.png"}],
"readme": "README.md",
"storage": [
{"name":"textinput","url":"lib.js"}
]
}

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@ -39,11 +39,13 @@ these conversions */
const charFallbacks = {
"ą":"a",
"ā":"a",
"å":"a",
"č":"c",
"ć":"c",
"ě":"e",
"ę":"e",
"ē":"e",
"æ":"e",
"ģ":"g",
"i":"ī",
"ķ":"k",
@ -53,6 +55,7 @@ const charFallbacks = {
"ņ":"n",
"ő":"o",
"ó":"o",
"ø":"o",
"ř":"r",
"ś":"s",
"š":"s",
@ -681,6 +684,24 @@ var locales = {
day: "Pirmdiena,Otrdiena,Trešdiena,Ceturtdiena,Piektdiena,Sestdiena,Svētdiena",
trans: { yes: "jā", Yes: "Jā", no: "nē", No: "Nē", ok: "labi", on: "Ieslēgt", off: "Izslēgt", "< Back": "< Atpakaļ" }
},
"no_NB": { // Using charfallbacks
lang: "no_NB",
decimal_point: ",",
thousands_sep: " ",
currency_symbol: "kr",
int_curr_symbol: "NOK",
speed: "kmh",
distance: { 0: "m", 1: "km" },
temperature: "°C",
ampm: { 0: "", 1: "" },
timePattern: { 0: "%HH:%MM:%SS", 1: "%HH:%MM" },
datePattern: { 0: "%d. %b %Y", "1": "%d.%m.%Y" }, // 1. Mar 2020 // 01.03.20
abmonth: "Jan,Feb,Mar,Apr,Mai,Jun,Jul,Aug,Sep,Okt,Nov,Des",
month: "Januar,Februar,Mars,April,Mai,Juni,Juli,August,September,Oktober,November,Desember",
abday: "Ma,Ti,On,To,Fr,Lø,Sø",
day: "Mandag,Tirsdag,Onsdag,Torsdag,Fredag,Lørdag,Søndag",
trans: { yes: "ja", Yes: "Ja", no: "nei", No: "Nei", ok: "ok", on: "på", off: "av", "< Back": "< Tilbake", "Delete": "Slett", "Mark Unread": "Merk som ulest" }
},
/*,
"he_IL": { // This won't work until we get a font - see https://github.com/espruino/BangleApps/issues/399
codePage : "ISO8859-8",

1
apps/megadenti/ChangeLog Normal file
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@ -0,0 +1 @@
0.01: Create New App !

2
apps/megadenti/README.md Normal file
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@ -0,0 +1,2 @@
Denti :
This teeth washing assistan helps you to wash your teeth

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@ -0,0 +1 @@
require("heatshrink").decompress(atob("mEw4kA///A4M79/6823gvb70/qvLrXrrXdqmyzl2gvTzn0glS4ttuZh9iMQCykBvsRC6vUC6sdppIUgMb2Ol+IYBGaBGB6Oll1xGKMRpsfi/FrQXRjtHutai/uC6EBunRj9SrB5DPppeBj/njVV0IICu1xUpscqvBvgSCC5qlCuN1kqnCI5xGB69VwP1qJ2QUoMR4tcuOBA4LXOUoOKi/lq8RgMd64YMUoXCr8XFgMXs1p6JeM7cRjVS0PZtN5s2Z3oXKiKlBivHjl4swACu4XJgIWB6mxv0l0MZC4eZ3YXHKgPdolLuMR+tXC4lmzq/GQQNEonduILBDwOWC4lmBgLRG3vREQcBFwoABtfRC4kXaIKyFjAHBjtmy4EBvoXFjtBNA0X13u0N5j/O5+BEwhGBDwZICgPykUil0RwUikfqC4kR3YGCgOGwIuBCwIAB+NSkXh/3xIwlIiEBC4MbDgMaCoMl8U+AQNajXhIwcUIwIXBI4ceC4UcmVXJoMfC4nUVooABjhGC0LEBJAM+C4alBew5HCGAPu8QEBC4bsB2IXLAAk+0KlHXwoXLUop1BgK/CmQXG9ynCjtHIwUB3ZLDgJaCC4qJBLwJGDC4zvCAAbvBBoUReYZHCMAcTCYWvGgMu95CDRo7AFl8RiqmCCZSQGqKtCRwYAMgLqB4JYBmXuwIXP4UiRIXj9xyDCpTDBuUuYoWDRwYAKWIUVl4SCjXnC5I5DjORCQMxCQUf8JdNZITMEAggAvA="))

99
apps/megadenti/app.js Normal file
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@ -0,0 +1,99 @@
var i = 0;
var counter = 10;
var counterInterval;
var img = Graphics.createImage(`
##### #####
# ##### #
# #
# #
## ##
## ##
## ##
# #### #
# # # #
# # # #
## ##
## ##
`);
var img1 = Graphics.createImage(`
### # ##### ## ####
# # # # # # #
# # ### # # ####
# # # ###### # #
### #### ##### # # # #
##### #####
# ##### #
# #
# #
## ##
## ##
## ##
# #### #
# # # #
# # # #
## ##
## ##
`);
g.setColor('#012345');
function outOfTime() {
if (counterInterval) return;
E.showMessage("Out of Time", "My Timer");
Bangle.beep(200, 4000)
.then(() => new Promise(resolve => setTimeout(resolve,200)))
.then(() => Bangle.beep(200, 3000));
// again, 10 secs later
setTimeout(outOfTime, 10000);
g.setColor('#' + Math.floor(Math.random()*16777215).toString(16).padStart(6, '0'));
}
function immagine(){
g.drawImage(img1, 90, 20, {scale:2});
}
function countDown() {
counter--;
// Out of time
if (counter<=0) {
clearInterval(counterInterval);
counterInterval = undefined;
setWatch(startTimer, (process.env.HWVERSION==2) ? BTN1 : BTN2);
g.clear(img);
outOfTime();
return;
}
g.clear(1);
g.setFontAlign(0,0); // center font
g.setFont("Vector",80); // vector font, 80px
// draw the current counter value
g.drawImage(img, 90, 20, {scale:2});
g.drawString(counter,120,120);
g.drawLine(50,50,180,50);
g.drawLine(50,51,180,51);
g.drawLine(50,52,180,52);
// optional - this keeps the watch LCD lit up
Bangle.setLCDPower(1);
if (counter<=5){
immagine();
}
}
function startTimer() {
counter = 10;
countDown();
if (!counterInterval)
counterInterval = setInterval(countDown, 1000);
}
startTimer();

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@ -0,0 +1,15 @@
{ "id": "megadenti",
"name": "Denti",
"shortName":"My Denti",
"icon": "brush-teeth.png",
"version":"0.01",
"description": "This app allows you wash your teeth in an efficent way. A coloured timer guides you while your smile becomes bright!",
"tags": "game",
"supports": ["BANGLEJS"],
"allow_emulator": true,
"readme": "README.md",
"storage": [
{"name":"megadenti.app.js","url":"app.js"},
{"name":"megadenti.img","url":"app-icon.js","evaluate":true}
]
}

View File

@ -19,6 +19,7 @@ Alarms are stored in an array in `sched.json`, and take the form:
```
{
id : "mytimer", // optional ID for this alarm/timer, so apps can easily find *their* timers
appid : "myappid", // optional app ID for alarms that you set/use for your app
on : true, // is the alarm enabled?
t : 23400000, // Time of day since midnight in ms (if a timer, this is set automatically when timer starts)
dow : 0b1111111, // Binary encoding for days of the week to run alarm on
@ -32,7 +33,7 @@ Alarms are stored in an array in `sched.json`, and take the form:
date : "2022-04-04", // OPTIONAL date for the alarm, in YYYY-MM-DD format
// eg (new Date()).toISOString().substr(0,10)
msg : "Eat food", // message to display
msg : "Eat food", // message to display.
last : 0, // last day of the month we alarmed on - so we don't alarm twice in one day!
rp : true, // repeat the alarm every day?
vibrate : "...", // OPTIONAL pattern of '.', '-' and ' ' to use for when buzzing out this alarm (defaults to '..' if not set)
@ -41,7 +42,7 @@ Alarms are stored in an array in `sched.json`, and take the form:
timer : 5*60*1000, // OPTIONAL - if set, this is a timer and it's the time in ms
js : "load('myapp.js')" // OPTIONAL - a JS command to execute when the alarm activates (*instead* of loading 'sched.js')
// when this code is run, you're responsible for setting alarm.on=false (or removing the alarm)
data : { ... } // OPTIONAL - your app can store custom data in here if needed
data : { ... } // OPTIONAL - your app can store custom data in here if needed (don't store a lot of data here)
}
```
@ -73,10 +74,16 @@ require("sched").reload();
// loading the settings app. The alarm will not be removed/stopped
// automatically.
require("sched").setAlarm("customrunner", {
appid : "myapp",
js : "load('setting.app.js')",
timer : 1*60*1000, // 1 Minute
});
// If you have been specifying `appid` you can also find any alarms that
// your app has created with the following:
require("sched").getAlarms().filter(a=>a.appid=="myapp");
```
If your app requires alarms, you can specify that the alarms app needs to
be installed by adding `"dependencies": {"scheduler":"type"},` to your metadata.
be installed by adding `"dependencies": {"scheduler":"type"},` to your app's
metadata.

View File

@ -18,15 +18,22 @@ function formatTime(t) {
}
function showAlarm(alarm) {
var msg = alarm.timer ? formatTime(alarm.timer) : formatTime(alarm.t);
var buzzCount = 10;
if (alarm.msg)
var msg = "";
msg += alarm.timer ? formatTime(alarm.timer) : formatTime(alarm.t);
if (alarm.msg) {
msg += "\n"+alarm.msg;
} else {
if (alarm.timer)
msg = atob("ACQswgD//33vRcGHIQAAABVVVAAAAAAAABVVVAAAAAAAABVVVAAAAAAAABVVVAAAAAAAABVVVAAAAAAAABVVVAAAAAAAAAP/wAAAAAAAAAP/wAAAAAAAAAqqoAPAAAAAAqqqqoP8AAAAKqqqqqv/AAACqqqqqqq/wAAKqqqlWqqvwAAqqqqlVaqrAACqqqqlVVqqAAKqqqqlVVaqgAKqaqqlVVWqgAqpWqqlVVVqoAqlWqqlVVVaoCqlV6qlVVVaqCqVVfqlVVVWqCqVVf6lVVVWqKpVVX/lVVVVqqpVVV/+VVVVqqpVVV//lVVVqqpVVVfr1VVVqqpVVVfr1VVVqqpVVVb/lVVVqqpVVVW+VVVVqqpVVVVVVVVVqiqVVVVVVVVWqCqVVVVVVVVWqCqlVVVVVVVaqAqlVVVVVVVaoAqpVVVVVVVqoAKqVVVVVVWqgAKqlVVVVVaqgACqpVVVVVqqAAAqqlVVVaqoAAAKqqVVWqqgAAACqqqqqqqAAAAAKqqqqqgAAAAAAqqqqoAAAAAAAAqqoAAAAA==")+" "+msg;
else
msg = atob("AC0swgF97///RcEpMlVVVVVVf9VVVVVVVVX/9VVf9VVf/1VVV///1Vf9VX///VVX///VWqqlV///1Vf//9aqqqqpf//9V///2qqqqqqn///V///6qqqqqqr///X//+qqoAAKqqv//3//6qoAAAAKqr//3//qqAAAAAAqq//3/+qoAADwAAKqv/3/+qgAADwAACqv/3/aqAAADwAAAqp/19qoAAADwAAAKqfV1qgAAADwAAACqXVWqgAAADwAAACqlVWqAAAADwAAAAqlVWqAAAADwAAAAqlVWqAAAADwAAAAqlVaoAAAADwAAAAKpVaoAAAADwAAAAKpVaoAAAADwAAAAKpVaoAAAAOsAAAAKpVaoAAAAOsAAAAKpVaoAAAAL/AAAAKpVaoAAAAgPwAAAKpVaoAAACAD8AAAKpVWqAAAIAA/AAAqlVWqAAAgAAPwAAqlVWqAACAAADwAAqlVWqgAIAAAAAACqlVVqgAgAAAAAACqVVVqoAAAAAAAAKqVVVaqAAAAAAAAqpVVVWqgAAAAAACqlVVVWqoAAAAAAKqlVVVVqqAAAAAAqqVVVVVaqoAAAAKqpVVVVVeqqoAAKqqtVVVVV/6qqqqqqr/VVVVX/2qqqqqqn/1VVVf/VaqqqqpV/9VVVf9VVWqqlVVf9VVVf1VVVVVVVVX9VQ==")+" "+msg;
}
Bangle.loadWidgets();
Bangle.drawWidgets();
var buzzCount = 10;
E.showPrompt(msg,{
title:alarm.timer ? /*LANG*/"TIMER!" : /*LANG*/"ALARM!",
buttons : {/*LANG*/"Sleep":true,/*LANG*/"Ok":false} // default is sleep so it'll come back in 10 mins
buttons : {/*LANG*/"Snooze":true,/*LANG*/"Ok":false} // default is sleep so it'll come back in 10 mins
}).then(function(sleep) {
buzzCount = 0;
if (sleep) {