forked from FOSS/BangleApps
messages: allow event handlers to prevent default app from loading
parent
3994869df1
commit
dc6839a67b
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@ -68,4 +68,5 @@
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Option to make message icons monochrome (not colored)
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messages widget buzz now returns a promise
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0.51: Emit "message events"
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Setting to hide widget
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Setting to hide widget
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Add custom event handlers to prevent default app form loading
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@ -63,9 +63,12 @@ it like this:
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```js
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myMessageListener = Bangle.on("message", (type, message)=>{
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if (message.handled) return; // another app already handled this message
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// <type> is one of "text", "call", "alarm", "map", or "music"
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// see `messages/lib.js` for possible <message> formats
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E.showMessage(`${message.title}\n${message.body}`, `${message.t} ${type} message`);
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// You can prevent the default `message` app from loading by setting `message.handled = true`:
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message.handled = true;
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});
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```
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@ -45,46 +45,51 @@ exports.pushMessage = function(event) {
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Bangle.emit("message", type, message);
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// update the widget icons shown
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if (global.WIDGETS && WIDGETS.messages) WIDGETS.messages.update(messages,true);
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var handleMessage = () => {
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// if no new messages now, make sure we don't load the messages app
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if (event.t=="remove" && exports.messageTimeout && !messages.some(m=>m.new)) {
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clearTimeout(exports.messageTimeout);
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delete exports.messageTimeout;
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}
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// ok, saved now
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if (event.id=="music" && Bangle.CLOCK && messages[mIdx].new && openMusic()) {
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// just load the app to display music: no buzzing
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load("messages.app.js");
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} else if (event.t!="add") {
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// we only care if it's new
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return;
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} else if(event.new == false) {
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return;
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}
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// otherwise load messages/show widget
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var loadMessages = Bangle.CLOCK || event.important;
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var quiet = (require('Storage').readJSON('setting.json',1)||{}).quiet;
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var appSettings = require('Storage').readJSON('messages.settings.json',1)||{};
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var unlockWatch = appSettings.unlockWatch;
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// don't auto-open messages in quiet mode if quietNoAutOpn is true
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if((quiet && appSettings.quietNoAutOpn) || appSettings.noAutOpn)
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loadMessages = false;
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delete appSettings;
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// after a delay load the app, to ensure we have all the messages
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if (exports.messageTimeout) clearTimeout(exports.messageTimeout);
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exports.messageTimeout = setTimeout(function() {
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exports.messageTimeout = undefined;
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// if we're in a clock or it's important, go straight to messages app
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if (loadMessages){
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if(!quiet && unlockWatch){
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Bangle.setLocked(false);
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Bangle.setLCDPower(1); // turn screen on
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}
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// we will buzz when we enter the messages app
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return load("messages.new.js");
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if (event.t=="remove" && exports.messageTimeout && !messages.some(m => m.new)) {
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clearTimeout(exports.messageTimeout);
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delete exports.messageTimeout;
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}
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if (!quiet && (!global.WIDGETS || !WIDGETS.messages)) return Bangle.buzz(); // no widgets - just buzz once to let someone know
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if (global.WIDGETS && WIDGETS.messages) WIDGETS.messages.update(messages);
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}, 500);
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// ok, saved now
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if (event.id=="music" && Bangle.CLOCK && messages[mIdx].new && openMusic()) {
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// just load the app to display music: no buzzing
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load("messages.app.js");
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} else if (event.t!="add") {
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// we only care if it's new
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return;
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} else if (event.new==false) {
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return;
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}
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// otherwise load messages/show widget
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var loadMessages = Bangle.CLOCK || event.important;
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var quiet = (require('Storage').readJSON('setting.json', 1) || {}).quiet;
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var appSettings = require('Storage').readJSON('messages.settings.json', 1) || {};
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var unlockWatch = appSettings.unlockWatch;
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// don't auto-open messages in quiet mode if quietNoAutOpn is true
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if ((quiet && appSettings.quietNoAutOpn) || appSettings.noAutOpn)
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loadMessages = false;
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delete appSettings;
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// after a delay load the app, to ensure we have all the messages
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if (exports.messageTimeout) clearTimeout(exports.messageTimeout);
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exports.messageTimeout = setTimeout(function() {
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exports.messageTimeout = undefined;
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// if we're in a clock or it's important, go straight to messages app
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if (loadMessages) {
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if (!quiet && unlockWatch) {
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Bangle.setLocked(false);
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Bangle.setLCDPower(1); // turn screen on
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}
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// we will buzz when we enter the messages app
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return load("messages.new.js");
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}
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if (!quiet && (!global.WIDGETS || !WIDGETS.messages)) return Bangle.buzz(); // no widgets - just buzz once to let someone know
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if (global.WIDGETS && WIDGETS.messages) WIDGETS.messages.update(messages);
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}, 500);
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};
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setTimeout(()=>{
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if (!message.handled) handleMessage();
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},0);
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}
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/// Remove all messages
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exports.clearAll = function(event) {
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