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Updated keytimer to use sched library

master
Bruce Blore 2023-05-12 15:40:51 -07:00
parent 01d4cea940
commit c24b2067a3
8 changed files with 163 additions and 118 deletions

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@ -1,2 +1,3 @@
0.01: New app!
0.02: Submitted to the app loader
0.02: Submitted to the app loader
0.03: Rewrote to use scheduler library

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@ -1,27 +1,27 @@
Bangle.keytimer_ACTIVE = true;
const storage = require('Storage');
const common = require("keytimer-com.js");
const storage = require("Storage");
const keypad = require("keytimer-keys.js");
const timerView = require("keytimer-tview.js");
Bangle.KEYTIMER = true;
Bangle.loadWidgets();
Bangle.drawWidgets();
//Save our state when the app is closed
E.on('kill', () => {
storage.writeJSON(common.STATE_PATH, common.state);
storage.writeJSON('keytimer.json', common.state);
});
//Handle touch here. I would implement these separately in each view, but I can't figure out how to clear the event listeners.
// Handle touch here. I would implement these separately in each view, but I can't figure out how to clear the event listeners.
Bangle.on('touch', (button, xy) => {
if (common.state.wasRunning) timerView.touch(button, xy);
if (common.timerExists()) timerView.touch(button, xy);
else keypad.touch(button, xy);
});
Bangle.on('swipe', dir => {
if (!common.state.wasRunning) keypad.swipe(dir);
if (!common.timerExists()) keypad.swipe(dir);
});
if (common.state.wasRunning) timerView.show(common);
if (common.timerExists()) timerView.show(common);
else keypad.show(common);

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@ -1,11 +0,0 @@
const keytimer_common = require("keytimer-com.js");
//Only start the timeout if the timer is running
if (keytimer_common.state.running) {
setTimeout(() => {
//Check now to avoid race condition
if (Bangle.keytimer_ACTIVE === undefined) {
load('keytimer-ring.js');
}
}, keytimer_common.getTimeLeft());
}

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@ -1,42 +1,49 @@
const storage = require("Storage");
const heatshrink = require("heatshrink");
const sched = require('sched');
const storage = require('Storage');
exports.STATE_PATH = "keytimer.state.json";
exports.BUTTON_ICONS = {
play: heatshrink.decompress(atob("jEYwMAkAGBnACBnwCBn+AAQPgAQPwAQP8AQP/AQXAAQPwAQP8AQP+AQgICBwQUCEAn4FggyBHAQ+CIgQ")),
pause: heatshrink.decompress(atob("jEYwMA/4BBAX4CEA")),
reset: heatshrink.decompress(atob("jEYwMA/4BB/+BAQPDAQPnAQIAKv///0///8j///EP//wAQQICBwQUCEhgyCHAQ+CIgI="))
exports.running = function () {
return sched.getAlarm('keytimer') != undefined;
};
//Store the minimal amount of information to be able to reconstruct the state of the timer at any given time.
//This is necessary because it is necessary to write to flash to let the timer run in the background, so minimizing the writes is necessary.
exports.STATE_DEFAULT = {
wasRunning: false, //If the timer ever was running. Used to determine whether to display a reset button
running: false, //Whether the timer is currently running
startTime: 0, //When the timer was last started. Difference between this and now is how long timer has run continuously.
pausedTime: 0, //When the timer was last paused. Used for expiration and displaying timer while paused.
elapsedTime: 0, //How much time the timer had spent running before the current start time. Update on pause or user skipping stages.
setTime: 0, //How long the user wants the timer to run for
inputString: '0' //The string of numbers the user typed in.
};
exports.state = storage.readJSON(exports.STATE_PATH);
if (!exports.state) {
exports.state = exports.STATE_DEFAULT;
exports.timerExists = function () {
return exports.running() || (exports.state.timeLeft != 0);
}
//Get the number of milliseconds until the timer expires
exports.getTimeLeft = function () {
if (!exports.state.wasRunning) {
//If the timer never ran, the time left is just the set time
return exports.setTime
} else if (exports.state.running) {
//If the timer is running, the time left is current time - start time + preexisting time
var runningTime = (new Date()).getTime() - exports.state.startTime + exports.state.elapsedTime;
if (exports.running()) {
return sched.getTimeToAlarm(sched.getAlarm('keytimer'));
} else {
//If the timer is not running, the same as above but use when the timer was paused instead of now.
var runningTime = exports.state.pausedTime - exports.state.startTime + exports.state.elapsedTime;
return exports.state.timeLeft;
}
}
return exports.state.setTime - runningTime;
exports.state = storage.readJSON('keytimer.json') || {
inputString: '0',
timeLeft: 0
};
exports.startTimer = function (time) {
let timer = sched.newDefaultTimer();
timer.timer = time;
common.state.timeLeft = time;
timer.del = true;
timer.appid = 'keytimer';
timer.js = "load('keytimer-ring.js')";
sched.setAlarm('keytimer', timer);
sched.reload();
}
exports.pauseTimer = function () {
exports.state.timeLeft = exports.getTimeLeft();
sched.setAlarm('keytimer');
sched.reload();
}
exports.deleteTimer = function () {
sched.setAlarm('keytimer');
exports.state.timeLeft = 0;
sched.reload();
}

View File

@ -34,7 +34,6 @@ class NumberButton {
onclick() {
if (common.state.inputString == '0') common.state.inputString = this.label;
else common.state.inputString += this.label;
common.state.setTime = inputStringToTime(common.state.inputString);
feedback(true);
updateDisplay();
}
@ -44,7 +43,6 @@ let ClearButton = {
label: 'Clr',
onclick: () => {
common.state.inputString = '0';
common.state.setTime = 0;
updateDisplay();
feedback(true);
}
@ -53,10 +51,7 @@ let ClearButton = {
let StartButton = {
label: 'Go',
onclick: () => {
common.state.startTime = (new Date()).getTime();
common.state.elapsedTime = 0;
common.state.wasRunning = true;
common.state.running = true;
common.startTimer(inputStringToTime(common.state.inputString));
feedback(true);
require('keytimer-tview.js').show(common);
}

View File

@ -1,7 +1,7 @@
{
"id": "keytimer",
"name": "Keypad Timer",
"version": "0.02",
"version": "0.03",
"description": "A timer with a keypad that runs in the background",
"icon": "icon.png",
"type": "app",
@ -20,10 +20,6 @@
"url": "icon.js",
"evaluate": true
},
{
"name": "keytimer.boot.js",
"url": "boot.js"
},
{
"name": "keytimer-com.js",
"url": "common.js"

View File

@ -1,28 +1,95 @@
const common = require('keytimer-com.js');
Bangle.loadWidgets()
Bangle.drawWidgets()
Bangle.setLocked(false);
Bangle.setLCDPower(true);
let brightness = 0;
setInterval(() => {
Bangle.buzz(200);
Bangle.setLCDBrightness(1 - brightness);
brightness = 1 - brightness;
}, 400);
Bangle.buzz(200);
function stopTimer() {
common.state.wasRunning = false;
common.state.running = false;
require("Storage").writeJSON(common.STATE_PATH, common.state);
// Chances are boot0.js got run already and scheduled *another*
// 'load(sched.js)' - so let's remove it first!
if (Bangle.SCHED) {
clearInterval(Bangle.SCHED);
delete Bangle.SCHED;
}
E.showAlert("Timer expired!").then(() => {
stopTimer();
load();
});
E.on('kill', stopTimer);
function showAlarm(alarm) {
const alarmIndex = alarms.indexOf(alarm);
const settings = require("sched").getSettings();
let message = "";
if (alarm.msg) {
message += alarm.msg;
} else {
message = (alarm.timer
? atob("ACQswgD//33vRcGHIQAAABVVVAAAAAAAABVVVAAAAAAAABVVVAAAAAAAABVVVAAAAAAAABVVVAAAAAAAABVVVAAAAAAAAAP/wAAAAAAAAAP/wAAAAAAAAAqqoAPAAAAAAqqqqoP8AAAAKqqqqqv/AAACqqqqqqq/wAAKqqqlWqqvwAAqqqqlVaqrAACqqqqlVVqqAAKqqqqlVVaqgAKqaqqlVVWqgAqpWqqlVVVqoAqlWqqlVVVaoCqlV6qlVVVaqCqVVfqlVVVWqCqVVf6lVVVWqKpVVX/lVVVVqqpVVV/+VVVVqqpVVV//lVVVqqpVVVfr1VVVqqpVVVfr1VVVqqpVVVb/lVVVqqpVVVW+VVVVqqpVVVVVVVVVqiqVVVVVVVVWqCqVVVVVVVVWqCqlVVVVVVVaqAqlVVVVVVVaoAqpVVVVVVVqoAKqVVVVVVWqgAKqlVVVVVaqgACqpVVVVVqqAAAqqlVVVaqoAAAKqqVVWqqgAAACqqqqqqqAAAAAKqqqqqgAAAAAAqqqqoAAAAAAAAqqoAAAAA==")
: atob("AC0swgF97///RcEpMlVVVVVVf9VVVVVVVVX/9VVf9VVf/1VVV///1Vf9VX///VVX///VWqqlV///1Vf//9aqqqqpf//9V///2qqqqqqn///V///6qqqqqqr///X//+qqoAAKqqv//3//6qoAAAAKqr//3//qqAAAAAAqq//3/+qoAADwAAKqv/3/+qgAADwAACqv/3/aqAAADwAAAqp/19qoAAADwAAAKqfV1qgAAADwAAACqXVWqgAAADwAAACqlVWqAAAADwAAAAqlVWqAAAADwAAAAqlVWqAAAADwAAAAqlVaoAAAADwAAAAKpVaoAAAADwAAAAKpVaoAAAADwAAAAKpVaoAAAAOsAAAAKpVaoAAAAOsAAAAKpVaoAAAAL/AAAAKpVaoAAAAgPwAAAKpVaoAAACAD8AAAKpVWqAAAIAA/AAAqlVWqAAAgAAPwAAqlVWqAACAAADwAAqlVWqgAIAAAAAACqlVVqgAgAAAAAACqVVVqoAAAAAAAAKqVVVaqAAAAAAAAqpVVVWqgAAAAAACqlVVVWqoAAAAAAKqlVVVVqqAAAAAAqqVVVVVaqoAAAAKqpVVVVVeqqoAAKqqtVVVVV/6qqqqqqr/VVVVX/2qqqqqqn/1VVVf/VaqqqqpV/9VVVf9VVWqqlVVf9VVVf1VVVVVVVVX9VQ==")
) + /*LANG*/" TIMER"
}
Bangle.loadWidgets();
Bangle.drawWidgets();
let buzzCount = settings.buzzCount;
E.showPrompt(message, {
title: alarm.timer ? /*LANG*/"TIMER!" : /*LANG*/"ALARM!",
buttons: { /*LANG*/"Snooze": true, /*LANG*/"Stop": false } // default is sleep so it'll come back in some mins
}).then(function (sleep) {
buzzCount = 0;
if (sleep) {
if (alarm.ot === undefined) {
alarm.ot = alarm.t;
}
alarm.t += settings.defaultSnoozeMillis;
} else {
let del = alarm.del === undefined ? settings.defaultDeleteExpiredTimers : alarm.del;
if (del) {
alarms.splice(alarmIndex, 1);
let state = require('Storage').readJSON('keytimer.json');
state.timeLeft = 0;
require('Storage').writeJSON('keytimer.json', state);
} else {
if (!alarm.timer) {
alarm.last = new Date().getDate();
}
if (alarm.ot !== undefined) {
alarm.t = alarm.ot;
delete alarm.ot;
}
if (!alarm.rp) {
alarm.on = false;
}
}
}
// The updated alarm is still a member of 'alarms'
// so writing to array writes changes back directly
require("sched").setAlarms(alarms);
load();
});
function buzz() {
if (settings.unlockAtBuzz) {
Bangle.setLocked(false);
}
const pattern = alarm.vibrate || (alarm.timer ? settings.defaultTimerPattern : settings.defaultAlarmPattern);
require("buzz").pattern(pattern).then(() => {
if (buzzCount--) {
setTimeout(buzz, settings.buzzIntervalMillis);
} else if (alarm.as) { // auto-snooze
buzzCount = settings.buzzCount;
setTimeout(buzz, settings.defaultSnoozeMillis);
}
});
}
if ((require("Storage").readJSON("setting.json", 1) || {}).quiet > 1)
return;
buzz();
}
let alarms = require("sched").getAlarms();
let active = require("sched").getActiveAlarms(alarms);
if (active.length) {
// if there's an alarm, show it
showAlarm(active[0]);
} else {
// otherwise just go back to default app
setTimeout(load, 100);
}

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@ -1,3 +1,10 @@
const heatshrink = require("heatshrink");
const BUTTON_ICONS = {
play: heatshrink.decompress(atob("jEYwMAkAGBnACBnwCBn+AAQPgAQPwAQP8AQP/AQXAAQPwAQP8AQP+AQgICBwQUCEAn4FggyBHAQ+CIgQ")),
pause: heatshrink.decompress(atob("jEYwMA/4BBAX4CEA")),
reset: heatshrink.decompress(atob("jEYwMA/4BB/+BAQPDAQPnAQIAKv///0///8j///EP//wAQQICBwQUCEhgyCHAQ+CIgI="))
};
let common;
function drawButtons() {
@ -10,11 +17,11 @@ function drawButtons() {
.drawLine(g.getWidth() / 2, BAR_TOP, g.getWidth() / 2, g.getHeight())
//Draw the buttons
.drawImage(common.BUTTON_ICONS.reset, g.getWidth() / 4, BAR_TOP);
if (common.state.running) {
g.drawImage(common.BUTTON_ICONS.pause, g.getWidth() * 3 / 4, BAR_TOP);
.drawImage(BUTTON_ICONS.reset, g.getWidth() / 4, BAR_TOP);
if (common.running()) {
g.drawImage(BUTTON_ICONS.pause, g.getWidth() * 3 / 4, BAR_TOP);
} else {
g.drawImage(common.BUTTON_ICONS.play, g.getWidth() * 3 / 4, BAR_TOP);
g.drawImage(BUTTON_ICONS.play, g.getWidth() * 3 / 4, BAR_TOP);
}
}
@ -38,8 +45,6 @@ function drawTimer() {
if (hours >= 1) return `${parseInt(hours)}:${pad(minutes)}:${pad(seconds)}`;
else return `${parseInt(minutes)}:${pad(seconds)}`;
})(), g.getWidth() / 2, g.getHeight() / 2)
if (timeLeft <= 0) load('keytimer-ring.js');
}
let timerInterval;
@ -51,14 +56,14 @@ function setupTimerInterval() {
setTimeout(() => {
timerInterval = setInterval(drawTimer, 1000);
drawTimer();
}, common.timeLeft % 1000);
}, common.getTimeLeft() % 1000);
}
exports.show = function (callerCommon) {
common = callerCommon;
drawButtons();
drawTimer();
if (common.state.running) {
if (common.running()) {
setupTimerInterval();
}
}
@ -71,37 +76,22 @@ function clearTimerInterval() {
}
exports.touch = (button, xy) => {
if (xy.y < 152) return;
if (xy !== undefined && xy.y < 152) return;
if (button == 1) {
//Reset the timer
let setTime = common.state.setTime;
let inputString = common.state.inputString;
common.state = common.STATE_DEFAULT;
common.state.setTime = setTime;
common.state.inputString = inputString;
common.deleteTimer();
clearTimerInterval();
require('keytimer-keys.js').show(common);
} else {
if (common.state.running) {
//Record the exact moment that we paused
let now = (new Date()).getTime();
common.state.pausedTime = now;
//Stop the timer
common.state.running = false;
if (common.running()) {
common.pauseTimer();
clearTimerInterval();
drawTimer();
drawButtons();
} else {
//Start the timer and record when we started
let now = (new Date()).getTime();
common.state.elapsedTime += common.state.pausedTime - common.state.startTime;
common.state.startTime = now;
common.state.running = true;
drawTimer();
common.startTimer(common.getTimeLeft());
setupTimerInterval();
drawButtons();
}
drawTimer();
drawButtons();
}
};