forked from FOSS/BangleApps
Update app.js
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a5becb249b
commit
adcdb50cbc
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@ -2,8 +2,9 @@
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Speed and Altitude [speedalt2]
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Mike Bennett mike[at]kereru.com
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1.10 : add inverted colours
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1.11 : Add VMG screen
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*/
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var v = '1.10';
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var v = '1.11';
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/*kalmanjs, Wouter Bulten, MIT, https://github.com/wouterbulten/kalmanjs */
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var KalmanFilter = (function () {
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@ -194,6 +195,10 @@ var maxSpd = 0;
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var maxAlt = 0;
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var maxN = 0; // counter. Only start comparing for max after a certain number of fixes to allow kalman filter to have smoohed the data.
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// Previous values for calculating VMG.
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var lastDist = -1;
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var lastTime = -1;
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var emulator = (process.env.BOARD=="EMSCRIPTEN")?1:0; // 1 = running in emulator. Supplies test values;
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var wp = {}; // Waypoint to use for distance from cur position.
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@ -201,6 +206,8 @@ var wp = {}; // Waypoint to use for distance from cur position.
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function nxtWp(){
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cfg.wp++;
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loadWp();
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lastDist = -1; // Reset VMG calcs
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lastTime = -1;
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}
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function loadWp() {
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@ -219,11 +226,11 @@ function distance(a,b){
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var x = radians(a.lon-b.lon) * Math.cos(radians((a.lat+b.lat)/2));
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var y = radians(b.lat-a.lat);
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// Distance in selected units
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// Distance in metres
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var d = Math.sqrt(x*x + y*y) * 6371000;
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d = (d/parseFloat(cfg.dist)).toFixed(2);
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if ( d >= 100 ) d = parseFloat(d).toFixed(1);
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if ( d >= 1000 ) d = parseFloat(d).toFixed(0);
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// d = (d/parseFloat(cfg.dist)).toFixed(2);
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// if ( d >= 100 ) d = parseFloat(d).toFixed(1);
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// if ( d >= 1000 ) d = parseFloat(d).toFixed(0);
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return d;
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}
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@ -328,8 +335,8 @@ function drawClock() {
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function drawWP(wp) {
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buf.setColor(3);
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buf.setFontAlign(0,1); //left, bottom
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buf.setFontVector(48);
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buf.drawString(wp,120,140);
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buf.setFontVector(40);
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buf.drawString(wp,120,132);
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}
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function drawSats(sats) {
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@ -370,6 +377,7 @@ if ( emulator ) {
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var ew = '';
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var lon = '---.--';
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var sats = '---';
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var vmg = '---';
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// Waypoint name
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var wpName = wp.name;
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@ -389,17 +397,10 @@ if ( emulator ) {
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}
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// Speed
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if ( cfg.spd == 0 ) {
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m = require("locale").speed(lf.speed).match(/([0-9,\.]+)(.*)/); // regex splits numbers from units
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sp = parseFloat(m[1]);
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cfg.spd_unit = m[2];
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}
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else sp = parseFloat(lf.speed)/parseFloat(cfg.spd); // Calculate for selected units
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sp = parseFloat(lf.speed)/parseFloat(cfg.spd); // Calculate for selected units
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if ( sp < 10 ) sp = sp.toFixed(1);
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else sp = Math.round(sp);
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if (isNaN(sp)) sp = '---';
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if (parseFloat(sp) > parseFloat(maxSpd) && maxN > 15 ) maxSpd = sp;
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// Altitude
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@ -408,9 +409,34 @@ if ( emulator ) {
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if (parseFloat(al) > parseFloat(maxAlt) && maxN > 15 ) maxAlt = al;
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if (isNaN(al)) al = '---';
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// Distance to waypoint
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// Distance to waypoint and vmg
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di = distance(lf,wp);
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if (isNaN(di)) di = '--------';
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//lastDist = 13640;
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//lastTime = (getTime()/1000) - 10;
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if ( lastDist != -1 && ! isNaN(lastDist)) {
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//console.log(' Distance : '+di);
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//console.log('last.Distance : '+lastDist);
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//console.log('last.Time : '+lastTime);
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// Have two WP distances and a time. Calc speed
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vmg = ((lastDist-di)/1000)/((getTime()/1000-lastTime)/3600); // k/h
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vmg = vmg/parseFloat(cfg.spd); // Calculate for selected units
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//console.log('VMG : '+vmg);
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}
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lastDist = di;
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lastTime = getTime()/1000; // secs
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di = (di/parseFloat(cfg.dist)).toFixed(2);
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if ( di >= 100 ) di = parseFloat(di).toFixed(1);
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if ( di >= 1000 ) di = parseFloat(di).toFixed(0);
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if ( Math.abs(vmg) < 10 ) vmg = vmg.toFixed(1);
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else vmg = Math.round(vmg);
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if (isNaN(vmg)) vmg = '---';
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if (isNaN(di)) di = '------';
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// Age of last fix (secs)
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age = Math.max(0,Math.round(getTime())-(lf.time.getTime()/1000));
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@ -490,6 +516,18 @@ if ( emulator ) {
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}
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if ( cfg.modeA == 3 ) {
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// VMG
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drawScrn({
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val:vmg,
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unit:cfg.spd_unit,
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sats:sats,
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age:age,
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max:'VMG',
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wp:wpName
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});
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}
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if ( cfg.modeA == 4 ) {
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// Position
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drawPosn({
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sats:sats,
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@ -501,7 +539,7 @@ if ( emulator ) {
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});
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}
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if ( cfg.modeA == 4 ) {
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if ( cfg.modeA == 5 ) {
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// Large clock
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drawClock();
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}
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@ -510,14 +548,14 @@ if ( emulator ) {
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function prevScrn() {
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cfg.modeA = cfg.modeA-1;
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if ( cfg.modeA < 0 ) cfg.modeA = 4;
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if ( cfg.modeA < 0 ) cfg.modeA = 5;
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savSettings();
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onGPS(lf);
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}
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function nextScrn() {
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cfg.modeA = cfg.modeA+1;
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if ( cfg.modeA > 4 ) cfg.modeA = 0;
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if ( cfg.modeA > 5 ) cfg.modeA = 0;
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savSettings();
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onGPS(lf);
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}
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@ -529,14 +567,14 @@ function nextFunc(dur) {
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if ( dur < 2 ) showMax = !showMax; // Short press toggle fix/max display
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else { maxSpd = 0; maxAlt = 0; } // Long press resets max values.
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}
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else if ( cfg.modeA == 2) nxtWp(); // Dist mode - Select next waypoint
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else if ( cfg.modeA == 2 || cfg.modeA == 3) nxtWp(); // Dist or VMG mode - Select next waypoint
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onGPS(lf);
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}
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function updateClock() {
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if (!canDraw) return;
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if ( cfg.modeA != 4 ) return;
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if ( cfg.modeA != 5 ) return;
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drawClock();
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if ( emulator ) {maxSpd++;maxAlt++;}
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}
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@ -646,15 +684,15 @@ console.log('MDL');
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// Read settings.
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let cfg = require('Storage').readJSON('speedalt2.json',1)||{};
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cfg.spd = cfg.spd||0; // Multiplier for speed unit conversions. 0 = use the locale values for speed
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cfg.spd_unit = cfg.spd_unit||''; // Displayed speed unit
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cfg.spd = cfg.spd||1; // Multiplier for speed unit conversions. 0 = use the locale values for speed
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cfg.spd_unit = cfg.spd_unit||'kph'; // Displayed speed unit
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cfg.alt = cfg.alt||0.3048;// Multiplier for altitude unit conversions.
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cfg.alt_unit = cfg.alt_unit||'feet'; // Displayed altitude units
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cfg.dist = cfg.dist||1000;// Multiplier for distnce unit conversions.
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cfg.dist_unit = cfg.dist_unit||'km'; // Displayed altitude units
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cfg.colour = cfg.colour||0; // Colour scheme.
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cfg.wp = cfg.wp||0; // Last selected waypoint for dist
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cfg.modeA = cfg.modeA||0; // 0=Speed 1=Alt 2=Dist 3=Position 4=Clock
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cfg.modeA = cfg.modeA||0; // 0=Speed 1=Alt 2=Dist 3 = vmg 4=Position 5=Clock
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cfg.primSpd = cfg.primSpd||0; // 1 = Spd in primary, 0 = Spd in secondary
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cfg.spdFilt = cfg.spdFilt==undefined?true:cfg.spdFilt;
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