forked from FOSS/BangleApps
commit
ad1e187daa
21
apps.json
21
apps.json
|
@ -5098,6 +5098,27 @@
|
|||
{"name":"ltherm.img","url":"icon.js","evaluate":true}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "teatimer",
|
||||
"name": "Tea Timer",
|
||||
"version": "1.00",
|
||||
"description": "A simple timer. You can easyly set up the time.",
|
||||
"icon": "teatimer.png",
|
||||
"type": "app",
|
||||
"tags": "tool",
|
||||
"supports": ["BANGLEJS2"],
|
||||
"readme": "README.md",
|
||||
"storage": [
|
||||
{"name":"teatimer.app.js","url":"app.js"},
|
||||
{"name":"teatimer.img","url":"app-icon.js","evaluate":true}
|
||||
],
|
||||
"screenshots": [
|
||||
{"url":"TeatimerStart.jpg"},
|
||||
{"url":"TeatimerHelp.jpg"},
|
||||
{"url":"TeatimerRun.jpg"},
|
||||
{"url":"TeatimerUp.jpg"}
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "swp2clk",
|
||||
"name": "Swipe back to the Clock",
|
||||
|
|
|
@ -0,0 +1,45 @@
|
|||
# Tea Timer app
|
||||
|
||||
A simple timer. You can easyly set up the time. The initial time is 2:30
|
||||
|
||||
On the first screen, you can
|
||||
- tap to get help
|
||||
- swipe up/down to change the timer by +/- one minute
|
||||
- swipe left/right to change the time by +/- 15 seconds
|
||||
- press Btn1 to start
|
||||
|
||||
Press Btn1 again to stop the timer
|
||||
- when time is up, your Bangle will buzz for 15 seconds
|
||||
- and it will count up to 60 seconds and stop after that
|
||||
|
||||
## Images
|
||||
_1. Startscreen_
|
||||
|
||||

|
||||
Current time is displayed below the Title. Initial time is 2:30.
|
||||
|
||||
_2. Help Screen_
|
||||
|
||||

|
||||
|
||||
_3. Tea Timer running_
|
||||
|
||||

|
||||
Remainig time is shown in big font size. Above the initial time is shown.
|
||||
|
||||
_4. When time is up_
|
||||
|
||||

|
||||
When time is up, the watch will buzz for 15 seconds. It will count up to 60 seconds.
|
||||
|
||||
## Requests
|
||||
|
||||
Please mail any issues to thomas.fehling@mailbox.org
|
||||
|
||||
## Creator
|
||||
|
||||
Thomas Fehling
|
||||
|
||||
## Attributions
|
||||
|
||||
Icons used in this app are from https://icons8.com
|
Binary file not shown.
After Width: | Height: | Size: 5.0 KiB |
Binary file not shown.
After Width: | Height: | Size: 3.9 KiB |
Binary file not shown.
After Width: | Height: | Size: 4.1 KiB |
Binary file not shown.
After Width: | Height: | Size: 3.6 KiB |
|
@ -0,0 +1 @@
|
|||
require("heatshrink").decompress(atob("mEwxH+AAONjQAoxoutGAYusGAQutABs4qwAUnAwYik4vQAQnEUMTcxqoAOm6Sdm9PAB0TF7sTF90awIAOFz0bxIAOjYv/F/2s1eq5wAI1Wr1gvg4/GABXH1Yvg5wvL5xffjWIMBfH1lkFzwwC1YvJ1eIF0CRC5CNJF0KRK5CNiGBS8BRsQwJ468jAA2JGAJdpF4et1ms1uJF9YADF1GIxIAD1qQoFwgwpLwoADF1jABxJgjLpGt2YwBjYugjaMIF4IwBsgvgsgvMxIwfLxIwC66RhF/ezF9q/B6/XF9xfrLwYvhjWBABGsAAOmwWBFz0Tp4AOiYvdm4vumNVAB0xFrcUnF6ACE4iguYnFWACk4ebwAcxouu/wwsFwIABGFQuCA=="))
|
|
@ -0,0 +1,233 @@
|
|||
// Tea Timer
|
||||
// Button press stops timer, next press restarts timer
|
||||
let drag;
|
||||
var counter = 0;
|
||||
var counterStart = 150; // 150 seconds
|
||||
var counterInterval;
|
||||
const states = {
|
||||
init: 1, // unused
|
||||
help: 2, // show help text
|
||||
start: 4, // show/change initial counter
|
||||
count: 8, // count down
|
||||
countUp: 16, // count up after timer finished
|
||||
stop: 32 // timer stopped
|
||||
};
|
||||
var state = states.start;
|
||||
E.setTimeZone(1);
|
||||
|
||||
// Title showing current time
|
||||
function appTitle() {
|
||||
return "Tea Timer " + currentTime();
|
||||
}
|
||||
|
||||
function currentTime() {
|
||||
min = Date().getMinutes();
|
||||
if (min < 10) min = "0" + min;
|
||||
return Date().getHours() + ":" + min;
|
||||
}
|
||||
|
||||
function timeFormated(sec) {
|
||||
var min = Math.floor(sec / 60);
|
||||
sec = sec % 60;
|
||||
if (sec < 10) sec = "0" + sec;
|
||||
return min + ":" + sec;
|
||||
}
|
||||
|
||||
// initialize timer and show timer value => state: start
|
||||
function initTimer() {
|
||||
counter = counterStart;
|
||||
setState(states.start);
|
||||
showCounter(true);
|
||||
}
|
||||
|
||||
// timer value (counter) can be changed in state start
|
||||
function changeCounter(diff) {
|
||||
if (state == states.start) {
|
||||
if (counter + diff > 0) {
|
||||
counter = counter + diff;
|
||||
showCounter(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// start or restart timer => state: count
|
||||
function startTimer() {
|
||||
counterStart = counter;
|
||||
setState(states.count);
|
||||
countDown();
|
||||
if (!counterInterval)
|
||||
counterInterval = setInterval(countDown, 1000);
|
||||
}
|
||||
|
||||
/* show current counter value at start and while count down
|
||||
Show
|
||||
- Title with current time
|
||||
- initial timer value
|
||||
- remaining time
|
||||
- hint for help in state start
|
||||
*/
|
||||
function showCounter(withHint) {
|
||||
//g.clear();
|
||||
E.showMessage("", appTitle());
|
||||
g.setFontAlign(0,0); // center font
|
||||
// draw the current counter value
|
||||
g.setBgColor(-1).setColor(0,0,1); // blue
|
||||
g.setFont("Vector",20); // vector font, 20px
|
||||
g.drawString("Timer: " + timeFormated(counterStart),80,55);
|
||||
g.setFont("Vector",60); // vector font, 60px
|
||||
g.drawString(timeFormated(counter),83,100);
|
||||
if (withHint) {
|
||||
g.setFont("Vector",20); // vector font, 80px
|
||||
g.drawString("Tap for help",80,150);
|
||||
}
|
||||
}
|
||||
|
||||
// count down and update every second
|
||||
// when time is up, start counting up
|
||||
function countDown() {
|
||||
counter--;
|
||||
// Out of time
|
||||
if (counter<=0) {
|
||||
outOfTime();
|
||||
countUp();
|
||||
counterInterval = setInterval(countUp, 1000);
|
||||
return;
|
||||
}
|
||||
showCounter(false);
|
||||
}
|
||||
|
||||
//
|
||||
function outOfTime() {
|
||||
E.showMessage("Time is up!",appTitle());
|
||||
setState(states.countUp);
|
||||
resetTimer();
|
||||
Bangle.buzz();
|
||||
Bangle.buzz();
|
||||
}
|
||||
|
||||
/* this counts up (one minute), after time is up
|
||||
Show
|
||||
- Title with current time
|
||||
- initial timer value
|
||||
- "Time is up!"
|
||||
- time since timer finished
|
||||
*/
|
||||
function countUp() {
|
||||
// buzz for 15 seconds
|
||||
counter++;
|
||||
if (counter <=15) {
|
||||
Bangle.buzz();
|
||||
}
|
||||
// stop counting up after 60 seconds
|
||||
if (counter > 60) {
|
||||
outOfTime();
|
||||
return;
|
||||
}
|
||||
g.clear();
|
||||
E.showMessage("", appTitle());
|
||||
g.setFontAlign(0,0); // center font
|
||||
g.setBgColor(-1).setColor(0,0,1); // blue
|
||||
g.setFont("Vector",20); // vector font, 20px
|
||||
g.drawString("Timer: " + timeFormated(counterStart),80,55);
|
||||
g.setFont("Vector",30); // vector font, 80px
|
||||
g.setBgColor(-1).setColor(1,0,0); // red
|
||||
g.drawString("Time is up!",85,85);
|
||||
g.setFont("Vector",40); // vector font, 80px
|
||||
// draw the current counter value
|
||||
g.drawString(timeFormated(counter),80,130);
|
||||
}
|
||||
|
||||
// reset when interupted by user oder 60 seconds after timer finished
|
||||
function resetTimer() {
|
||||
clearInterval();
|
||||
counterInterval = undefined;
|
||||
}
|
||||
|
||||
// timer is stopped by user => state: stop
|
||||
function stopTimer() {
|
||||
resetTimer();
|
||||
E.showMessage("Timer stopped!", appTitle());
|
||||
setState(states.stop);
|
||||
}
|
||||
|
||||
// timer is stopped by user while counting up => state: start
|
||||
function stopTimer2() {
|
||||
resetTimer();
|
||||
initTimer();
|
||||
}
|
||||
|
||||
|
||||
function setState(st) {
|
||||
state = st;
|
||||
}
|
||||
|
||||
function buttonPressed() {
|
||||
switch(state) {
|
||||
case states.init:
|
||||
initTimer();
|
||||
break;
|
||||
case states.help:
|
||||
initTimer();
|
||||
break;
|
||||
case states.start:
|
||||
startTimer();
|
||||
break;
|
||||
case states.count:
|
||||
stopTimer();
|
||||
break;
|
||||
case states.countUp:
|
||||
stopTimer2();
|
||||
break;
|
||||
case states.stop:
|
||||
initTimer();
|
||||
break;
|
||||
default:
|
||||
initTimer();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* Change initial counter value by swiping
|
||||
swipe up: +1 minute
|
||||
swipe down: -1 minute
|
||||
swipe right: +15 seconds
|
||||
swipe left: -15 seconds */
|
||||
function initDragEvents() {
|
||||
Bangle.on("drag", e => {
|
||||
if (state == states.start) {
|
||||
if (!drag) { // start dragging
|
||||
drag = {x: e.x, y: e.y};
|
||||
} else if (!e.b) { // released
|
||||
const dx = e.x-drag.x, dy = e.y-drag.y;
|
||||
drag = null;
|
||||
if (Math.abs(dx)>Math.abs(dy)+10) {
|
||||
// horizontal
|
||||
changeCounter(dx>0 ? 15 : -15);
|
||||
} else if (Math.abs(dy)>Math.abs(dx)+10) {
|
||||
// vertical
|
||||
changeCounter(dy>0 ? -60 : 60);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// show help text while in start state (see initDragEvents())
|
||||
function showHelp() {
|
||||
if (state == states.start) {
|
||||
state = states.help;
|
||||
E.showMessage("Swipe up/down\n+/- one minute\n\nSwipe left/right\n+/- 15 seconds\n\nPress Btn1 to start","Tea timer help");
|
||||
}
|
||||
// return to start
|
||||
else if (state == states.help) {
|
||||
initTimer();
|
||||
}
|
||||
}
|
||||
|
||||
// drag events in start state (to change counter value)
|
||||
initDragEvents();
|
||||
// Show help test in start state
|
||||
Bangle.on('touch', function(button, xy) { showHelp(); });
|
||||
// event handling for button1
|
||||
setWatch(buttonPressed, BTN1, {repeat: true});
|
||||
initTimer();
|
Binary file not shown.
After Width: | Height: | Size: 1.9 KiB |
Loading…
Reference in New Issue