forked from FOSS/BangleApps
Slider: refactor useIncr/Map -> mode:"incr"/"map"/
/"mapincr" Thanks @bobripplingmaster
parent
3afd9ac126
commit
9b882c24bd
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@ -23,8 +23,7 @@ try { // For making it possiblie to run the test app in the following catch stat
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dragableSlider:true,
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dragableSlider:true,
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dragRect:R,
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dragRect:R,
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useIncr:true,
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mode:"incr",
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useMap:false,
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oversizeR:0,
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oversizeR:0,
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oversizeL:0,
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oversizeL:0,
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propagateDrag:false,
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propagateDrag:false,
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@ -93,6 +92,9 @@ try { // For making it possiblie to run the test app in the following catch stat
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eyFirst = o.c.horizontal?e.x:e.y;
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eyFirst = o.c.horizontal?e.x:e.y;
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}
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}
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let useMap = (o.c.mode==="map"||o.c.mode==="mapincr")?true:false;
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let useIncr = (o.c.mode==="incr"||o.c.mode==="mapincr")?true:false;
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// Only react if on allowed area.
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// Only react if on allowed area.
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if (o.f.wasOnDragRect(exFirst, eyFirst)) {
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if (o.f.wasOnDragRect(exFirst, eyFirst)) {
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o.v.dragActive = true;
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o.v.dragActive = true;
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@ -101,7 +103,7 @@ try { // For making it possiblie to run the test app in the following catch stat
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if (o.v.timeoutID) {clearTimeout(o.v.timeoutID); o.v.timeoutID = undefined;}
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if (o.v.timeoutID) {clearTimeout(o.v.timeoutID); o.v.timeoutID = undefined;}
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if (e.b==0 && !o.v.timeoutID && (o.c.timeout || o.c.timeout===0)) o.v.timeoutID = setTimeout(o.f.remove, 1000*o.c.timeout);
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if (e.b==0 && !o.v.timeoutID && (o.c.timeout || o.c.timeout===0)) o.v.timeoutID = setTimeout(o.f.remove, 1000*o.c.timeout);
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if (o.c.useMap && o.f.wasOnIndicator(exFirst)) { // If draging starts on the indicator, adjust one-to-one.
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if (useMap && o.f.wasOnIndicator(exFirst)) { // If draging starts on the indicator, adjust one-to-one.
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let input = !o.c.horizontal?
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let input = !o.c.horizontal?
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Math.min((Y_MAX-e.y)-o.c.yStart-3*o.c.rounded/4, o.c.height):
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Math.min((Y_MAX-e.y)-o.c.yStart-3*o.c.rounded/4, o.c.height):
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@ -112,7 +114,7 @@ try { // For making it possiblie to run the test app in the following catch stat
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o.v.cbObj = {mode:"map", value:o.v.level};
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o.v.cbObj = {mode:"map", value:o.v.level};
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} else if (o.c.useIncr) { // Heavily inspired by "updown" mode of setUI.
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} else if (useIncr) { // Heavily inspired by "updown" mode of setUI.
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o.v.dy += o.c.horizontal?-e.dx:e.dy;
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o.v.dy += o.c.horizontal?-e.dx:e.dy;
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//if (!e.b) o.v.dy=0;
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//if (!e.b) o.v.dy=0;
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