forked from FOSS/BangleApps
really try and fix csc - it was so broken!
parent
799da73129
commit
9841aeddeb
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@ -161,17 +161,7 @@ class CSCSensor {
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var qChanged = false;
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if (event.target.uuid == "0x2a5b") {
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let flags = event.target.value.getUint8(0);
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if (flags & 2) {
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// crank revolution - if enabled
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const crankRevs = event.target.value.getUint16(1, true);
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const crankTime = event.target.value.getUint16(3, true);
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if (crankTime > this.lastCrankTime) {
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this.cadence = (crankRevs-this.lastCrankRevs)/(crankTime-this.lastCrankTime)*(60*1024);
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qChanged = true;
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}
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this.lastCrankRevs = crankRevs;
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this.lastCrankTime = crankTime;
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}
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let offs = 0;
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if (flags & 1) {
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// wheel revolution
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var wheelRevs = event.target.value.getUint32(1, true);
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@ -208,8 +198,21 @@ class CSCSensor {
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}
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this.lastSpeed = this.speed;
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if (this.speed>this.maxSpeed && (this.movingTime>3 || this.speed<20) && this.speed<50) this.maxSpeed = this.speed;
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offs += 6;
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}
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if (flags & 2) {
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// crank revolution - if enabled
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const crankRevs = event.target.value.getUint16(offs + 1, true);
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const crankTime = event.target.value.getUint16(offs + 3, true);
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if (crankTime > this.lastCrankTime) {
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this.cadence = (crankRevs-this.lastCrankRevs)/(crankTime-this.lastCrankTime)*(60*1024);
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qChanged = true;
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}
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this.lastCrankRevs = crankRevs;
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this.lastCrankTime = crankTime;
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}
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}
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if (qChanged) this.updateScreen();
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}
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}
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