1
0
Fork 0

Merge pull request #3256 from buzden/master

andark: support optional widgets loading and other settings
master
Rob Pilling 2024-05-07 22:28:20 +01:00 committed by GitHub
commit 6dfa69d17d
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
6 changed files with 139 additions and 72 deletions

View File

@ -1,4 +1,6 @@
0.01: Release
0.02: Rename app
0.03: Add type "clock"
0.04: changed update cylce, when locked
0.04: Changed update cylce, when locked
0.05: Fix support for dark theme + support widgets +
add settings for widgets, order of drawing and hour hand length

View File

@ -1,10 +1,16 @@
# Analog Clock
# Dark Analog Clock
## Features
* second hand
* second hand (only on unlocked screen)
* date
* battery percantage
* no widgets
* battery percentage (showing charge status with color)
* turned off or swipeable widgets (choose in settings)
![logo](andark_screen.png)
## Settings
* whether to load widgets, or not; if widgets are loaded, they are swipeable from the top; if not, NO ACTIONS of widgets are available
* date and battery can be printed both below hands (as if hands were physical) and above (more readable)
* hour hand can be made slighly shorter to improve readability when minute hand is behind a number

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.6 KiB

After

Width:  |  Height:  |  Size: 3.6 KiB

View File

@ -1,22 +1,43 @@
const defaultSettings = {
loadWidgets : false,
textAboveHands : false,
shortHrHand : false
};
const settings = Object.assign(defaultSettings, require('Storage').readJSON('andark.json',1)||{});
const c={"x":g.getWidth()/2,"y":g.getHeight()/2};
let zahlpos=[];
const zahlpos=(function() {
let z=[];
let sk=1;
for(let i=-10;i<50;i+=5){
let win=i*2*Math.PI/60;
let xsk =c.x+2+Math.cos(win)*(c.x-10),
ysk =c.y+2+Math.sin(win)*(c.x-10);
if(sk==3){xsk-=10;}
if(sk==6){ysk-=10;}
if(sk==9){xsk+=10;}
if(sk==12){ysk+=10;}
if(sk==10){xsk+=3;}
z.push([sk,xsk,ysk]);
sk+=1;
}
return z;
})();
let unlock = false;
function zeiger(len,dia,tim){
const x =c.x+ Math.cos(tim)*len/2,
y =c.y + Math.sin(tim)*len/2,
const x=c.x+ Math.cos(tim)*len/2,
y=c.y + Math.sin(tim)*len/2,
d={"d":3,"x":dia/2*Math.cos(tim+Math.PI/2),"y":dia/2*Math.sin(tim+Math.PI/2)},
pol=[c.x-d.x,c.y-d.y,c.x+d.x,c.y+d.y,x+d.x,y+d.y,x-d.x,y-d.y];
return pol;
}
function draw(){
const d=new Date();
function drawHands(d) {
let m=d.getMinutes(), h=d.getHours(), s=d.getSeconds();
//draw black rectangle in the middle to clear screen from scale and hands
g.setColor(0,0,0);
g.fillRect(10,10,2*c.x-10,2*c.x-10);
g.setColor(1,1,1);
if(h>12){
@ -29,30 +50,64 @@ function draw(){
m=2*Math.PI/60*(m)-Math.PI/2;
s=2*Math.PI/60*s-Math.PI/2;
g.setFontAlign(0,0);
g.setFont("Vector",10);
let dateStr = " "+require("locale").date(d)+" ";
g.drawString(dateStr, c.x, c.y+20, true);
// g.drawString(d.getDate(),1.4*c.x,c.y,true);
g.drawString(Math.round(E.getBattery()/5)*5+"%",c.x,c.y+40,true);
drawlet();
//g.setColor(1,0,0);
const hz = zeiger(100,5,h);
const hz = zeiger(settings.shortHrHand?88:100,5,h);
g.fillPoly(hz,true);
// g.setColor(1,1,1);
//g.setColor(1,1,1);
const minz = zeiger(150,5,m);
g.fillPoly(minz,true);
if (unlock){
const sekz = zeiger(150,2,s);
g.fillPoly(sekz,true);
const sekz = zeiger(150,2,s);
g.fillPoly(sekz,true);
}
g.fillCircle(c.x,c.y,4);
}
function drawText(d) {
g.setFont("Vector",10);
g.setBgColor(0,0,0);
g.setColor(1,1,1);
let dateStr = require("locale").date(d);
g.drawString(dateStr, c.x, c.y+20, true);
let batStr = Math.round(E.getBattery()/5)*5+"%";
if (Bangle.isCharging()) {
g.setBgColor(1,0,0);
}
g.drawString(batStr, c.x, c.y+40, true);
}
function drawNumbers() {
//draws the numbers on the screen
g.setFont("Vector",20);
g.setColor(1,1,1);
g.setBgColor(0,0,0);
for(let i = 0;i<12;i++){
g.drawString(zahlpos[i][0],zahlpos[i][1],zahlpos[i][2],true);
}
}
function draw(){
// draw black rectangle in the middle to clear screen from scale and hands
g.setColor(0,0,0);
g.fillRect(10,10,2*c.x-10,2*c.x-10);
// prepare for drawing the text
g.setFontAlign(0,0);
// do drawing
drawNumbers();
const d=new Date();
if (settings.textAboveHands) {
drawHands(d); drawText(d);
} else {
drawText(d); drawHands(d);
}
}
//draws the scale once the app is startet
function drawScale(){
// clear the screen
g.setBgColor(0,0,0);
g.clear();
// draw the ticks of the scale
for(let i=-14;i<47;i++){
const win=i*2*Math.PI/60;
let d=2;
@ -64,61 +119,34 @@ function drawScale(){
}
}
//draws the numbers on the screen
//// main running sequence ////
function drawlet(){
g.setFont("Vector",20);
for(let i = 0;i<12;i++){
g.drawString(zahlpos[i][0],zahlpos[i][1],zahlpos[i][2]);
}
// Show launcher when middle button pressed, and widgets that we're clock
Bangle.setUI("clock");
// Load widgets if needed, and make them show swipeable
if (settings.loadWidgets) {
Bangle.loadWidgets();
require("widget_utils").swipeOn();
}
//calcultes the Position of the numbers when app starts and saves them in an array
function setlet(){
let sk=1;
for(let i=-10;i<50;i+=5){
let win=i*2*Math.PI/60;
let xsk =c.x+2+Math.cos(win)*(c.x-10),
ysk =c.y+2+Math.sin(win)*(c.x-10);
if(sk==3){xsk-=10;}
if(sk==6){ysk-=10;}
if(sk==9){xsk+=10;}
if(sk==12){ysk+=10;}
if(sk==10){xsk+=3;}
zahlpos.push([sk,xsk,ysk]);
sk+=1;
}
}
setlet();
// Clear the screen once, at startup
g.setBgColor(0,0,0);
g.clear();
drawScale();
draw();
let secondInterval= setInterval(draw, 1000);
// Stop updates when LCD is off, restart when on
let secondInterval = setInterval(draw, 1000);
// Stop updates when LCD is off, restart when on
Bangle.on('lcdPower',on=>{
if (secondInterval) clearInterval(secondInterval);
secondInterval = undefined;
if (on) {
secondInterval = setInterval(draw, 1000);
draw(); // draw immediately
secondInterval = setInterval(draw, 1000);
draw(); // draw immediately
}
});
Bangle.on('lock',on=>{
unlock = !on;
if (secondInterval) clearInterval(secondInterval);
secondInterval = undefined;
if (!on) {
secondInterval = setInterval(draw, 1000);
unlock = true;
draw(); // draw immediately
}else{
secondInterval = setInterval(draw, 60000);
unlock = false;
draw();
}
});
// Show launcher when middle button pressed
Bangle.setUI("clock");
secondInterval = setInterval(draw, unlock ? 1000 : 60000);
draw(); // draw immediately
});
Bangle.on('charging',on=>{draw();});

View File

@ -1,15 +1,18 @@
{ "id": "andark",
"name": "Analog Dark",
"shortName":"AnDark",
"version":"0.04",
"version":"0.05",
"description": "analog clock face without disturbing widgets",
"icon": "andark_icon.png",
"type": "clock",
"tags": "clock",
"supports" : ["BANGLEJS2"],
"screenshots": [{"url":"andark_screen.png"}],
"readme": "README.md",
"storage": [
{"name":"andark.app.js","url":"app.js"},
{"name":"andark.settings.js","url":"settings.js"},
{"name":"andark.img","url":"app_icon.js","evaluate":true}
]
],
"data": [{"name":"andark.json"}]
}

28
apps/andark/settings.js Normal file
View File

@ -0,0 +1,28 @@
(function(back) {
const defaultSettings = {
loadWidgets : false,
textAboveHands : false,
shortHrHand : false
}
let settings = Object.assign(defaultSettings, require('Storage').readJSON('andark.json',1)||{});
const save = () => require('Storage').write('andark.json', settings);
const appMenu = {
'': {title: 'andark'}, '< Back': back,
/*LANG*/'Load widgets': {
value : !!settings.loadWidgets,
onchange : v => { settings.loadWidgets=v; save();}
},
/*LANG*/'Text above hands': {
value : !!settings.textAboveHands,
onchange : v => { settings.textAboveHands=v; save();}
},
/*LANG*/'Short hour hand': {
value : !!settings.shortHrHand,
onchange : v => { settings.shortHrHand=v; save();}
},
};
E.showMenu(appMenu);
});