forked from FOSS/BangleApps
gipy: new display algorithm
parent
f9f50dc72a
commit
6431c279e4
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@ -117,6 +117,8 @@
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* Bugfix in nearest segment detection
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0.23:
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* New display algorithm : way faster, larger roads
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* Removed the zoom-out option (incompatible with new display)
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* Better path simplification
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* Waypoints autodetection using the map
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* New option: sleep between waypoints
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@ -1,3 +1,11 @@
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urgent TODO:
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- update documentation to reflect new display
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- update javascript to generate tiles at different scale
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- update tile compression scheme to code coordinates on 4 points
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both in rust and js code
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*** thoughts on lcd power ***
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so, i tried experimenting with turning the lcd off in order to save power.
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533
apps/gipy/app.js
533
apps/gipy/app.js
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@ -1,18 +1,17 @@
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let simulated = false;
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let simulated = true;
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let displaying = false;
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let in_menu = false;
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let go_backwards = false;
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let zoomed = true;
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let status;
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let initial_options = Bangle.getOptions();
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let interests_colors = [
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0xffff, // Waypoints, white
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0xf800, // Bakery, red
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0x001f, // DrinkingWater, blue
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0x07ff, // Toilets, cyan
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0x07e0, // Artwork, green
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[1, 1, 1], // Waypoints, white
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[1, 0, 0], // Bakery, red
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[0, 0, 1], // DrinkingWater, blue
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[1, 0, 1], // Toilets, purple
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[0, 1, 0], // Artwork, green
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];
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let Y_OFFSET = 20;
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@ -263,123 +262,16 @@ class Map {
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// offset += encoded_blocks_size;
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}
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display(
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displayed_x,
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displayed_y,
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scale_factor,
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cos_direction,
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sin_direction
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) {
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g.setColor(this.color[0], this.color[1], this.color[2]);
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let local_x = displayed_x - this.start_coordinates[0];
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let local_y = displayed_y - this.start_coordinates[1];
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let tile_x = Math.floor(local_x / this.side);
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let tile_y = Math.floor(local_y / this.side);
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add_to_tile_image(img, absolute_tile_x, absolute_tile_y) {
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let tile_x = absolute_tile_x - this.first_tile[0];
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let tile_y = absolute_tile_y - this.first_tile[1];
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let side = img.getWidth();
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let limit = 1;
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if (!zoomed) {
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limit = 2;
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}
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for (let y = tile_y - limit; y <= tile_y + limit; y++) {
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if (y < 0 || y >= this.grid_size[1]) {
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continue;
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}
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for (let x = tile_x - limit; x <= tile_x + limit; x++) {
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if (x < 0 || x >= this.grid_size[0]) {
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continue;
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}
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if (
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this.tile_is_on_screen(
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x,
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y,
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local_x,
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local_y,
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scale_factor,
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cos_direction,
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sin_direction
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)
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) {
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// let colors = [
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// [0, 0, 0],
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// [0, 0, 1],
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// [0, 1, 0],
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// [0, 1, 1],
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// [1, 0, 0],
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// [1, 0, 1],
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// [1, 1, 0],
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// [1, 1, 0.5],
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// [0.5, 0, 0.5],
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// [0, 0.5, 0.5],
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// ];
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if (this.color[0] == 1 && this.color[1] == 0 && this.color[2] == 0) {
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this.display_thick_tile(
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x,
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y,
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local_x,
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local_y,
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scale_factor,
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cos_direction,
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sin_direction
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);
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} else {
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this.display_tile(
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x,
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y,
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local_x,
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local_y,
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scale_factor,
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cos_direction,
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sin_direction
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);
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}
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}
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}
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}
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}
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let thick = this.color[0] != 0;
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img.setColor(this.color[0], this.color[1], this.color[2]);
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tile_is_on_screen(
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tile_x,
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tile_y,
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current_x,
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current_y,
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scale_factor,
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cos_direction,
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sin_direction
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) {
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let width = g.getWidth();
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let height = g.getHeight();
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let center_x = width / 2;
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let center_y = height / 2 + Y_OFFSET;
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let side = this.side;
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let tile_center_x = (tile_x + 0.5) * side;
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let tile_center_y = (tile_y + 0.5) * side;
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let scaled_center_x = (tile_center_x - current_x) * scale_factor;
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let scaled_center_y = (tile_center_y - current_y) * scale_factor;
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let rotated_center_x =
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scaled_center_x * cos_direction - scaled_center_y * sin_direction;
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let rotated_center_y =
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scaled_center_x * sin_direction + scaled_center_y * cos_direction;
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let on_screen_center_x = center_x - rotated_center_x;
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let on_screen_center_y = center_y + rotated_center_y;
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let tile_num = tile_x + tile_y * this.grid_size[0];
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let scaled_side = side * scale_factor * Math.sqrt(1 / 2);
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if (on_screen_center_x + scaled_side <= 0) {
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return false;
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}
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if (on_screen_center_x - scaled_side >= width) {
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return false;
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}
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if (on_screen_center_y + scaled_side <= 0) {
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return false;
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}
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if (on_screen_center_y - scaled_side >= height) {
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return false;
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}
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return true;
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}
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tile_points(tile_num, tile_x, tile_y, scaled_side) {
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let line_start_offset = this.tiles_offsets.tile_start_offset(
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tile_y * this.grid_size[0]
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);
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@ -389,118 +281,37 @@ class Map {
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this.tiles_offsets.tile_end_offset(tile_num) - line_start_offset;
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let line = this.binary_lines[tile_y];
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// we need to copy both for correct results and for performances
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// let's precompute also.
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let cached_tile = new Float64Array(upper_limit - offset);
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for (let i = offset; i < upper_limit; i += 2) {
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let x = (tile_x + line.buffer[i] / 255) * scaled_side;
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let y = (tile_y + line.buffer[i + 1] / 255) * scaled_side;
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cached_tile[i - offset] = x;
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cached_tile[i + 1 - offset] = y;
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}
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return cached_tile;
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}
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for (let i = offset; i < upper_limit; i += 4) {
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let x1 = (line.buffer[i] / 255) * side;
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let y1 = ((255 - line.buffer[i + 1]) / 255) * side;
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let x2 = (line.buffer[i + 2] / 255) * side;
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let y2 = ((255 - line.buffer[i + 3]) / 255) * side;
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invalidate_caches() {
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this.points_cache = [];
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}
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let thickness = 1;
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if (thick) {
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thickness = 3.5;
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}
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fetch_points(tile_x, tile_y, scaled_side) {
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let tile_num = tile_x + tile_y * this.grid_size[0];
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let existing_entry = this.points_cache.find(c => {
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c[0] == tile_num
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});
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if (existing_entry !== undefined) {
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return existing_entry[1];
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}
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if (this.points_cache.length > 40) {
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this.points_cache.shift();
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}
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let points = this.tile_points(tile_num, tile_x, tile_y, scaled_side);
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this.points_cache.push([tile_num, points]);
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return points;
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}
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display_tile(
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tile_x,
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tile_y,
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current_x,
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current_y,
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scale_factor,
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cos_direction,
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sin_direction
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) {
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"jit";
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let points = this.fetch_points(tile_x, tile_y, this.side * scale_factor);
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let scaled_current_x = current_x * scale_factor;
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let scaled_current_y = current_y * scale_factor;
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let recentered_points = center_points(
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points,
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scaled_current_x,
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scaled_current_y
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);
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let screen_points = rotate_points(
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recentered_points,
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cos_direction,
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sin_direction
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);
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for (let i = 0; i < screen_points.length; i += 4) {
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g.drawLine(
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screen_points[i],
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screen_points[i + 1],
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screen_points[i + 2],
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screen_points[i + 3]
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);
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}
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}
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display_thick_tile(
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tile_x,
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tile_y,
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current_x,
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current_y,
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scale_factor,
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cos_direction,
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sin_direction
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) {
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"jit";
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let points = this.fetch_points(tile_x, tile_y, this.side * scale_factor);
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let scaled_current_x = current_x * scale_factor;
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let scaled_current_y = current_y * scale_factor;
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let recentered_points = center_points(
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points,
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scaled_current_x,
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scaled_current_y
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);
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let screen_points = rotate_points(
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recentered_points,
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cos_direction,
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sin_direction
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);
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for (let i = 0; i < screen_points.length; i += 4) {
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let final_x = screen_points[i];
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let final_y = screen_points[i + 1];
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let new_final_x = screen_points[i + 2];
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let new_final_y = screen_points[i + 3];
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let xdiff = new_final_x - final_x;
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let ydiff = new_final_y - final_y;
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let xdiff = x2 - x1;
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let ydiff = y2 - y1;
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let d = Math.sqrt(xdiff * xdiff + ydiff * ydiff);
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let ox = (-ydiff / d) * 3;
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let oy = (xdiff / d) * 3;
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g.fillPoly([
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final_x + ox,
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final_y + oy,
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new_final_x + ox,
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new_final_y + oy,
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new_final_x - ox,
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new_final_y - oy,
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final_x - ox,
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final_y - oy,
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let ox = (-ydiff / d) * thickness;
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let oy = (xdiff / d) * thickness;
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img.fillPoly([
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x1 + ox,
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y1 + oy,
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x2 + ox,
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y2 + oy,
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x2 - ox,
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y2 - oy,
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x1 - ox,
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y1 - oy,
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]);
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// } else {
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// img.drawLine(x1, y1, x2, y2);
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// }
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}
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}
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}
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@ -531,108 +342,27 @@ class Interests {
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return [this, offset];
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}
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display(
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displayed_x,
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displayed_y,
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scale_factor,
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cos_direction,
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sin_direction
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) {
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let local_x = displayed_x - this.start_coordinates[0];
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let local_y = displayed_y - this.start_coordinates[1];
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let tile_x = Math.floor(local_x / this.side);
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let tile_y = Math.floor(local_y / this.side);
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for (let y = tile_y - 1; y <= tile_y + 1; y++) {
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if (y < 0 || y >= this.grid_size[1]) {
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continue;
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}
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for (let x = tile_x - 1; x <= tile_x + 1; x++) {
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if (x < 0 || x >= this.grid_size[0]) {
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continue;
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}
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this.display_tile(
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x,
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y,
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local_x,
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local_y,
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scale_factor,
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cos_direction,
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sin_direction
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);
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}
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}
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}
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add_to_tile_image(img, absolute_tile_x, absolute_tile_y) {
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let tile_x = absolute_tile_x - this.first_tile[0];
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let tile_y = absolute_tile_y - this.first_tile[1];
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let side = img.getWidth();
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let tile_num = tile_x + tile_y * this.grid_size[0];
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tile_points(tile_num, tile_x, tile_y, scaled_side) {
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let offset = this.offsets.tile_start_offset(tile_num);
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let upper_limit = this.offsets.tile_end_offset(tile_num);
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let tile_interests = [];
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let buffer = this.binary_interests;
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for (let i = offset; i < upper_limit; i += 3) {
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let interest = this.binary_interests[i];
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let x = (tile_x + this.binary_interests[i + 1] / 255) * scaled_side;
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let y = (tile_y + this.binary_interests[i + 2] / 255) * scaled_side;
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if (interest >= interests_colors.length) {
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throw "bad interest" + interest + "at" + tile_num + "offset" + i;
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}
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tile_interests.push(interest);
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tile_interests.push(x);
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tile_interests.push(y);
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}
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return tile_interests;
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}
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fetch_points(tile_x, tile_y, scaled_side) {
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//TODO: factorize with map ?
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let tile_num = tile_x + tile_y * this.grid_size[0];
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for (let i = 0; i < this.points_cache.length; i++) {
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if (this.points_cache[i][0] == tile_num) {
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return this.points_cache[i][1];
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}
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}
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if (this.points_cache.length > 40) {
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this.points_cache.shift();
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}
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let points = this.tile_points(tile_num, tile_x, tile_y, scaled_side);
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this.points_cache.push([tile_num, points]);
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return points;
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}
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invalidate_caches() {
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this.points_cache = [];
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}
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display_tile(
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tile_x,
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tile_y,
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displayed_x,
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displayed_y,
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scale_factor,
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cos_direction,
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sin_direction
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) {
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let width = g.getWidth();
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let half_width = width / 2;
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let half_height = g.getHeight() / 2 + Y_OFFSET;
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let interests = this.fetch_points(tile_x, tile_y, this.side * scale_factor);
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let scaled_current_x = displayed_x * scale_factor;
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let scaled_current_y = displayed_y * scale_factor;
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for (let i = 0; i < interests.length; i += 3) {
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let type = interests[i];
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let x = interests[i + 1];
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let y = interests[i + 2];
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let scaled_x = x - scaled_current_x;
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let scaled_y = y - scaled_current_y;
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let rotated_x = scaled_x * cos_direction - scaled_y * sin_direction;
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let rotated_y = scaled_x * sin_direction + scaled_y * cos_direction;
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let final_x = half_width - rotated_x;
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let final_y = half_height + rotated_y;
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let type = buffer[i];
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let x = (buffer[i + 1] / 255) * side;
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let y = ((255 - buffer[i + 2]) / 255) * side;
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let color = interests_colors[type];
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if (type == 0) {
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g.setColor(0, 0, 0).fillCircle(final_x, final_y, 6);
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img.setColor(0, 0, 0).fillCircle(x, y, 6);
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}
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g.setColor(color).fillCircle(final_x, final_y, 5);
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img.setColor(color[0], color[1], color[2]).fillCircle(x, y, 5);
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}
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}
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}
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@ -647,13 +377,6 @@ class Status {
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this.interests = interests;
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this.heights = heights;
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this.screen = MAP;
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let half_screen_width = g.getWidth() / 2;
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let half_screen_height = g.getHeight() / 2;
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let half_screen_diagonal = Math.sqrt(
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half_screen_width * half_screen_width +
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half_screen_height * half_screen_height
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);
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this.scale_factor = half_screen_diagonal / maps[0].side; // multiply geo coordinates by this to get pixels coordinates
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this.on_path = true; // are we on the path or lost ?
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this.position = null; // where we are
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this.adjusted_cos_direction = 1; // cos of where we look at
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@ -662,6 +385,12 @@ class Status {
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this.reaching = null; // which waypoint are we reaching ?
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this.distance_to_next_point = null; // how far are we from next point ?
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this.projected_point = null;
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this.images_cache = [];
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let width = g.getWidth();
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let height = g.getHeight();
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let diagonal_third = Math.sqrt(width * width + height * height) / 3;
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this.scale_factor = diagonal_third / maps[0].side; // multiply geo coordinates by this to get pixels coordinates
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||||
if (this.path !== null) {
|
||||
let r = [0];
|
||||
|
@ -711,14 +440,6 @@ class Status {
|
|||
}
|
||||
}
|
||||
}
|
||||
invalidate_caches() {
|
||||
for (let i = 0; i < this.maps.length; i++) {
|
||||
this.maps[i].invalidate_caches();
|
||||
}
|
||||
if (this.interests !== null) {
|
||||
this.interests.invalidate_caches();
|
||||
}
|
||||
}
|
||||
new_position_reached(position) {
|
||||
// we try to figure out direction by looking at previous points
|
||||
// instead of the gps course which is not very nice.
|
||||
|
@ -780,6 +501,7 @@ class Status {
|
|||
}
|
||||
return;
|
||||
}
|
||||
this.direction = direction;
|
||||
if (in_menu) {
|
||||
return;
|
||||
}
|
||||
|
@ -925,21 +647,12 @@ class Status {
|
|||
direction = Math.atan2(diff.lat, diff.lon);
|
||||
|
||||
let full_angle = direction - this.angle;
|
||||
// let c = towards.coordinates(p, this.adjusted_cos_direction, this.adjusted_sin_direction, this.scale_factor);
|
||||
// g.setColor(1,0,1).fillCircle(c[0], c[1], 5);
|
||||
|
||||
let scale;
|
||||
if (zoomed) {
|
||||
scale = this.scale_factor;
|
||||
} else {
|
||||
scale = this.scale_factor / 2;
|
||||
}
|
||||
|
||||
c = this.projected_point.coordinates(
|
||||
this.displayed_position,
|
||||
this.adjusted_cos_direction,
|
||||
this.adjusted_sin_direction,
|
||||
scale
|
||||
this.scale_factor
|
||||
);
|
||||
|
||||
let cos1 = Math.cos(full_angle + 0.6 + Math.PI / 2);
|
||||
|
@ -993,14 +706,93 @@ class Status {
|
|||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
tile_image(absolute_tile_x, absolute_tile_y) {
|
||||
let cached_img = this.images_cache.find((i) => {
|
||||
return i.x == absolute_tile_x && i.y == absolute_tile_y;
|
||||
});
|
||||
if (cached_img === undefined) {
|
||||
console.log("loading", absolute_tile_x, absolute_tile_y);
|
||||
let img = this.compute_tile_image(absolute_tile_x, absolute_tile_y);
|
||||
if (this.images_cache.length > 12) {
|
||||
this.images_cache.shift();
|
||||
}
|
||||
this.images_cache.push({
|
||||
image: img,
|
||||
x: absolute_tile_x,
|
||||
y: absolute_tile_y,
|
||||
});
|
||||
return img;
|
||||
} else {
|
||||
return cached_img.image;
|
||||
}
|
||||
}
|
||||
|
||||
compute_tile_image(absolute_tile_x, absolute_tile_y) {
|
||||
let screen_width = g.getWidth();
|
||||
let screen_height = g.getHeight();
|
||||
let img_side = Math.ceil(
|
||||
Math.sqrt(screen_width * screen_width + screen_height * screen_height) / 3
|
||||
);
|
||||
|
||||
let img = Graphics.createArrayBuffer(img_side, img_side, 4, { msb: true });
|
||||
img.setBgColor(1, 1, 1);
|
||||
img.clear();
|
||||
|
||||
this.maps.forEach((m) => {
|
||||
m.add_to_tile_image(img, absolute_tile_x, absolute_tile_y);
|
||||
});
|
||||
this.interests.add_to_tile_image(img, absolute_tile_x, absolute_tile_y);
|
||||
return img;
|
||||
}
|
||||
display() {
|
||||
if (displaying || in_menu) {
|
||||
return; // don't draw on drawings
|
||||
}
|
||||
g.reset();
|
||||
displaying = true;
|
||||
g.clear();
|
||||
if (this.screen == MAP) {
|
||||
this.display_map();
|
||||
let start = getTime();
|
||||
|
||||
let displayed_x = this.displayed_position.lon;
|
||||
let displayed_y = this.displayed_position.lat;
|
||||
let tile_x_coord = displayed_x / this.maps[0].side;
|
||||
let tile_y_coord = displayed_y / this.maps[0].side;
|
||||
let absolute_tile_x = Math.floor(tile_x_coord);
|
||||
let absolute_tile_y = Math.floor(tile_y_coord);
|
||||
|
||||
let diagonal = Math.ceil(
|
||||
Math.sqrt(g.getWidth() * g.getWidth() + g.getHeight() * g.getHeight()) /
|
||||
3
|
||||
);
|
||||
let angle = this.direction - Math.PI / 2;
|
||||
let cos_direction = Math.cos(angle);
|
||||
let sin_direction = Math.sin(angle);
|
||||
|
||||
for (let x = -1; x < 2; x++) {
|
||||
for (let y = -1; y < 2; y++) {
|
||||
let img = this.tile_image(absolute_tile_x + x, absolute_tile_y + y);
|
||||
|
||||
let screen_x = (absolute_tile_x + x + 0.5 - tile_x_coord) * diagonal;
|
||||
let screen_y = -(absolute_tile_y + y + 0.5 - tile_y_coord) * diagonal;
|
||||
|
||||
let rotated_x = screen_x * cos_direction - screen_y * sin_direction;
|
||||
let rotated_y = screen_x * sin_direction + screen_y * cos_direction;
|
||||
let final_x = g.getWidth() / 2 + rotated_x;
|
||||
let final_y = g.getHeight() / 2 + Y_OFFSET + rotated_y;
|
||||
|
||||
g.drawImage(img, final_x, final_y, { rotate: angle });
|
||||
}
|
||||
}
|
||||
|
||||
if (this.position !== null) {
|
||||
this.display_path();
|
||||
}
|
||||
|
||||
this.display_direction();
|
||||
this.display_stats();
|
||||
console.log("displayed in", getTime() - start);
|
||||
} else {
|
||||
let current_position = 0;
|
||||
if (this.current_segment !== null) {
|
||||
|
@ -1026,6 +818,7 @@ class Status {
|
|||
}
|
||||
}
|
||||
Bangle.drawWidgets();
|
||||
g.flip();
|
||||
displaying = false;
|
||||
}
|
||||
display_heights(display_start, current_position, displayed_length) {
|
||||
|
@ -1178,39 +971,6 @@ class Status {
|
|||
widgets_height
|
||||
);
|
||||
}
|
||||
display_map() {
|
||||
let scale_factor = this.scale_factor;
|
||||
if (!zoomed) {
|
||||
scale_factor /= 2;
|
||||
}
|
||||
|
||||
// start_profiling();
|
||||
for (let i = 0; i < this.maps.length; i++) {
|
||||
this.maps[i].display(
|
||||
this.displayed_position.lon,
|
||||
this.displayed_position.lat,
|
||||
scale_factor,
|
||||
this.adjusted_cos_direction,
|
||||
this.adjusted_sin_direction
|
||||
);
|
||||
}
|
||||
// end_profiling("map");
|
||||
if (this.interests !== null) {
|
||||
this.interests.display(
|
||||
this.displayed_position.lon,
|
||||
this.displayed_position.lat,
|
||||
scale_factor,
|
||||
this.adjusted_cos_direction,
|
||||
this.adjusted_sin_direction
|
||||
);
|
||||
}
|
||||
if (this.position !== null) {
|
||||
this.display_path();
|
||||
}
|
||||
|
||||
this.display_direction();
|
||||
this.display_stats();
|
||||
}
|
||||
display_stats() {
|
||||
let now = new Date();
|
||||
let minutes = now.getMinutes().toString();
|
||||
|
@ -1306,9 +1066,6 @@ class Status {
|
|||
let half_width = width / 2;
|
||||
let half_height = height / 2 + Y_OFFSET;
|
||||
let scale_factor = this.scale_factor;
|
||||
if (!zoomed) {
|
||||
scale_factor /= 2;
|
||||
}
|
||||
|
||||
if (this.path !== null) {
|
||||
// compute coordinate for projection on path
|
||||
|
@ -1642,14 +1399,6 @@ function start_gipy(path, maps, interests, heights) {
|
|||
go_backwards = v;
|
||||
},
|
||||
},
|
||||
Zoom: {
|
||||
value: zoomed,
|
||||
format: (v) => (v ? "In" : "Out"),
|
||||
onchange: (v) => {
|
||||
status.invalidate_caches();
|
||||
zoomed = v;
|
||||
},
|
||||
},
|
||||
/*LANG*/
|
||||
powersaving: {
|
||||
value: powersaving,
|
||||
|
|
Loading…
Reference in New Issue