forked from FOSS/BangleApps
multitimer: ensure onDrag is registered after all E.show calls
parent
0eea248390
commit
2b973e3042
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@ -4,3 +4,5 @@
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0.04: Remove copied sched alarm.js & import newer features (oneshot alarms)
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0.05: Fix creating new alarms/timers in hardmode
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0.06: Support fastloading
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0.07: Fix fastloading support - ensure drag handler's restored after
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menu display/fastload removes it
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@ -217,6 +217,7 @@ function timerMenu(idx) {
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}
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}
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});
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setUI();
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}
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function editTimer(idx, a) {
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@ -376,6 +377,7 @@ function drawSw() {
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else if (idx > 0 && idx < sw.length+1) swMenu(idx-1);
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}
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});
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setUI();
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}
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function swMenu(idx, a) {
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@ -499,6 +501,7 @@ function swMenu(idx, a) {
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}
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}
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});
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setUI();
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}
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function drawAlarms() {
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@ -539,6 +542,7 @@ function drawAlarms() {
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else if (idx > 0 && idx < alarms.length+1) editAlarm(idx-1);
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}
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});
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setUI();
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}
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function editDOW(dow, onchange) {
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@ -672,6 +676,7 @@ function editAlarm(idx, a) {
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function setUI() {
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// E.showMenu/E.showScroller/E.showAlert call setUI, so we register onDrag() separately
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// and tack on uiRemove after the fact to avoid interfering
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Bangle.on("drag", onDrag);
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Bangle.uiRemove = () => {
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Bangle.removeListener("drag", onDrag);
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Object.values(timerInt1).forEach(clearTimeout);
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@ -703,6 +708,4 @@ function onDrag(e) {
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}
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drawTimers();
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Bangle.on("drag", onDrag);
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}
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@ -1,7 +1,7 @@
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{
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"id": "multitimer",
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"name": "Multi Timer",
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"version": "0.06",
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"version": "0.07",
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"description": "Set timers and chronographs (stopwatches) and watch them count down in real time. Pause, create, edit, and delete timers and chronos, and add custom labels/messages. Also sets alarms.",
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"icon": "app.png",
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"screenshots": [
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