forked from FOSS/BangleApps
commit
1a2d7a6e25
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@ -10,7 +10,8 @@ function ClockFace(options) {
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"precision",
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"init", "draw", "update",
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"pause", "resume",
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"up", "down", "upDown"
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"up", "down", "upDown",
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"settingsFile",
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].includes(k)) throw `Invalid ClockFace option: ${k}`;
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});
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if (!options.draw && !options.update) throw "ClockFace needs at least one of draw() or update() functions";
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@ -33,7 +34,18 @@ function ClockFace(options) {
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};
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if (options.upDown) this._upDown = options.upDown;
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this.is12Hour = !!(require("Storage").readJSON("setting.json", 1) || {})["12hour"];
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if (options.settingsFile) {
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const settings = (require("Storage").readJSON(options.settingsFile, true) || {});
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Object.keys(settings).forEach(k => {
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this[k] = settings[k];
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});
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}
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// these default to true
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["showDate", "loadWidgets"].forEach(k => {
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if (this[k]===undefined) this[k] = true;
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});
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// use global 24/12-hour setting if not set by clock-settings
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if (!('is12Hour' in this)) this.is12Hour = !!(require("Storage").readJSON("setting.json", true) || {})["12hour"];
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}
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ClockFace.prototype.tick = function() {
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@ -46,7 +58,7 @@ ClockFace.prototype.tick = function() {
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};
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if (!this._last) {
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g.clear(true);
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Bangle.drawWidgets();
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if (global.WIDGETS) Bangle.drawWidgets();
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g.reset();
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this.draw.apply(this, [time, {d: true, h: true, m: true, s: true}]);
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} else {
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@ -70,7 +82,7 @@ ClockFace.prototype.start = function() {
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.CLOCK is set by Bangle.setUI('clock') but we want to load widgets so we can check appRect and *then*
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call setUI. see #1864 */
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Bangle.CLOCK = 1;
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Bangle.loadWidgets();
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if (this.loadWidgets) Bangle.loadWidgets();
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if (this.init) this.init.apply(this);
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if (this._upDown) Bangle.setUI("clockupdown", d=>this._upDown.apply(this,[d]));
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else Bangle.setUI("clock");
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@ -85,6 +85,7 @@ var clock = new ClockFace({
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if (dir === -1) // Up
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else // (dir === 1): Down
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},
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settingsFile: 'appid.settings.json', // optional, values from file will be applied to `this`
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});
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clock.start();
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@ -110,11 +111,51 @@ clock.start();
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```
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SettingsFile
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------------
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If you use the `settingsFile` option, values from that file are loaded and set
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directly on the clock.
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For example:
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```json
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// example.settings.json:
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{
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"showDate": false,
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"foo": 123
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}
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```
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```js
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var ClockFace = require("ClockFace");
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var clock = new ClockFace({
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draw: function(){/*...*/},
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settingsFile: "example.settings.json",
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});
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// now
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clock.showDate === false;
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clock.foo === 123;
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clock.loadWidgets === true; // default when not in settings file
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clock.is12Hour === ??; // not in settings file: uses global setting
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clock.start();
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```
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Properties
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----------
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The following properties are automatically set on the clock:
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* `is12Hour`: `true` if the "Time Format" setting is set to "12h", `false` for "24h".
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* `paused`: `true` while the clock is paused. (You don't need to check this inside your `draw()` code)
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* `showDate`: `true` (if not overridden through the settings file.)
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* `loadWidgets`: `true` (if not overridden through the settings file.)
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If set to `false` before calling `start()`, the clock won't call `Bangle.loadWidgets();` for you.
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Best is to add a setting for this, but if you never want to load widgets, you could do this:
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```js
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var ClockFace = require("ClockFace");
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var clock = new ClockFace({draw: function(){/*...*/}});
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clock.loadWidgets = false; // prevent loading of widgets
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clock.start();
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```
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Inside the `draw()`/`update()` function you can access these using `this`:
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@ -0,0 +1,10 @@
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// boolean options, which default to true
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exports.showDate =
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exports.loadWidgets =
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function(value, callback) {
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if (value === undefined) value = true;
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return {
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value: !!value,
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onchange: v=>callback(v),
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};
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};
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