// check for alarms (function() { // run in closure to ensure allocated vars get removed if (Bangle.SCHED) { clearTimeout(Bangle.SCHED); delete Bangle.SCHED; } var alarms = require('Storage').readJSON('sched.json',1)||[]; var time = new Date(); var currentTime = (time.getHours()*3600000)+(time.getMinutes()*60000)+(time.getSeconds()*1000); var d = time.getDate(); var active = alarms.filter(a => a.on // enabled && (a.last != d) // not already fired today && (a.t + 60000 > currentTime) // is not in the past by >1 minute && (a.dow >> time.getDay() & 1) // is allowed on this day of the week && (!a.date || a.date == time.toISOString().substr(0, 10)) // is allowed on this date ); if (active.length) { active = active.sort((a,b)=>a.t-b.t); // sort by time var t = active[0].t-currentTime; if (t<1000) t=1000; // start alarm minimum 1 sec from now /* execute alarm at the correct time. We avoid execing immediately since this code will get called AGAIN when alarm.js is loaded. alarm.js will then clearInterval() to get rid of this call so it can proceed normally. If active[0].js is defined, just run that code as-is and not alarm.js */ Bangle.SCHED = setTimeout(active[0].js||'load("sched.js")',t); } else { // check for new alarms at midnight (so day of week works) Bangle.SCHED = setTimeout('eval(require("Storage").read("sched.boot.js"))', 86400000 - (Date.now()%86400000)); } })(); /* DEBUGGING =============== // show the current timer for the next event global["\xff"].timers[Bangle.SCHED] // time in hours of scheduled timer event global["\xff"].timers[Bangle.SCHED].time / (1024*1024*60*60) // set time 1 hour in the past setTime(getTime() - 60*60) */