{ const s = require("Storage"); const settings = Object.assign({ showClocks: true, fullscreen: false, direct: false, oneClickExit: false, swipeExit: false, timeOut:"Off" }, s.readJSON("iconlaunch.json", true) || {}); if (!settings.fullscreen) { Bangle.loadWidgets(); Bangle.drawWidgets(); } else { // for fast-load, if we had widgets then we should hide them require("widget_utils").hide(); } let launchCache = s.readJSON("iconlaunch.cache.json", true)||{}; let launchHash = s.hash(/\.info/); if (launchCache.hash!=launchHash) { launchCache = { hash : launchHash, apps : s.list(/\.info$/) .map(app=>{let a=s.readJSON(app,1);return a&&{name:a.name,type:a.type,icon:a.icon,sortorder:a.sortorder,src:a.src};}) .filter(app=>app && (app.type=="app" || (app.type=="clock" && settings.showClocks) || !app.type)) .sort((a,b)=>{ let n=(0|a.sortorder)-(0|b.sortorder); if (n) return n; // do sortorder first if (a.nameb.name) return 1; return 0; }) }; s.writeJSON("iconlaunch.cache.json", launchCache); } let selectedItem = -1; const R = Bangle.appRect; const iconSize = 48; const appsN = Math.floor(R.w / iconSize); const whitespace = (R.w - appsN * iconSize) / (appsN + 1); const itemSize = iconSize + whitespace; let drawItem = function(itemI, r) { g.clearRect(r.x, r.y, r.x + r.w - 1, r.y + r.h - 1); let x = 0; for (let i = itemI * appsN; i < appsN * (itemI + 1); i++) { if (!launchCache.apps[i]) break; x += whitespace; if (!launchCache.apps[i].icon) { g.setFontAlign(0, 0, 0).setFont("12x20:2").drawString("?", x + r.x + iconSize / 2, r.y + iconSize / 2); } else { if (!launchCache.apps[i].icondata) launchCache.apps[i].icondata = s.read(launchCache.apps[i].icon); g.drawImage(launchCache.apps[i].icondata, x + r.x, r.y); } if (selectedItem == i) { g.drawRect( x + r.x - 1, r.y - 1, x + r.x + iconSize + 1, r.y + iconSize + 1 ); } x += iconSize; } drawText(itemI, r.y); }; let drawText = function(i, appY) { const selectedApp = launchCache.apps[selectedItem]; const idy = (selectedItem - (selectedItem % 3)) / 3; if (!selectedApp || i != idy) return; appY = appY + itemSize/2; g.setFontAlign(0, 0, 0); g.setFont("12x20"); const rect = g.stringMetrics(selectedApp.name); g.clearRect( R.w / 2 - rect.width / 2 - 2, appY - rect.height / 2 - 2, R.w / 2 + rect.width / 2 + 1, appY + rect.height / 2 + 1 ); g.drawString(selectedApp.name, R.w / 2, appY); }; let selectItem = function(id, e) { const iconN = E.clip(Math.floor((e.x - R.x) / itemSize), 0, appsN - 1); const appId = id * appsN + iconN; if( settings.direct && launchCache.apps[appId]) { load(launchCache.apps[appId].src); return; } if (appId == selectedItem && launchCache.apps[appId]) { const app = launchCache.apps[appId]; if (!app.src || s.read(app.src) === undefined) { E.showMessage( /*LANG*/ "App Source\nNot found"); } else { load(app.src); } } selectedItem = appId; if (scroller) scroller.draw(); }; const itemsN = Math.ceil(launchCache.apps.length / appsN); let idWatch = null; let options = { h: itemSize, c: itemsN, draw: drawItem, select: selectItem, remove: function() { if (timeout) clearTimeout(timeout); Bangle.removeListener("drag", updateTimeout); Bangle.removeListener("touch", updateTimeout); Bangle.removeListener("swipe", swipeHandler); if (settings.fullscreen) { // for fast-load, if we hid widgets then we should show them again require("widget_utils").show(); } if(idWatch) clearWatch(idWatch); }, btn:Bangle.showClock }; //work both the fullscreen and the oneClickExit if( settings.fullscreen && settings.oneClickExit) { idWatch=setWatch(function(e) { Bangle.showClock(); }, BTN, {repeat:false, edge:'rising' }); } else if( settings.oneClickExit ) { options.back=Bangle.showClock; } let scroller = E.showScroller(options); let timeout; const updateTimeout = function(){ if (settings.timeOut!="Off"){ let time=parseInt(settings.timeOut); //the "s" will be trimmed by the parseInt if (timeout) clearTimeout(timeout); timeout = setTimeout(Bangle.showClock,time*1000); } }; let swipeHandler = (h,_) => { if(settings.swipeExit && h==1) { Bangle.showClock(); } }; Bangle.on("swipe", swipeHandler) Bangle.on("drag", updateTimeout); Bangle.on("touch", updateTimeout); updateTimeout(); }