/* sun version 0.0.3 */ let sun = { SunCalc: null, lat: 50, lon: 14, rise: 0, /* Unix time of sunrise/sunset */ set: 0, init: function() { try { this.SunCalc = require("suncalc"); // from modules folder } catch (e) { print("Require error", e); } print("Have suncalc: ", this.SunCalc); }, sunPos: function() { let d = new Date(); if (!this.SunCalc) { let sun = {}; sun.azimuth = 175; sun.altitude = 15; return sun; } let sun = this.SunCalc.getPosition(d, this.lat, this.lon); print(sun.azimuth, sun.altitude); return sun; }, sunTime: function() { let d = new Date(); if (!this.SunCalc) { let sun = {}; sun.sunrise = d; sun.sunset = d; return sun; } let sun = this.SunCalc.getTimes(d, this.lat, this.lon); return sun; }, adj: function (x) { if (x < 0) return x + 24*60*60; return x; }, toSunrise: function () { return this.adj(this.rise - getTime()); }, toSunset: function () { return this.adj(this.set - getTime()); }, update: function () { let t = this.sunTime(); this.rise = t.sunrise.getTime() / 1000; this.set = t.sunset.getTime() / 1000; }, // < 0 : next is sunrise, in abs(ret) seconds // > 0 getNext: function () { let rise = this.toSunrise(); let set = this.toSunset(); if (rise < set) { return -rise; } return set; // set = set / 60; // return s + (set / 60).toFixed(0) + ":" + (set % 60).toFixed(0); }, }; sun.init(); const defaultSettings = { loadWidgets : false, textAboveHands : false, shortHrHand : true }; const white = 0; const settings = Object.assign(defaultSettings, require('Storage').readJSON('andark.json',1)||{}); const c={"x":g.getWidth()/2,"y":g.getHeight()/2}; const zahlpos=(function() { let z=[]; let sk=1; for(let i=-10;i<50;i+=5){ let win=i*2*Math.PI/60; let xsk =c.x+2+Math.cos(win)*(c.x-10), ysk =c.y+2+Math.sin(win)*(c.x-10); if(sk==3){xsk-=10;} if(sk==6){ysk-=10;} if(sk==9){xsk+=10;} if(sk==12){ysk+=10;} if(sk==10){xsk+=3;} z.push([sk,xsk,ysk]); sk+=1; } return z; })(); let unlock = false; function zeiger(len,dia,tim){ const x=c.x+ Math.cos(tim)*len/2, y=c.y + Math.sin(tim)*len/2, d={"d":3,"x":dia/2*Math.cos(tim+Math.PI/2),"y":dia/2*Math.sin(tim+Math.PI/2)}, pol=[c.x-d.x,c.y-d.y,c.x+d.x,c.y+d.y,x+d.x,y+d.y,x-d.x,y-d.y]; return pol; } function drawHands(d) { let m=d.getMinutes(), h=d.getHours(), s=d.getSeconds(); g.setColor(white,white,white); if(h>12){ h=h-12; } //calculates the position of the minute, second and hour hand h=2*Math.PI/12*(h+m/60)-Math.PI/2; //more accurate //m=2*Math.PI/60*(m+s/60)-Math.PI/2; m=2*Math.PI/60*(m)-Math.PI/2; s=2*Math.PI/60*s-Math.PI/2; //g.setColor(1,0,0); const hz = zeiger(settings.shortHrHand?88:100,5,h); g.fillPoly(hz,true); //g.setColor(1,1,1); const minz = zeiger(150,5,m); g.fillPoly(minz,true); if (unlock){ const sekz = zeiger(150,2,s); g.fillPoly(sekz,true); } g.fillCircle(c.x,c.y,4); } function setColor() { g.setBgColor(!white,!white,!white); g.setColor(white,white,white); } function drawText(d) { g.setFont("Vector",20); //let dateStr = require("locale").date(d); //g.drawString(dateStr, c.x, c.y+20, true); let bat = E.getBattery(); let batStr = Math.round(bat/5)*5+"%"; if (Bangle.isCharging()) { g.setBgColor(1,0,0); } if (bat < 30) g.drawString(batStr, c.x, c.y+40, true); } function drawNumbers(d) { let hour = d.getHours(); if (d.getMinutes() > 30) { hour += 1; } let day = d.getDate(); if (day > 12) { day = day % 10; if (!day) day = 10; } //draws the numbers on the screen for(let i = 0;i<12;i++){ let on = false; let j = i+1; g.setFont("Vector",20); if (j == day) { on = true; g.setFont("Vector",29); } if ((j % 12) == (hour % 12)) on = true; setColor(); if (!on) g.setColor(white/2, !white, white); if (1 || on) g.drawString(zahlpos[i][0],zahlpos[i][1],zahlpos[i][2],true); } } function draw(){ // draw black rectangle in the middle to clear screen from scale and hands g.setColor(!white,!white,!white); g.fillRect(10,10,2*c.x-10,2*c.x-10); // prepare for drawing the text g.setFontAlign(0,0); // do drawing const d=new Date(); drawScale(d); // FIXME: it is enough to do once in 12 hours or so drawNumbers(d); if (settings.textAboveHands) { drawHands(d); drawText(d); } else { drawText(d); drawHands(d); } } /* 0..12 -> angle suitable for drawScale */ function conv(m) { return -15 + (m / 12) * 60; } /* datetime -> 0..12 float */ function hour12(d) { let h = d.getHours() + d.getMinutes() / 60; if (h > 12) h = h - 12; return h; } //draws the scale once the app is started function drawScale(d){ // clear the screen g.setBgColor(!white,!white,!white); g.clear(); // Display month as a wider mark let m = conv(d.getMonth() + 1); print(m); let pos = sun.sunPos().azimuth; pos = conv(12*(pos/360)); let t = sun.sunTime(); // FIXME let set = conv(hour12(t.sunset)); let dark = conv(hour12(t.sunset) + 0.25); print(set, dark, pos); // draw the ticks of the scale for(let i=-14;i<47;i++){ const win=i*2*Math.PI/60; let d=2; if(i%5==0){d=5;} if(i==m){d=10;} if (i>=pos && i<=(pos+2)) g.setColor(!white,!white,white/2); else if (i>=set && i<=dark) g.setColor(white/2,!white,white/2); else g.setColor(white,white,white); g.fillPoly(zeiger(300,d,win),true); g.setColor(!white,!white,!white); g.fillRect(10,10,2*c.x-10,2*c.x-10); } } //// main running sequence //// // Show launcher when middle button pressed, and widgets that we're clock Bangle.setUI("clock"); // Load widgets if needed, and make them show swipeable if (settings.loadWidgets) { Bangle.loadWidgets(); require("widget_utils").swipeOn(); } else if (global.WIDGETS) require("widget_utils").hide(); // Clear the screen once, at startup drawScale(new Date()); draw(); let secondInterval = setInterval(draw, 1000); // Stop updates when LCD is off, restart when on Bangle.on('lcdPower',on=>{ if (secondInterval) clearInterval(secondInterval); secondInterval = undefined; if (on) { secondInterval = setInterval(draw, 1000); draw(); // draw immediately } }); Bangle.on('lock',on=>{ unlock = !on; if (secondInterval) clearInterval(secondInterval); secondInterval = setInterval(draw, unlock ? 1000 : 60000); draw(); // draw immediately }); Bangle.on('charging',on=>{draw();});